Dabor Level 1 of the Dungeon [Shop] Jismut's Weapon Boutique the +9 sword of Zonguldrok {reap} (800 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. a +1 trident of flaming (133 gold) a +0 hand axe of flaming (74 gold) the +7 demon whip "Zumel" {freeze, rElec Str+4} (844 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rElec: It insulates you from electricity. a +0 mace (30 gold) 19 stones (19 gold) a +0 hand axe (30 gold) (0, 0, D:1) a +0 ring mail (5, 1, D:1) a +0 leather armour (6, -6, D:1) a +0 club (29, 7, D:1) a +0 hand axe (33, -35, D:1) 10 stones (40, -6, D:1) a +0 short sword (41, -31, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Joffuema's Distillery a potion of lignification (33 gold) a potion of flight (33 gold) (0, 0, D:2) a +0 dagger (2, 1, D:2) 15 stones (2, 13, D:2) 5 large rocks (8, 28, D:2) 12 stones (12, 29, D:2) a potion of degeneration (26, 15, D:2) a +0 demon whip of flaming (37, 31, D:2) a +0 helmet (40, 16, D:2) 18 stones (42, 30, D:2) 2 scrolls of holy word (45, 5, D:2) a book of Frost (48, 23, D:2) a +0 flail (49, 22, D:2) a +0 flail (52, 38, D:2) 2 potions of degeneration Level 3 of the Dungeon (0, 0, D:3) a scroll of holy word (4, 9, D:3) a +0 short sword (7, -1, D:3) a +0 hunting sling (7, 6, D:3) a +0 robe (9, 3, D:3) a +0 war axe (10, 3, D:3) a +0 dagger a +0 robe a +0 club a +0 chain mail (17, 0, D:3) a +0 club a +0 robe (31, -10, D:3) 19 stones (34, 3, D:3) a +0 club (45, 8, D:3) a staff of air Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 37, D:4) a scroll of holy word (10, 27, D:4) a +0 spear (12, 28, D:4) a +0 flail (13, 34, D:4) a +0 ring mail (14, 2, D:4) a +0 club (41, 35, D:4) a +0 scale mail (46, 39, D:4) a +0 giant club (49, 9, D:4) a +0 trident Level 5 of the Dungeon [Shop] Xock's Antique Weapon Shop a +0 war axe (115 gold) a +0 mace (99 gold) a +2 shortbow of freezing (574 gold) a +0 trident (115 gold) a +0 quarterstaff (132 gold) a +4 short sword of electrocution (973 gold) a +1 dagger of speed (429 gold) [Shop] Zigoewemob's Book Boutique a book of Unlife (396 gold) an Everburning Encyclopedia (286 gold) a book of Armaments (396 gold) a book of the Senses (352 gold) a book of Alchemy (308 gold) Great Wizards, Vol. VII (330 gold) a book of Burglary (220 gold) a book of Pain (308 gold) a book of the Dragon (506 gold) a book of Displacement (264 gold) [Shop] Taqo's Antique Weapon Boutique a +0 mace (90 gold) a +2 short sword of draining (522 gold) a +0 hunting sling (45 gold) a +0 battleaxe (195 gold) a +0 flail (105 gold) a +0 long sword (105 gold) a +0 club (30 gold) a +0 trident (105 gold) [Shop] Fubburoq's Weapon Shop a +0 mace (33 gold) a +4 vorpal great sword (348 gold) a +0 war axe (38 gold) a +0 morningstar (44 gold) a +0 dagger (22 gold) 9 stones (9 gold) a +0 flail (38 gold) the +10 spear "Kerel" {vorpal, Int+7} (838 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). [Shop] Vitz's Book Shop a book of the Hunter (312 gold) a book of Rime (336 gold) a book of Unlife (432 gold) the Catalogue of Liberalism (480 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Eringya's Noxious Bog Transmutation/Poison 6 c - Discord Hexes 8 a book of Pain (336 gold) a Young Poisoner's Handbook (240 gold) a book of Displacement (288 gold) a book of Misfortune (432 gold) (0, 0, D:5) a +0 giant club a +0 giant spiked club (1, -6, D:5) a +0 trident a +0 ring mail (2, 8, D:5) a scroll of holy word (5, -12, D:5) a +0 giant spiked club (8, -1, D:5) a +0 scale mail (13, -5, D:5) a +0 short sword a +0 scale mail (14, 29, D:5) a +0 scale mail (24, 26, D:5) a +0 morningstar (25, -18, D:5) a +0 robe (36, 14, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (37, 11, D:5) a +0 short sword (37, 15, D:5) a +0 club a +0 robe a +0 dagger (39, 30, D:5) the +3 scimitar of Profit {flame, rF+ rC- Str+7} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). rF: It protects you from fire. rC: It makes you vulnerable to cold. (47, -1, D:5) a +0 whip of freezing a +0 robe (58, -10, D:5) 25 stones (58, -9, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 scale mail (0, 8, D:6) 24 stones (1, 1, D:6) a +0 dagger a +0 robe a +4 dagger a +0 robe (1, 2, D:6) a +0 hand axe a +0 leather armour a +0 short sword (37, 11, D:6) a +0 shortbow (41, -41, D:6) a +0 rapier a +0 chain mail (41, -40, D:6) a +0 dagger a +0 robe (46, 11, D:6) a +0 mace (49, -39, D:6) a +0 dagger (49, 12, D:6) a +2 quarterstaff of chaos a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 11, D:7) a +0 hand axe (8, -12, D:7) an orb of light (12, -4, D:7) a +0 war axe (13, -21, D:7) a +0 chain mail (17, 0, D:7) a +0 antimagic dagger (26, 2, D:7) a +0 dagger (28, 17, D:7) a potion of degeneration (32, -16, D:7) a +0 buckler a +0 chain mail (39, -10, D:7) a +0 hand axe a +0 robe a +0 dagger (40, -10, D:7) a +0 robe a +0 dagger a +0 hand axe (41, -11, D:7) a +0 mace (43, -11, D:7) a scroll of noise (46, -23, D:7) a +0 leather armour a +0 quarterstaff a +0 hunting sling (46, -20, D:7) a +0 shortbow (52, -28, D:7) a +2 halberd of flaming +0 steam dragon scales Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 cloak (6, -51, D:8) a +0 giant club a +0 giant club (15, -46, D:8) a +0 dagger (15, -44, D:8) a +0 morningstar (still there?) a +1 mace of holy wrath (still there?) (46, -38, D:8) a +1 war axe of venom (47, -8, D:8) a +0 mace (49, -40, D:8) an amulet of faith (49, -34, D:8) a +0 dagger of chaos a +0 robe (49, -3, D:8) a +0 robe a +0 dagger (49, -2, D:8) a +0 morningstar (49, -1, D:8) a +0 robe a +0 dagger a +0 short sword (50, -51, D:8) a +0 shortbow (57, -40, D:8) +0 acid dragon scales (60, -41, D:8) a +0 robe Level 9 of the Dungeon [Shop] Ugiuclut's Assorted Antiques a +2 great sword of electrocution (761 gold) a +0 trident (94 gold) a wand of iceblast (8) (324 gold) a staff of earth (675 gold) a potion of heal wounds (135 gold) a +2 cloak (445 gold) a +0 robe (18 gold) (0, 0, D:9) 10 stones (2, -10, D:9) a +0 spear (3, -12, D:9) a +0 ring mail (4, -8, D:9) a +0 falchion (9, 1, D:9) a +0 trident (14, -10, D:9) a +0 spear (32, -40, D:9) the +8 plate armour of Yredelemnul's Approval {Str+4 Slay-5} Str: It affects your strength (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). (38, 9, D:9) a +0 vorpal mace (50, 12, D:9) a scarf of invisibility a +2 hat (54, -1, D:9) a +0 flail (54, 