Dungeon Crawl Stone Soup version 0.29-a0-297-g7659ce593d (webtiles) character file. Game seed: 10591971484531437851 41 Dabor the Insei (level 3, 0/18 HPs) Began as a Vine Stalker Transmuter on Mar 22, 2022. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:57 (2074 turns). Dabor the Insei (Vine Stalker Transmuter) Turns: 2074, Time: 00:04:58 Health: 0/18 AC: 2 Str: 14 XL: 3 Next: 52% Magic: 0/7 EV: 12 Int: 13 God: Gold: 93 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages (expiring) A: horns 2, talons 2, fangs 2, magic shield, antimagic bite, no potion heal 2 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (melded) Jewellery f - a ring of positive energy h - a +4 ring of evasion Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of fear {unknown} Potions b - a potion of lignification d - a potion of berserk rage {unknown} i - a potion of mutation {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.3 Fighting + Level 2.0 Dodging + Level 3.3 Unarmed Combat + Level 2.5 Spellcasting + Level 0.6 Conjurations + Level 2.3 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 c - Magic Dart Conj 12% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Slow Hex 4% N/A 24% 1 Searing Ray Conj 6% 2d4 28% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Dazzling Flash Conj/Hex 4% N/A 54% 3 Confusing Touch Hex 1% N/A 58% 3 Vampiric Draining Necr 1% 2d6 58% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Fulminant Prism Conj/Hex 1% 3d6 91% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 91% 4 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The rat misses you. The endoplasm barely misses you. Sigmund barely misses you. The endoplasm attacks as you move away! The endoplasm misses you. The rat bites you. The endoplasm attacks as you move away! The endoplasm hits you. The rat attacks as you move away! The rat bites you but does no damage. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The rat attacks as you move away! The rat bites you but does no damage. Your magical contamination has completely faded away. You grow a pair of large bovine horns. Your feet morph into talons. Your +0 pair of boots melds into your body. The rat closely misses you. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the rat. You bite the rat. You drain its power. You feel invigorated. The rat is heavily wounded. The rat bites you. You closely miss the rat. You claw the rat. You kill the rat! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Something hits you but does no damage. You barely miss the endoplasm. You claw the endoplasm. You kill the endoplasm! Your transformation is almost over. Something hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. Your kick misses something. Your bite misses something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You barely miss something. You claw something. Your headbutt misses something. Something hits you. You die... #..# #..... .#.# #..# #...###.#.# ##..######.........# # #...........{# ..#.# #.........########.#.# #............†.......# #.........########.### #.........## #...{..# #..........# #..@##.# #..........# #...# .≈# ###.##.....# ##### .≈# #.##.....# .≈# #.##.....# .≈# #.##.....# .≈# #.######## #.# ########## . #.# #........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 8 endoplasms 5 goblins (D:1) 4 hobgoblins A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 kobolds 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dabor the Vine Stalker Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 49 | D:1 | Reached skill level 1 in Fighting 448 | D:1 | Learned a level 1 spell: Magic Dart 480 | D:1 | Reached XP level 2. HP: 13/14 MP: 1/6 814 | D:1 | Reached XP level 3. HP: 13/18 MP: 4/7 2047 | D:2 | Noticed Sigmund 2074 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring D:2: layout_basic, minmay_misc_feat_columns, amcnicky_mini_rare_corridor_liquid, minmay_crystal_room, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Dodging | 2 | 2.0 Unarmed Combat | | 3.3 Spellcasting | | 2.5 Conjurations | | 0.6 Transmutations | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 92 Bite || 22 Kick || 6 Headbutt || 1 Punch || 2 Cast: Beastly Appendage || 5 Magic Dart || 2 Stab: Sleeping || 1 Armor: Robe || 20 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2068 | 2051 | 17 | 0 | 1812 | 2 | 1034.0 | Dungeon | 2068 | 2051 | 17 | 0 | 1812 | 2 | 1034.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1514 daAuts D:2: 554 daAuts