Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 1999611908599414347 42 Dabor the Chiller (level 3, -3/25 HPs) Began as a Gnoll Wanderer on Apr 11, 2022. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1797 turns). Dabor the Chiller (Gnoll Wanderer) Turns: 1797, Time: 00:02:29 Health: -3/25 AC: 3 Str: 9 XL: 3 Next: 56% Magic: 8/18 EV: 11 Int: 17 God: Gold: 106 SH: 0 Dex: 9 Spells: 9/12 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . d - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of magical power MPRegen 0.16/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Jewellery g - a ring of magical power (left hand) Scrolls b - a scroll of fog e - a scroll of identify {unknown} i - a scroll of summoning {unknown} k - a scroll of fear {unknown} Potions f - a potion of degeneration {unknown} h - a potion of berserk rage {unknown} j - a potion of curing Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 2.6 Throwing + Level 2.6 Armour + Level 0.8 Dodging + Level 2.4 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 5.4 Ice Magic + Level 3.7 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 88% 1d10 1% 1 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 32% 3 Ice Form Ice/Tmut 14% N/A 38% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The zap misses the worm. The zap hits the worm. The worm is heavily wounded. The worm bites you but does no damage. The zap hits the worm. The worm is heavily wounded. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 89% to hit) The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is severely wounded. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 89% to hit) The zap hits the worm. The worm is severely wounded. The zap hits the worm. The worm is almost dead. The worm bites you! Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - worm You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap misses the worm. The zap hits the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the worm. The worm is almost dead. The zap hits the worm. The worm is almost dead. The worm bites you! You die... #. .. .# .# ## .##.. .. ... ## #. ##.# ..#.#####..# #.#.#..@w..###..# #.#............# #............### ##...........# ##..........# ####..........# #######.......>....... .........#.)........... ....####...........#### You could see a worm. Vanquished Creatures 2 dart slugs (D:1) 5 ball pythons (D:1) 5 endoplasms 2 giant cockroaches 2 goblins (D:1) 8 hobgoblins 2 quokkas (D:1) A bat (D:1) 3 frilled lizards 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dabor the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Dabor set off with the following items: a +0 club, a scroll | of fog, a +0 robe, a +0 helmet; and the following spells | available to memorise: Freeze, Shock, Ensorcelled | Hibernation, Mephitic Cloud, Ice Form 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 443 | D:1 | Learned a level 1 spell: Shock 451 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 1066 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 1125 | D:1 | Reached skill level 5 in Spellcasting 1304 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1365 | D:1 | Found Louch's Antique Weapon Emporium. 1650 | D:2 | Reached skill level 1 in Invocations 1797 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, serial_shops, shop_statue D:2: layout_rooms, nicolae_ecumenical_lake_church, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 2.6 Armour | | 2.6 Dodging | | 0.8 Stealth | | 2.4 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 5.4 Air Magic | | 3.7 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Club || 40 Punch || 2 Cast: Shock || 73 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 18 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1807 | 1772 | 35 | 507 | 1040 | 2 | 903.5 | Dungeon | 1807 | 1772 | 35 | 507 | 1040 | 2 | 903.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1643 daAuts D:2: 164 daAuts