0, D:9) a +0 dagger a +0 robe a +0 dagger of protection a +0 robe (56, -2, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 flail (14, -7, D:10) a staff of fire (28, 17, D:10) 23 stones (29, 22, D:10) 18 stones (38, -14, D:10) a +0 plate armour (48, 11, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 26 stones (8, -8, D:11) a +0 mace (9, -10, D:11) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (13, -16, D:11) the +7 glaive of Baleful Reinforcement {vamp, Drain rF+ Int+4 Dex-3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. (20, -33, D:11) a +0 robe (26, 9, D:11) a +0 arbalest (26, 14, D:11) a +4 whip of electrocution (29, 6, D:11) a +0 ring mail (37, -27, D:11) a +0 robe (37, -23, D:11) a +0 ring mail (37, -15, D:11) a +0 chain mail (37, -6, D:11) a +0 dire flail a +0 plate armour (37, -5, D:11) a +0 hand axe a +0 chain mail a +0 dire flail a +0 chain mail Level 12 of the Dungeon (13, -18, D:12) a +0 ring mail (14, -11, D:12) 4 atropa-tipped darts (14, -7, D:12) 3 large rocks (17, -15, D:12) a +0 leather armour (18, -26, D:12) a +0 flail (20, 1, D:12) a +0 ring mail (21, -20, D:12) 25 stones (21, -6, D:12) a +0 flail (22, -13, D:12) a potion of degeneration (25, -7, D:12) a +0 leather armour (34, -1, D:12) 18 stones (37, -24, D:12) a +0 chain mail (39, -20, D:12) a +3 vorpal executioner's axe a +0 chain mail (41, -10, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) the ring of the Establishment {Fire Str+3 Dex+2} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. (21, 51, D:13) a +0 dagger a +0 robe (39, 43, D:13) a +0 mace of holy wrath (40, 31, D:13) a box of beasts (40, 32, D:13) a +0 ring mail (41, 29, D:13) a +2 quarterstaff of distortion (41, 40, D:13) a potion of attraction (42, 31, D:13) a ring of resist corrosion (43, 31, D:13) the +0 helmet of the Goldsmith {-Tele Dex+6} Dex: It affects your dexterity (+6). -Tele: It prevents most forms of teleportation. (45, 28, D:13) a +0 giant club a +0 giant club (46, 28, D:13) a +0 halberd a +0 ring mail a +0 great sword (47, 29, D:13) a +0 longbow (47, 47, D:13) a +0 mace (52, 17, D:13) a +0 plate armour (57, 39, D:13) a +0 long sword (58, 7, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, -7, D:14) a +0 scale mail (7, -5, D:14) a potion of lignification (39, -13, D:14) a +0 scimitar Level 15 of the Dungeon [Shop] Pocegon's Gadget Gallery a condenser vane (560 gold) a wand of acid (4) (224 gold) a wand of iceblast (4) (112 gold) a condenser vane (560 gold) a wand of paralysis (4) (84 gold) a wand of polymorph (4) (84 gold) a condenser vane (560 gold) (0, 0, D:15) a potion of attraction (2, 0, D:15) 21 stones (6, 4, D:15) a +0 rapier (9, -6, D:15) a +0 war axe a +0 leather armour (10, -5, D:15) a +0 leather armour a +0 hand axe (20, 1, D:15) a +0 longbow (21, 6, D:15) a +0 shortbow a +0 shortbow (23, 5, D:15) a +0 shortbow (23, 14, D:15) Ozocubu's Autobiography (24, -3, D:15) a +0 arbalest (24, 3, D:15) a +0 battleaxe of freezing (38, -18, D:15) a +1 hand axe of holy wrath a +0 robe (40, -17, D:15) a +0 vorpal quarterstaff (50, -8, D:15) a +0 long sword a +0 scale mail (50, 20, D:15) 19 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword (2, 1, Orc:1) a +0 arbalest a +3 vorpal war axe a +0 chain mail a +0 flail a +0 leather armour (3, 3, Orc:1) a +0 dagger (4, 0, Orc:1) a +0 great sword a +0 plate armour (4, 1, Orc:1) a +0 whip (5, -4, Orc:1) a +0 dagger (5, 6, Orc:1) a +0 hand axe (6, -1, Orc:1) a +0 short sword a +0 chain mail a +0 glaive a +0 chain mail (7, -23, Orc:1) a +0 ring mail a +0 hand axe (7, 0, Orc:1) a +0 giant club (8, -25, Orc:1) a +0 plate armour a +0 flail (8, -23, Orc:1) a +0 robe a +0 dagger (8, -22, Orc:1) a +1 robe of positive energy a +3 scimitar of flaming (8, -1, Orc:1) a +0 flail a +0 plate armour (8, 0, Orc:1) a +0 club a +0 leather armour (9, -29, Orc:1) a +0 giant spiked club (9, -23, Orc:1) a +0 chain mail (still there?) a +0 dagger of draining (still there?) (10, -18, Orc:1) a +4 whip of pain (13, -23, Orc:1) a +0 whip (15, 6, Orc:1) a +0 war axe a +0 plate armour (18, 5, Orc:1) a +0 dagger a +0 scale mail (33, -1, Orc:1) a +0 troll leather armour (33, 4, Orc:1) a +2 vorpal hand axe a +0 plate armour Level 2 of the Orcish Mines [Shop] Dyuhawugamp's Distillery a potion of curing (39 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of berserk rage (65 gold) a potion of attraction (39 gold) a potion of lignification (39 gold) a potion of curing (39 gold) [Shop] Oci Voe's Assorted Antiques a scroll of identify (62 gold) a +3 leather armour of cold resistance (744 gold) a lightning rod (4/4) (930 gold) a scroll of teleportation (93 gold) [Shop] Olonoar's Armour Shoppe a +0 pair of gloves (67 gold) a +0 leather armour (30 gold) a +1 ring mail of fire resistance (240 gold) a +2 tower shield of protection (322 gold) a +0 buckler (67 gold) a +0 pair of boots (67 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) the +1 leather armour of Moral Flaws {Int+4} (336 gold) Int: It affects your intelligence (+4). [Shop] Tada Are's Weapon Shop a +2 morningstar of draining (249 gold) 6 datura-tipped darts (31 gold) a +0 short sword (39 gold) a +0 broad axe (52 gold) a +0 hunting sling (19 gold) a +0 glaive (84 gold) 21 stones (27 gold) a +1 vorpal hunting sling (119 gold) a +0 falchion (39 gold) a +0 broad axe (52 gold) (0, 0, Orc:2) a +0 club (5, 15, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (6, 13, Orc:2) a +0 ring mail a +2 dagger of speed a +0 robe a +0 dagger (6, 14, Orc:2) a +0 dagger a +0 robe a +0 ring mail a +0 flail (6, 16, Orc:2) a +0 robe a +0 dagger (7, 11, Orc:2) a +0 hand axe (7, 13, Orc:2) a boomerang a +0 short sword a +0 chain mail a +0 trident (7, 15, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 mace a +0 leather armour a +0 dagger (8, 6, Orc:2) a +0 dire flail of protection a +0 plate armour (8, 12, Orc:2) a +0 hand axe (9, 2, Orc:2) a +0 halberd a +0 chain mail (10, 30, Orc:2) a +0 leather armour a +0 club (11, 4, Orc:2) a +0 hand axe a +0 scale mail (11, 13, Orc:2) a +0 dagger a +0 robe (12, 28, Orc:2) a +0 leather armour a +0 club (12, 29, Orc:2) a +0 hand axe (13, 7, Orc:2) the +0 helmet "Hace" {Int+2} Int: It affects your intelligence (+2). a +1 helmet (14, 1, Orc:2) a +3 short sword a +0 chain mail (14, 5, Orc:2) a +0 hand axe a +0 chain mail (14, 