Dungeon Crawl Stone Soup version 0.29-a0-317-gd16b76e6b1 (webtiles) character file. Game seed: 14414715029819809463 2 Dabor the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Apr 1, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (118 turns). Dabor the Chiller (Merfolk Ice Elementalist) Turns: 118, Time: 00:00:13 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} Skills: - Level 2.6 Dodging + Level 2.4 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A hobgoblin is nearby! A hobgoblin is nearby! 2 jackals come into view. The hobgoblin shouts! A jackal comes into view. A jackal comes into view. You barely miss the hobgoblin. The hobgoblin hits you. The jackal barks! You hit the hobgoblin but do no damage. The hobgoblin hits you. You freeze the hobgoblin. The hobgoblin is lightly wounded. The jackal bites you. The jackal bites you but does no damage. The hobgoblin hits you. You are too injured to fight recklessly! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded) You freeze the hobgoblin. The hobgoblin is almost dead. The jackal closely misses you. The hobgoblin barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You freeze the hobgoblin. You kill the hobgoblin! The jackal barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Magic courses through your body. The jackal misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .# #.# ####### #.# # .......###.#### ##### .......#......# #...# ...^..h#......######.... .....hh@......#......... .....###......#.####.... .......................> ..h..#.#......########.. h. #+#......# #.. ........### #.. .$.......# #.. .$........ .###. ..)..#..... ...## You could see 3 jackals. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dabor the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 118 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_watching_god Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 4 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 99 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 99 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts