Dabor Level 1 of the Dungeon (0, 0, D:1) 19 stones (7, 29, D:1) a +0 club (8, 13, D:1) 21 stones (10, -6, D:1) a +0 club (17, 18, D:1) a +0 leather armour (27, -8, D:1) a +0 mace (27, -6, D:1) a +0 dagger (45, -3, D:1) a +0 club Level 2 of the Dungeon (4, 9, D:2) a +0 ring mail (14, 3, D:2) a +0 dagger a +0 robe (16, -13, D:2) 15 stones (16, -2, D:2) 4 poisoned darts (17, 38, D:2) a +0 whip a stone (28, -9, D:2) a +0 dagger (36, 30, D:2) a +0 robe (45, 10, D:2) a +0 dagger (46, 9, D:2) a +0 hand axe Level 3 of the Dungeon (12, 5, D:3) a +0 short sword of flaming (17, -18, D:3) a +0 vorpal mace (33, 3, D:3) a +0 club (36, -30, D:3) a +0 quarterstaff (36, 2, D:3) a +0 dagger (43, -9, D:3) a +0 dagger (45, -11, D:3) a +1 hand axe of venom (50, 1, D:3) a +0 mace (51, 0, D:3) a +0 mace (51, 1, D:3) a +0 robe (57, -16, D:3) a +0 whip 5 stones Level 4 of the Dungeon (0, 0, D:4) 20 stones (4, 20, D:4) a hobgoblin corpse (7, 20, D:4) a +0 rapier a +0 leather armour (9, 5, D:4) a +0 short sword (10, 1, D:4) a +0 dagger (11, -1, D:4) a +0 mace (16, 13, D:4) 28 stones (19, 5, D:4) the +3 ring mail "Poptang" {*Corrode +Blink Str+7 Dex-2} Str: It affects your strength (+7). Dex: It affects your dexterity (-2). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (28, 19, D:4) 17 stones (29, 33, D:4) a hound corpse (34, -1, D:4) a +0 mace (34, 1, D:4) a +0 short sword (35, -3, D:4) a +0 club (35, -2, D:4) a +0 whip a +0 club a +0 hunting sling a +0 spear a +0 animal skin a +2 helmet of intelligence (36, -6, D:4) a +0 dagger (36, -5, D:4) a +0 club (36, -4, D:4) a +0 dagger a +0 club a +0 hunting sling a +0 dagger (43, 9, D:4) a +0 hand axe (43, 34, D:4) 13 stones (55, 25, D:4) a +0 short sword a kobold corpse (skeletalised by now)