10, Orc:2) a +0 dagger a +0 robe (14, 29, Orc:2) a +0 dagger (15, 0, Orc:2) a +0 long sword a +0 plate armour (15, 1, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger a +0 leather armour (15, 2, Orc:2) a +0 hand axe of freezing a +0 chain mail a +0 dire flail a +0 plate armour (15, 4, Orc:2) a +2 broad axe a +0 chain mail (15, 5, Orc:2) a +0 mace a +0 chain mail (15, 6, Orc:2) a +0 dire flail a +0 plate armour (15, 12, Orc:2) a +0 hand axe (16, 1, Orc:2) a +0 falchion (16, 5, Orc:2) a +0 flail a boomerang a +0 plate armour (17, -1, Orc:2) a +0 trident (17, 32, Orc:2) a +0 giant club (20, 16, Orc:2) a +0 plate armour a +0 mace (24, 0, Orc:2) a +0 long sword a +0 chain mail a +0 trident of venom a +0 ring mail (28, 2, Orc:2) a +1 long sword a +0 plate armour (28, 3, Orc:2) a +0 hand axe (29, 2, Orc:2) a +0 long sword a +0 plate armour (30, 3, Orc:2) a +1 halberd of protection a +0 chain mail a +0 war axe a +0 plate armour (30, 4, Orc:2) a +0 giant club a +0 hand axe a +0 plate armour of poison resistance (31, 0, Orc:2) a +0 glaive a +0 chain mail (31, 1, Orc:2) a +2 long sword of electrocution a +0 plate armour a +0 flail a +0 ring mail (31, 3, Orc:2) a +0 glaive a +0 plate armour a +0 trident a +0 ring mail (32, 2, Orc:2) a +0 dagger (32, 4, Orc:2) a +0 club (33, 0, Orc:2) a +0 dagger 2 boomerangs a +0 leather armour (33, 19, Orc:2) a +0 trident (33, 31, Orc:2) a +1 dagger of venom a +0 robe (34, 32, Orc:2) a +0 trident a +0 leather armour (35, 34, Orc:2) a +0 flail (35, 35, Orc:2) a +2 dagger of freezing a +0 leather armour (38, 1, Orc:2) a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger (38, 6, Orc:2) a +0 dagger (39, 0, Orc:2) a +0 plate armour a +1 long sword (39, 1, Orc:2) a +0 leather armour a +0 mace a +0 plate armour a +0 short sword (39, 5, Orc:2) a +0 chain mail a +2 broad axe a +0 chain mail a +0 glaive (39, 6, Orc:2) a +0 dagger (40, 1, Orc:2) a +0 chain mail a +0 glaive a +0 plate armour a +0 mace a +0 plate armour a +0 glaive (40, 3, Orc:2) a +0 ring mail a +0 mace (40, 5, Orc:2) a +0 chain mail a +1 vorpal glaive (41, 6, Orc:2) a +0 chain mail a boomerang a +0 battleaxe a +0 leather armour a +0 whip (47, -2, Orc:2) a +0 giant spiked club a +0 giant club (49, 9, Orc:2) a +0 giant club (52, 17, Orc:2) a +0 club (52, 18, Orc:2) a +0 robe a +0 dagger (53, 17, Orc:2) a +0 chain mail a +1 trident of protection (53, 18, Orc:2) a +0 leather armour a +0 whip (54, 16, Orc:2) a +0 robe a +1 dagger of pain Level 1 of the Elven Halls (0, 0, Elf:1) a +0 whip (3, 5, Elf:1) a +0 spear (3, 37, Elf:1) a +3 short sword of venom (9, 5, Elf:1) 18 stones (11, 10, Elf:1) a +0 scale mail a +0 long sword a +0 shortbow (12, 42, Elf:1) a +4 vorpal long sword (13, 45, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (13, 46, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (13, 47, Elf:1) a +0 long sword a +0 leather armour (14, 18, Elf:1) a +0 long sword (14, 48, Elf:1) a +0 long sword (15, 10, Elf:1) a +0 rapier (16, 17, Elf:1) a +0 short sword (17, 9, Elf:1) a +1 chain mail of willpower a +0 dagger (17, 15, Elf:1) a +0 vorpal scimitar (17, 28, Elf:1) a +0 robe (18, 9, Elf:1) a +0 long sword (19, 30, Elf:1) a +0 short sword a +0 ring mail (22, 16, Elf:1) 23 stones (22, 27, Elf:1) a +0 long sword a +0 scale mail (24, -2, Elf:1) a +0 scimitar (25, 18, Elf:1) 16 stones (27, 38, Elf:1) a +0 long sword (28, -6, Elf:1) a +0 short sword a +2 vorpal glaive (33, 5, Elf:1) a +0 rapier (39, 33, Elf:1) a +0 long sword a +0 leather armour (41, 33, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (42, 33, Elf:1) a +0 leather armour a +0 short sword a +0 longbow a +0 long sword (44, -5, Elf:1) a +1 short sword of electrocution a +0 leather armour (45, -2, Elf:1) a +0 long sword (47, 9, Elf:1) a +0 long sword (47, 28, Elf:1) a +0 arbalest (48, 38, Elf:1) a +0 war axe (49, -5, Elf:1) a +3 vorpal long sword (50, -9, Elf:1) a +0 long sword (51, -4, Elf:1) a +0 long sword (53, 38, Elf:1) a +0 rapier (58, 4, Elf:1) a +0 short sword a +0 scale mail (58, 11, Elf:1) a +0 long sword a +0 leather armour Level 2 of the Elven Halls [Shop] Abirhite's Book Emporium a book of Transfigurations (760 gold) a book of the Moon (760 gold) a Trismegistus Codex (532 gold) a book of Fire (836 gold) a book of Weapons (608 gold) a book of Sloth (684 gold) a book of Lightning (684 gold) a book of Pain (532 gold) a book of the Spheres (1026 gold) (0, 0, Elf:2) a +0 dagger (0, 5, Elf:2) a +0 hand axe of flaming (0, 6, Elf:2) a +1 mace of protection (3, -40, Elf:2) a +0 dagger (3, -39, Elf:2) a +0 short sword (3, 0, Elf:2) a +0 scimitar a +2 buckler (4, -40, Elf:2) a +0 long sword a +0 leather armour a +0 long sword (4, -38, Elf:2) a +0 scimitar (4, -37, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (6, -3, Elf:2) a +2 halberd of protection (8, 10, Elf:2) a +0 scimitar a +2 buckler of protection (9, -21, Elf:2) a +4 vorpal trident (12, -18, Elf:2) a +0 long sword a +2 ring mail of willpower (12, 6, Elf:2) a +2 trident of venom (14, -16, Elf:2) a +2 short sword of speed a +0 buckler (14, -9, Elf:2) a +0 short sword a +0 buckler (15, -18, Elf:2) a +0 long sword a +0 chain mail (15, -17, Elf:2) a +0 lajatang of freezing (15, -14, Elf:2) a +0 short sword a +0 leather armour (16, -36, Elf:2) a +0 dagger a +0 chain mail (18, -34, Elf:2) a +0 leather armour (18, -16, Elf:2) a +3 glaive of freezing (20, -14, Elf:2) a +3 halberd of freezing (20, 4, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (20, 7, Elf:2) a +2 vampiric trident a +5 scimitar of freezing (23, -9, Elf:2) a +2 glaive of protection (23, 8, Elf:2) a +0 longbow a +0 scimitar (24, -14, Elf:2) a +0 long sword (25, -4, Elf:2) a +1 mace of protection (25, -3, Elf:2) a +0 dagger (26, -37, Elf:2) a +0 dire flail (27, -38, Elf:2) a +0 giant club a +0 whip (27, -37, Elf:2) a +0 quarterstaff (27, -36, Elf:2) a +2 giant spiked club (27, -4, Elf:2) a +0 short sword a +0 leather armour a +0 buckler (28, -37, Elf:2) a +0 morningstar (28, 5, Elf:2) a +5 vampiric bardiche (29, -38, Elf:2) a +9 giant club (29, -37, Elf:2) a +0 flail (30, 8, Elf:2) a +0 long sword (31, -24, Elf:2) a +0 falchion (31, -20, Elf:2) a +0 falchion (32, -4, Elf:2) a +0 long sword (33, -46, Elf:2) a +2 dire flail of protection (35, -44, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (39, -25, Elf:2) a +0 hunting sling (39, 7, Elf:2) a +0 great mace (40, -41, Elf:2) a +0 scale mail (44, -12, Elf:2) a +0 short sword (45, -15, Elf:2) a +0 shortbow a +0 long sword a +0 ring mail (45, 2, Elf:2) a +0 short sword (49, -22, Elf:2) a +0 leather armour a +0 rapier (52, -2, Elf:2) a +1 flail of venom (55, -14, Elf:2) a +0 dagger (60, -34, Elf:2) a +0 lajatang (61, -37, Elf:2) a +0 rapier (62, -7, Elf:2) a +0 short sword (65, -7, Elf:2) a +0 short sword (66, -33, Elf:2) a +0 scale mail (66, -13, Elf:2) the +0 cloak of Qamul {rPois rN+ Str+4 Int-4} Str: It affects your strength (+4). Int: It affects your intelligence (-4). rPois: It protects you from poison. rN: It protects you from negative energy. Level 3 of the Elven Halls (1, -38, Elf:3) a +2 helmet of intelligence (1, -15, Elf:3) a +0 dagger (2, -5, Elf:3) a +0 rapier (6, -31, Elf:3) a +0 long sword (6, -6, Elf:3) a +0 long sword a +0 buckler (8, -6, Elf:3) a +0 short sword a +2 vorpal long sword (9, -16, Elf:3) a potion of lignification (9, -6, Elf:3) a +0 rapier (11, -27, Elf:3) 20 stones (11, -6, Elf:3) a +4 war axe of venom (13, -16, Elf:3) a condenser vane (31, -21, Elf:3) a +0 short sword (32, -9, Elf:3) a +0 short sword (33, -22, Elf:3) a +0 long sword a +0 ring mail (33, -10, Elf:3) a +0 falchion (39, -35, Elf:3) a +0 long sword a +0 leather armour (41, -24, Elf:3) a +0 long sword a +0 leather armour a +0 buckler (41, 4, Elf:3) a +0 short sword (43, -42, Elf:3) the +6 hand axe of Corruption {venom, rN+} It poisons the flesh of those it strikes. rN: It protects you from negative energy. (43, -41, Elf:3) a +4 ring of evasion (43, -1, Elf:3) a +3 longbow a +0 dagger a +0 leather armour (44, -32, Elf:3) a staff of death (44, -25, Elf:3) a +0 whip (44, -22, Elf:3) a +3 demon trident of flaming a +0 robe (45, -43, Elf:3) a piece from Xom's chessboard (15/15) (45, -31, Elf:3) a staff of earth (47, -43, Elf:3) a ring of willpower a staff of cold a wand of flame (42) 3 scrolls of torment a wand of mindburst (16) a potion of lignification 3 scrolls of vulnerability 4 potions of attraction a wand of charming (4) an amulet of reflection (47, -42, Elf:3) an amulet of the acrobat (47, -36, Elf:3) a +0 long sword (47, -35, Elf:3) a +1 helmet (47, -32, Elf:3) a +0 short sword (48, -36, Elf:3) the +0 fire dragon scales of the Fletcher {rPois rF++ rC- Dex+3 SInv Stlth+} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a ring of resist corrosion the +1 spear "Earthworm" {pain, Str+3 Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). Dex: It affects your dexterity (+6). (48, -31, Elf:3) a +0 longbow 49 stones a +0 leather armour (49, -44, Elf:3) 23 stones (49, -43, Elf:3) a +2 short sword of electrocution (49, -35, Elf:3) a +0 ring mail a +8 long sword (49, -34, Elf:3) a +0 short sword a +0 robe of willpower (49, -30, Elf:3) a staff of air (50, -45, Elf:3) the +5 long sword of the Piercing Boar {holy, rC+ Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). rC: It protects you from cold. (52, -45, Elf:3) a book of Dangerous Friends (52, -12, Elf:3) a +0 leather armour (53, -33, Elf:3) a +0 chain mail a +0 rapier (53, -31, Elf:3) a +0 long sword (54, -45, Elf:3) a +0 short sword a +0 ring mail (54, -31, Elf:3) a +0 dagger (54, -24, Elf:3) a +0 leather armour a +0 short sword (54, -22, Elf:3) a +0 leather armour a +0 long sword (54, 3, Elf:3) a +3 halberd of venom (55, -36, Elf:3) a +0 shortbow a +2 vorpal trident the +0 chain mail "Ysmet" {Str+7} Str: It affects your strength (+7). (55, -33, Elf:3) a +0 ring mail a +0 long sword (55, -31, Elf:3) a +0 dagger a +0 long sword (55, -29, Elf:3) a +0 leather armour a +0 dagger a +0 long sword (55, -28, Elf:3) a scroll of noise a +0 ring mail a +0 short sword (55, -26, Elf:3) a +0 rapier (55, -18, Elf:3) a +1 ring mail of cold resistance a +0 rapier (55, 6, Elf:3) a +0 short sword (56, -34, Elf:3) a +0 rapier (56, -31, Elf:3) a +0 leather armour a +0 long sword (56, -27, Elf:3) a +2 rapier of flaming a +0 leather armour a +2 rapier of flaming (58, -46, Elf:3) a +0 short sword (58, -29, Elf:3) a +4 vampiric battleaxe (58, 2, Elf:3) a +0 leather armour (59, -30, Elf:3) a +1 helmet of intelligence (59, 4, Elf:3) 4 large rocks (60, -45, Elf:3) a +2 great sword of electrocution (60, -29, Elf:3) the +7 shortbow "Qeyholid" {speed, rC+ rCorr Dex+2} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (61, -44, Elf:3) the +0 pair of boots of Lugonu's Approval {rElec rPois rC- Str+5} Str: It affects your strength (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (62, -31, Elf:3) a +4 dagger of speed (63, -43, Elf:3) a staff of air (63, -31, Elf:3) a potion of attraction (63, -30, Elf:3) a +4 spear of venom (64, -31, Elf:3) a +0 flail (65, -43, Elf:3) a ring of resist corrosion (66, -41, Elf:3) a +0 short sword (66, -39, Elf:3) a +0 longbow a +0 leather armour (66, -38, Elf:3) a +0 short sword (66, -37, Elf:3) a +0 long sword (67, -42, Elf:3) a +2 cloak of willpower a potion of lignification (67, -41, Elf:3) a +0 long sword a +0 short sword a +0 short sword a +0 leather armour (67, -37, Elf:3) the +9 demon whip of Tooniets {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rN: It protects you from negative energy. a +0 robe (67, -33, Elf:3) a scarf of resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 ring mail (28, -1, Lair:1) 13 stones (39, -40, Lair:1) a +0 leather armour (40, 2, Lair:1) a staff of death (57, 8, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 1, Lair:2) a +0 long sword (3, 14, Lair:2) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (4, 40, Lair:2) a +0 ring mail (5, 42, Lair:2) 16 stones (7, 0, Lair:2) a +0 leather armour (27, 42, Lair:2) 5 large rocks (29, 5, Lair:2) a +0 dagger (53, -9, Lair:2) 24 stones (54, -7, Lair:2) 5 large rocks (64, 10, Lair:2) 15 stones Level 3 of the Lair of Beasts (26, 1, Lair:3) a +2 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 demon trident 6 javelins a +2 ring mail of cold resistance (4, 7, Lair:4) a +0 rapier (24, 33, Lair:4) a +0 barding a +2 longbow of flaming (38, -2, Lair:4) a +2 ring mail of fire resistance (52, 29, Lair:4) a +0 mace (58, 17, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (4, -19, Lair:5) a +0 quarterstaff (12, -29, Lair:5) a +0 leather armour (12, -21, Lair:5) a +0 plate armour (16, -30, Lair:5) a +0 dagger (17, -40, Lair:5) a +0 halberd (17, -4, Lair:5) a +0 robe (22, -2, Lair:5) a +0 scale mail (25, -8, Lair:5) a +0 robe (31, -37, Lair:5) a +0 ring mail (31, -4, Lair:5) a +0 robe (34, -30, Lair:5) a +0 chain mail (39, -30, Lair:5) a +0 trident (43, -50, Lair:5) a +0 pair of gloves (60, -24, Lair:5) a +6 ring of strength (63, -22, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 halberd (16, 23, Lair:6) a +6 ring of strength (19, 24, Lair:6) a scroll of holy word (24, 24, Lair:6) a book of Displacement a +0 short sword (26, 32, Lair:6) an amulet of faith (35, 30, Lair:6) 10 stones (53, 16, Lair:6) 16 stones (53, 26, Lair:6) a staff of earth (55, 13, Lair:6) the +2 leather armour of the Unseen Realm {Contam Regen+ Dex-5 Slay+5} Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (56, 27, Lair:6) a +0 scimitar (57, 29, Lair:6) a +0 scale mail (60, 17, Lair:6) a +0 trident (63, 18, Lair:6) a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 dire flail (15, -19, Swamp:1) a +0 hunting sling (17, -18, Swamp:1) a phantom mirror (19, -15, Swamp:1) a ring of flight a +4 ring of slaying (29, -37, Swamp:1) a +0 rapier (38, -31, Swamp:1) a +0 robe a +0 spear (46, -27, Swamp:1) a +0 ring mail a +0 helmet (47, -39, Swamp:1) 24 stones (48, -2, Swamp:1) a +0 leather armour (55, -44, Swamp:1) a +0 club Level 2 of the Swamp (0, 0, Swamp:2) a +0 cloak (1, 6, Swamp:2) a +0 cloak (13, -8, Swamp:2) a +0 rapier (25, 7, Swamp:2) a +0 spear a +0 buckler (27, 13, Swamp:2) a +0 spear (28, 12, Swamp:2) a +0 spear a +0 chain mail (35, -8, Swamp:2) a +0 spear (35, -7, Swamp:2) a +0 hand axe (37, -2, Swamp:2) a +0 leather armour (45, -11, Swamp:2) a +0 halberd (47, -3, Swamp:2) 17 stones (51, 11, Swamp:2) a scroll of noise Level 3 of the Swamp (0, 0, Swamp:3) a +0 quarterstaff (0, 14, Swamp:3) a +0 hand crossbow (2, -8, Swamp:3) 2 potions of attraction (2, 14, Swamp:3) 16 stones (6, 8, Swamp:3) a +0 robe a +0 quarterstaff (11, 0, Swamp:3) a +0 ring mail (16, -9, Swamp:3) 13 stones (18, 3, Swamp:3) a +0 hunting sling a +0 buckler a +0 robe a +0 dagger (18, 8, Swamp:3) a +0 robe (20, -16, Swamp:3) a +0 morningstar (21, -12, Swamp:3) a +0 robe a +0 dagger a +0 robe a +0 quarterstaff (21, 5, Swamp:3) a +0 robe a +0 rapier (21, 8, Swamp:3) a +0 robe a +0 quarterstaff (22, -9, Swamp:3) a +0 buckler a +0 spear (22, -4, Swamp:3) 18 stones (23, -10, Swamp:3) a +0 robe a +0 dagger (24, -8, Swamp:3) a +2 short sword of flaming (27, -7, Swamp:3) 27 stones (30, -1, Swamp:3) a +0 trident Level 4 of the Swamp (7, -5, Swamp:4) a +0 antimagic glaive (11, -27, Swamp:4) an amulet of magic regeneration (13, -23, Swamp:4) a +0 quarterstaff a +0 robe (14, -34, Swamp:4) a +0 spear a +0 buckler (17, -37, Swamp:4) a +0 spear (18, -37, Swamp:4) a +0 spear a +0 buckler (24, -23, Swamp:4) a +0 rapier (26, -44, Swamp:4) a +2 hand axe of freezing (34, -8, Swamp:4) 9 stones (40, -6, Swamp:4) a +0 plate armour Level 1 of the Snake Pit [Shop] Dos Nott's Distillery a potion of flight (48 gold) 2 potions of degeneration (32 gold) a potion of attraction (48 gold) [Shop] Banutuan's General Store a +0 ring mail (44 gold) a +0 plate armour (253 gold) a scroll of noise (11 gold) 15 stones (16 gold) a +0 pair of boots (49 gold) a lightning rod (4/4) (330 gold) a potion of berserk rage (55 gold) 4 large rocks (30 gold) (0, 0, Snake:1) a potion of attraction (2, -3, Snake:1) a +0 scimitar (3, 11, Snake:1) a +0 long sword a +0 tower shield (3, 15, Snake:1) a +0 battleaxe (4, 8, Snake:1) a +0 robe (6, 7, Snake:1) a +0 short sword (8, -5, Snake:1) a +0 fustibalus (8, 19, Snake:1) a +0 pair of gloves (10, -1, Snake:1) a +0 scimitar (10, 8, Snake:1) a +0 vorpal quarterstaff a +0 robe (12, 10, Snake:1) a +0 glaive (12, 11, Snake:1) a +0 war axe (13, 1, Snake:1) a +0 broad axe a +0 longbow a +0 flail (13, 6, Snake:1) a +0 dire flail a +0 robe (17, 16, Snake:1) a +0 chain mail (37, 19, Snake:1) a +0 morningstar (41, 1, Snake:1) a +0 hand axe a +0 robe a +0 tower shield of poison resistance (42, 15, Snake:1) a +0 short sword (43, 3, Snake:1) a +0 dagger (44, 12, Snake:1) a +0 war axe (45, 3, Snake:1) a +0 hand axe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 trident (3, 5, Snake:2) a +0 halberd a +0 arbalest (3, 6, Snake:2) a +0 robe a +0 halberd a +0 longbow (3, 13, Snake:2) a +0 club (5, 4, Snake:2) a +0 hand axe a +0 arbalest (8, 5, Snake:2) a +0 trident (16, -18, Snake:2) a +0 shortbow of flaming (16, -13, Snake:2) a +0 halberd (21, -8, Snake:2) a +0 spear a +0 robe (24, 6, Snake:2) a +0 spear (27, 27, Snake:2) a +4 trident a +0 halberd a +0 scimitar a +0 robe (28, 30, Snake:2) a +0 long sword (29, -2, Snake:2) a +0 scimitar a +0 robe (30, 20, Snake:2) a +0 trident (36, 13, Snake:2) 24 stones (43, 4, Snake:2) a +0 war axe (44, -12, Snake:2) a potion of attraction (44, 5, Snake:2) a +0 halberd a +0 robe (46, -12, Snake:2) a +0 flail a +0 robe (46, 4, Snake:2) a +0 trident (48, -2, Snake:2) a +0 shortbow of flaming a +0 halberd a +0 robe (48, 13, Snake:2) a +0 shortbow a +0 battleaxe a +0 robe (50, 13, Snake:2) a +0 halberd a +0 robe (54, 16, Snake:2) a +1 arbalest of freezing a +0 battleaxe (65, 13, Snake:2) a +1 dire flail of protection a +0 robe (67, 18, Snake:2) a +0 scimitar (68, 19, Snake:2) a +0 spear Level 3 of the Snake Pit [Shop] Mineh's Jewellery Shop a ring of poison resistance (320 gold) a ring of wizardry (480 gold) a ring of resist corrosion (320 gold) an amulet of guardian spirit (480 gold) an amulet of magic regeneration (480 gold) an amulet of reflection (480 gold) a ring of wizardry (480 gold) a ring of poison resistance (320 gold) a +6 ring of strength (936 gold) an amulet of the acrobat (480 gold) the ring of Figudum {rF+ Str+6} (1160 gold) [ring of strength] Str: It affects your strength (+6). rF: It protects you from fire. [Shop] Goaptar's Book Shoppe a book of Decay (570 gold) the Unrestrained Analects (836 gold) a book of the Spheres (1026 gold) a book of Winter (646 gold) a Fen Folio (798 gold) a book of Geomancy (342 gold) a book of Burglary (380 gold) [Shop] Ampint's Armour Shop a +0 chain mail (67 gold) a +4 scale mail (390 gold) a +0 plate armour (345 gold) the +4 ring mail of the Furrier {rPois rF+++ MP-9 Str-4} (643 gold) Str: It affects your strength (-4). rF: It renders you almost immune to fire. rPois: It protects you from poison. MP: It affects your magic capacity (-9). a +0 chain mail (67 gold) the +3 chain mail "Kynloolow" {+Inv Regen+} (502 gold) +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. a +0 chain mail (67 gold) a +0 pair of gloves (67 gold) a +0 leather armour (30 gold) [Shop] Filoh's Antique Armour Shoppe the +0 cloak "Eghenyso" {Harm} (356 gold) Harm: It increases damage dealt and taken. a +0 troll leather armour (465 gold) a +0 hat (124 gold) a +1 chain mail of positive energy (418 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +2 ring mail of cold resistance (651 gold) a +0 ring mail (124 gold) (0, 0, Snake:3) 20 stones (2, 3, Snake:3) a +0 halberd a +0 robe (5, -4, Snake:3) a +2 short sword of flaming (7, -27, Snake:3) a +0 robe a +0 scimitar (7, -7, Snake:3) a +0 long sword (8, -32, Snake:3) a +4 ring of protection (9, -3, Snake:3) a +0 dire flail (10, -4, Snake:3) a +0 long sword (11, -4, Snake:3) a +0 whip (12, -5, Snake:3) a +0 whip a +0 robe (13, -5, Snake:3) a +0 battleaxe (15, -13, Snake:3) a +4 short sword a +0 robe (17, -25, Snake:3) a +4 shortbow of flaming (17, -10, Snake:3) a +0 trident (18, -28, Snake:3) a +1 trident (20, -24, Snake:3) a +0 flail (21, -20, Snake:3) a +0 long sword (22, -28, Snake:3) 14 stones (22, -21, Snake:3) a +2 halberd 3 javelins (24, -22, Snake:3) a +0 battleaxe (25, -20, Snake:3) a book of the Earth (25, -14, Snake:3) a +0 spear a +0 robe (26, 7, Snake:3) a +0 whip a +0 robe (27, -19, Snake:3) a scroll of vulnerability (31, -20, Snake:3) a +0 longbow a +0 scimitar (31, -11, Snake:3) 19 stones (32, 5, Snake:3) 21 stones (33, -2, Snake:3) a +0 arbalest a +0 short sword (34, -35, Snake:3) a +0 spear a +0 shortbow of flaming (35, -35, Snake:3) a +0 spear (36, -34, Snake:3) a +0 trident (36, -33, Snake:3) a +0 glaive (36, -20, Snake:3) a +0 scimitar a +0 robe (42, 3, Snake:3) a +0 dire flail a +0 robe (46, -15, Snake:3) a +2 chain mail of willpower Level 4 of the Snake Pit (0, 0, Snake:4) a +0 arbalest a +2 vorpal hand axe (1, -3, Snake:4) a +0 flail a +0 robe (1, -2, Snake:4) a +0 club a +0 robe a +0 whip a +0 robe a +0 long sword (1, 0, Snake:4) a +3 vorpal dire flail a +0 robe (3, -4, Snake:4) a +0 whip a +0 robe (3, -2, Snake:4) a +0 club a +0 robe (3, -1, Snake:4) a +1 battleaxe of electrocution (4, -1, Snake:4) a +0 trident a +0 robe (5, 18, Snake:4) a +0 spear a +0 robe (7, 18, Snake:4) a +0 hand axe (8, -5, Snake:4) a +0 halberd a +0 robe (8, 17, Snake:4) a +0 shortbow a +0 halberd (9, -11, Snake:4) a +2 halberd of protection (9, -10, Snake:4) a +0 scimitar a +0 battleaxe (10, -19, Snake:4) a +0 pair of boots (10, 4, Snake:4) a +0 spear (11, 2, Snake:4) a +0 war axe a +0 robe (11, 3, Snake:4) a +0 battleaxe (11, 26, Snake:4) a +0 mace (12, -14, Snake:4) a +0 war axe (12, 0, Snake:4) a +0 short sword (12, 5, Snake:4) a +0 flail a +2 tower shield (14, 17, Snake:4) a +0 glaive a +0 robe (17, -24, Snake:4) a +3 rapier of electrocution a +1 cloak of willpower a +0 pair of gloves (18, 11, Snake:4) a +0 pair of gloves (23, 6, Snake:4) a +2 vorpal scimitar a +0 robe (24, 4, Snake:4) a +0 flail a +0 robe (24, 5, Snake:4) a +0 scimitar a +0 robe (27, 37, Snake:4) 28 stones (30, 20, Snake:4) a +0 halberd a +0 robe (30, 29, Snake:4) 16 stones (32, -14, Snake:4) a +0 robe a +0 halberd a +0 shortbow a +0 flail a +0 shortbow (32, -13, Snake:4) a book of Callings (32, 18, Snake:4) a +0 short sword a +2 kite shield of reflection (33, -13, Snake:4) a +0 flail (33, 19, Snake:4) a +0 flail a +0 robe (34, -14, Snake:4) a +0 long sword (37, -2, Snake:4) a +0 robe a +0 hand axe (39, 3, Snake:4) 17 stones (41, 35, Snake:4) a +0 halberd a +0 robe (45, 2, Snake:4) a +0 robe a +0 trident (45, 24, Snake:4) a +0 arbalest a +0 short sword a +0 arbalest a +0 war axe (45, 35, Snake:4) a +0 glaive (46, 31, Snake:4) a +0 quarterstaff a +0 robe (46, 36, Snake:4) a +0 short sword (47, -3, Snake:4) a +0 trident (47, 31, Snake:4) a +0 long sword a +0 robe (48, 12, Snake:4) a +0 arbalest a +0 halberd a +1 longbow of flaming a +2 trident of venom a +2 barding of fire resistance (50, -3, Snake:4) a +0 halberd (52, 13, Snake:4) a +0 cloak (53, -16, Snake:4) a +0 club (62, 1, Snake:4) a +0 flail a +0 robe (62, 4, Snake:4) a +0 trident of flaming a +0 robe (64, 8, Snake:4) a +2 demon trident of freezing a +1 plate armour of cold resistance a +0 kite shield of reflection (66, -13, Snake:4) a +0 trident (67, -11, Snake:4) a +0 halberd (67, -10, Snake:4) a +0 glaive a +2 robe of fire resistance a +0 shortbow of flaming (68, -9, Snake:4) a +0 glaive a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (7, 16, Slime:5) the Catalogue of the Ensnaring Arsonist Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Portal Projectile Hexes/Translocation 3 Level 1 of the Vaults [Shop] Faheh's Weapon Boutique 22 stones (39 gold) a +0 quarterstaff (72 gold) a +0 falchion (54 gold) a +0 long sword (63 gold) a +0 hunting sling (27 gold) a +0 quarterstaff (72 gold) a +3 long sword (369 gold) a +0 whip (45 gold) the +7 captain's cutlass {speed, disarm} (972 gold) Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (0, 0, Vaults:1) a +0 great mace a +0 scale mail (2, -1, Vaults:1) a +0 shortbow (4, 0, Vaults:1) a +0 shortbow (5, 48, Vaults:1) a +0 ring mail (15, -7, Vaults:1) a +0 dagger a +0 robe (15, 5, Vaults:1) a +0 animal skin a +0 dire flail (18, -4, Vaults:1) a +3 vorpal battleaxe a +0 plate armour (25, -7, Vaults:1) a +0 arbalest (27, -4, Vaults:1) a +0 arbalest (31, 40, Vaults:1) 5 boomerangs (32, 15, Vaults:1) a +0 arbalest (34, -11, Vaults:1) 4 curare-tipped darts (34, 16, Vaults:1) the amulet "Baxebaa" {RegenMP rC++} [amulet of magic regeneration] It increases your rate of magic regeneration. rC: It greatly protects you from cold. (36, 16, Vaults:1) a +0 arbalest 18 stones (36, 17, Vaults:1) a +0 arbalest (36, 20, Vaults:1) a +0 mace a +0 ring mail (37, 16, Vaults:1) a +0 arbalest (40, 14, Vaults:1) a +0 battleaxe of freezing (42, 14, Vaults:1) a +0 scale mail (54, 30, Vaults:1) a +0 morningstar a +0 ring mail (55, 7, Vaults:1) a +0 great mace a +0 scale mail (56, 2, Vaults:1) a +0 war axe a +0 arbalest 24 stones a +0 scale mail a ring of magical power (63, 14, Vaults:1) a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest (1, 0, Vaults:2) a +1 great mace a +0 chain mail (1, 1, Vaults:2) a +0 arbalest (2, 21, Vaults:2) a +0 troll leather armour (2, 47, Vaults:2) a +0 great mace a +0 animal skin (3, 20, Vaults:2) a +0 great mace a +0 ring mail (5, 19, Vaults:2) a +0 morningstar a +4 scale mail a ring of wizardry (5, 20, Vaults:2) a +0 dire flail a +0 ring mail (6, 38, Vaults:2) a +0 morningstar a +0 ring mail (9, 12, Vaults:2) a +0 arbalest (11, 14, Vaults:2) a +2 arbalest of freezing (12, 13, Vaults:2) a +0 arbalest (12, 14, Vaults:2) a +0 dire flail a +0 plate armour (31, 10, Vaults:2) a +0 dire flail a +0 chain mail of cold resistance (34, 10, Vaults:2) a +2 long sword of flaming a +0 chain mail (39, 10, Vaults:2) a +0 flail a +0 ring mail (45, 34, Vaults:2) a +0 great mace a +0 ring mail (46, 34, Vaults:2) a +0 bardiche of freezing a +0 plate armour a +0 war axe a +0 plate armour (47, 34, Vaults:2) a +0 war axe a +0 plate armour (47, 35, Vaults:2) a +0 war axe a +0 plate armour (50, 7, Vaults:2) a +0 chain mail (51, 10, Vaults:2) a +0 scale mail (52, 1, Vaults:2) a +2 great sword of flaming (52, 2, Vaults:2) a +0 war axe a +0 ring mail (52, 3, Vaults:2) a +0 great mace a +0 leather armour (53, 3, Vaults:2) a +0 arbalest a +3 vampiric long sword a +0 plate armour (54, 4, Vaults:2) a +0 great mace (55, 3, Vaults:2) a +0 short sword a +0 chain mail (55, 4, Vaults:2) a +0 arbalest (56, 2, Vaults:2) a +2 battleaxe of electrocution a +0 plate armour (56, 4, Vaults:2) a +0 ring mail (56, 9, Vaults:2) a +0 scale mail of willpower a +0 arbalest a +0 broad axe a +0 plate armour a +0 tower shield a ring of protection from cold (56, 10, Vaults:2) a +0 arbalest (58, 32, Vaults:2) a +0 arbalest (60, 2, Vaults:2) a +0 club a +0 arbalest 21 stones a potion of attraction a +0 war axe a +0 ring mail a ring of flight (63, 7, Vaults:2) a +0 ring mail (71, 31, Vaults:2) a +0 long sword a +0 scale mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 dire flail a +0 great mace (4, -11, Vaults:3) 24 stones (28, 50, Vaults:3) a +0 troll leather armour (29, 51, Vaults:3) a +0 great mace a +0 leather armour (36, -3, Vaults:3) a +0 hand axe (37, -6, Vaults:3) a +0 hand axe (38, -6, Vaults:3) a +0 broad axe (39, 0, Vaults:3) a +0 halberd (39, 2, Vaults:3) a +0 arbalest (41, -8, Vaults:3) a +0 scimitar a +0 scale mail a +3 dire flail (46, 48, Vaults:3) a +1 dagger of speed a +0 robe (57, 37, Vaults:3) a ring of see invisible (58, 28, Vaults:3) a +3 arbalest of freezing (64, 40, Vaults:3) a +0 ring mail (66, 33, Vaults:3) a +0 quarterstaff (67, 30, Vaults:3) a +0 dire flail a +0 animal skin Level 4 of the Vaults (0, 0, Vaults:4) a +0 troll leather armour (1, -34, Vaults:4) a wand of charming (7) (2, -3, Vaults:4) a +0 plate armour a +0 great mace a +0 arbalest (2, -2, Vaults:4) a +0 arbalest (2, 0, Vaults:4) a +0 ring mail a +0 flail a +0 arbalest (3, -3, Vaults:4) a +0 arbalest (3, 0, Vaults:4) a +0 robe a +0 dagger (7, -26, Vaults:4) a +0 plate armour a +1 war axe of venom a +0 plate armour a +0 vampiric war axe (7, -25, Vaults:4) a +0 plate armour a +0 bardiche (7, -24, Vaults:4) a +0 scale mail a +0 morningstar (7, -22, Vaults:4) a +0 arbalest a +0 chain mail a +3 battleaxe of venom a +0 arbalest (7, -9, Vaults:4) a +0 scale mail (8, -27, Vaults:4) a +0 chain mail a +3 great mace of holy wrath (8, -25, Vaults:4) a +0 arbalest (8, -24, Vaults:4) a +0 arbalest (9, -22, Vaults:4) a +0 arbalest (11, 14, Vaults:4) a +0 plate armour (12, -25, Vaults:4) a +0 trident (12, 10, Vaults:4) a +0 troll leather armour (13, 9, Vaults:4) a +0 troll leather armour (13, 10, Vaults:4) a +2 leather armour of cold resistance a +1 dire flail of holy wrath (14, 8, Vaults:4) a +0 troll leather armour (14, 10, Vaults:4) a +0 troll leather armour (16, 10, Vaults:4) a +0 robe (17, 13, Vaults:4) a +0 chain mail a +0 bardiche (20, 14, Vaults:4) a +0 scale mail a +0 flail (20, 15, Vaults:4) a +0 ring mail a +0 flail (27, -31, Vaults:4) a +0 shortbow (29, 16, Vaults:4) a +0 falchion a +0 scale mail (38, -19, Vaults:4) a +0 arbalest a +0 great mace a +0 ring mail a +0 dire flail a +0 dire flail (39, -19, Vaults:4) a +0 arbalest (39, -18, Vaults:4) a +0 club a +0 arbalest a +0 arbalest (39, -17, Vaults:4) a +0 arbalest (41, 2, Vaults:4) a +0 troll leather armour (42, 3, Vaults:4) a +0 morningstar a +0 scale mail (53, 2, Vaults:4) the +7 falchion of Untimely Demise {flame, rN+ Str-2 Int+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-2). Int: It affects your intelligence (+2). rN: It protects you from negative energy. (60, -27, Vaults:4) a +0 scale mail Level 5 of the Vaults (0, 0, Vaults:5) the +3 flail "Mecvequy" {vorpal, rF- rN+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (4, -32, Vaults:5) a +0 hand axe (7, 3, Vaults:5) the ring "Zehiysal" {Fly MP+9} [ring of flight] MP: It affects your magic capacity (+9). Fly: It grants you flight. (12, -2, Vaults:5) the +8 dagger "Qeej" {vorpal, rF+ Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It protects you from fire. (14, 8, Vaults:5) 10 stones (15, 7, Vaults:5) a +0 great sword a +0 chain mail (15, 9, Vaults:5) 11 stones (16, 9, Vaults:5) 5 atropa-tipped darts (17, 6, Vaults:5) a +0 troll leather armour (17, 7, Vaults:5) a +0 mace a +0 ring mail (21, -21, Vaults:5) the amulet of the Thoughtful Lovers {Acrobat Fragile rElec Str+8 Stlth-} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+8). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Stlth: It makes you less stealthy. (41, -37, Vaults:5) a +0 morningstar (54, 12, Vaults:5) a +0 great mace a +0 shortbow a +0 plate armour (58, 7, Vaults:5) a +0 dagger a +0 robe Level 1 of the Crypt (0, 0, Crypt:1) 25 stones (2, -15, Crypt:1) a +0 long sword a +0 scale mail (3, -16, Crypt:1) a +0 dagger of protection a +0 robe Level 2 of the Crypt (16, 10, Crypt:2) the Incunabulum of Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Silence Hexes/Air 5 (24, 40, Crypt:2) a +0 leather armour (43, 36, Crypt:2) a potion of attraction (44, 40, Crypt:2) a +0 scale mail Level 3 of the Crypt (0, 0, Crypt:3) a +0 dire flail (0, 1, Crypt:3) a +0 long sword (1, 2, Crypt:3) a +0 battleaxe a +0 plate armour (2, 0, Crypt:3) a +0 scimitar (2, 3, Crypt:3) a +0 scimitar (6, 7, Crypt:3) a scroll of identify (35, -22, Crypt:3) a +1 vorpal mace Level 1 of the Tomb of the Ancients (13, 5, Tomb:1) 2 potions of lignification (54, 4, Tomb:1) a scroll of identify Level 2 of the Tomb of the Ancients (4, 3, Tomb:2) a +0 flail Level 3 of the Tomb of the Ancients (27, -10, Tomb:3) the ring "Plog" {rC+ rCorr} [ring of resist corrosion] rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (28, -10, Tomb:3) the +1 pair of boots of Fuxzoguje {rPois Str-2 Dex+3} Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (28, -6, Tomb:3) the amulet of Naogin {Acrobat rElec Regen+ rCorr Dex+4} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (29, -8, Tomb:3) the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (30, -8, Tomb:3) Ecuakab's Almanac of Captivating Transformation Spells Type Level a - Inner Flame Hexes/Fire 3 b - Eringya's Noxious Bog Transmutation/Poison 6 c - Necromutation Transmutation/Necromancy 8 (31, -5, Tomb:3) the +3 chain mail of Hysteria {Str+2} Str: It affects your strength (+2). (32, -4, Tomb:3) the +6 spear of Cenytzarph {spect, rElec Will+ Str+2 Int-4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. Will: It increases your willpower. the Vestibule of Hell (16, 23, Hell) a +0 plate armour a +0 war axe (19, -22, Hell) a +0 chain mail (21, -16, Hell) a +5 dire flail of protection (21, -5, Hell) the ring "Qawkapit" {*Corrode rC+ rN+ Str+4} [ring of positive energy] Str: It affects your strength (+4). rC: It protects you from cold. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis (0, 3, Dis:2) a +0 giant club (unseen) (1, 13, Dis:2) a +0 flail (2, 8, Dis:2) a +0 plate armour (still there?) a +0 battleaxe of pain (still there?) a +0 plate armour (still there?) a +2 great sword (still there?) (2, 12, Dis:2) a +0 flail (2, 15, Dis:2) a +0 chain mail a +0 great sword (3, 12, Dis:2) a +0 plate armour a +3 battleaxe (3, 13, Dis:2) a +0 dire flail a +2 flail of holy wrath (7, 13, Dis:2) a +0 plate armour (still there?) a +2 great mace (still there?) (9, 20, Dis:2) a +2 great sword a +0 chain mail (12, 9, Dis:2) a +0 morningstar Level 3 of the Iron City of Dis (1, 0, Dis:3) a +2 vorpal great mace (still there?) a +0 chain mail (still there?) (11, 1, Dis:3) a +0 chain mail (still there?) a +0 great mace of flaming (still there?) a +0 flail (still there?) Level 4 of the Iron City of Dis (0, 0, Dis:4) a +3 great mace of freezing (still there?) a +0 plate armour (still there?) (1, -1, Dis:4) (unseen) (2, 1, Dis:4) a +2 great sword of flaming (still there?) a +0 chain mail (still there?) (4, -1, Dis:4) a +2 vorpal battleaxe (still there?) a +0 plate armour (still there?) Level 5 of the Iron City of Dis (7, 14, Dis:5) a +2 morningstar of draining (8, 14, Dis:5) a +2 flail of draining (9, 15, Dis:5) a +3 great sword of freezing (still there?) a +0 chain mail (still there?) a +0 vorpal great sword (still there?) a +0 plate armour (still there?) a +0 morningstar (still there?) (10, 16, Dis:5) a +3 battleaxe a +0 plate armour (11, 17, Dis:5) a +3 vorpal great mace (still there?) a +0 plate armour (still there?) (12, 20, Dis:5) a +2 battleaxe (still there?) a +0 plate armour (still there?) (13, 22, Dis:5) a +0 giant club (13, 23, Dis:5) a +3 great mace of draining a +0 chain mail (13, 29, Dis:5) a +0 flail Level 6 of the Iron City of Dis (15, 7, Dis:6) a +1 great sword (still there?) a +0 chain mail (still there?) (16, 8, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 morningstar (1, 0, Dis:7) a +0 flail (1, 1, Dis:7) a +0 morningstar of protection (4, 5, Dis:7) a +4 great mace of draining (4, 16, Dis:7) a +0 flail (10, 30, Dis:7) a +1 antimagic morningstar (27, 24, Dis:7) a +3 great mace a +0 plate armour a +2 great sword a +0 plate armour (28, -1, Dis:7) a +1 battleaxe of draining (still there?) a +0 plate armour (still there?) (34, 24, Dis:7) a +3 battleaxe (still there?) a +1 plate armour of fire resistance (still there?) (35, 24, Dis:7) a +3 great sword of draining a +0 plate armour (36, 48, Dis:7) the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. (38, 27, Dis:7) a +0 giant spiked club (39, 36, Dis:7) a +0 chain mail a +3 great sword of draining (39, 47, Dis:7) a book of Armaments (39, 57, Dis:7) a +2 great sword a +0 chain mail (40, 45, Dis:7) a staff of cold (40, 47, Dis:7) a +0 pair of gloves of strength (41, 46, Dis:7) a staff of fire (42, -5, Dis:7) a +0 giant spiked club (45, 26, Dis:7) a +0 giant club (still there?) a +0 dire flail (still there?) (47, 41, Dis:7) a +2 great sword of draining a +0 chain mail Level 1 of Gehenna (0, 0, Geh:1) a +2 great sword of flaming (8, 5, Geh:1) a +1 great sword of flaming (14, 8, Geh:1) a +1 demon whip of draining (19, 6, Geh:1) a +2 demon whip of electrocution Level 2 of Gehenna (15, -10, Geh:2) a +0 great sword of flaming (19, -9, Geh:2) a +0 demon whip Level 3 of Gehenna (0, 0, Geh:3) a +0 great sword of flaming (unseen) (2, -2, Geh:3) a +0 demon whip (7, -2, Geh:3) a +2 demon whip of electrocution Level 6 of Gehenna (4, -2, Geh:6) a +1 great sword of flaming (13, -6, Geh:6) a +2 demon whip of freezing Level 7 of Gehenna (0, 1, Geh:7) a +2 demon whip of venom (4, 30, Geh:7) a +0 dire flail (7, 31, Geh:7) a +0 pair of gloves (8, 11, Geh:7) a +0 mace (9, 10, Geh:7) a +0 hand crossbow (9, 29, Geh:7) a staff of fire (11, 6, Geh:7) the +5 short sword of Punishment {vamp, *Corrode rN++ Dex+5} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+5). rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (13, 25, Geh:7) a +0 leather armour (28, -10, Geh:7) a +0 leather armour (30, -12, Geh:7) a scroll of identify (30, -10, Geh:7) a +0 leather armour (47, 5, Geh:7) a +0 demon whip (48, 11, Geh:7) a lightning rod (4/4) (49, -16, Geh:7) the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. a scroll of identify (51, -12, Geh:7) a scroll of noise (52, -14, Geh:7) 2 boomerangs of dispersal Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (20, -5, Coc:3) a +2 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (5, 48, Coc:7) a +2 fustibalus of freezing (5, 50, Coc:7) a +0 shortbow of flaming Level 1 of Tartarus (0, 0, Tar:1) a +1 whip of electrocution a +2 demon whip of electrocution (6, 3, Tar:1) a +3 scythe of protection (7, 4, Tar:1) a +2 whip Level 2 of Tartarus Level 3 of Tartarus (0, 0, Tar:3) a +3 whip (0, 1, Tar:3) 3 large rocks (unseen) (17, -4, Tar:3) 5 large rocks (20, 5, Tar:3) 4 large rocks (27, -8, Tar:3) a +3 whip Level 4 of Tartarus (11, -4, Tar:4) 4 large rocks (11, -2, Tar:4) a +3 whip Level 5 of Tartarus (0, 0, Tar:5) a +1 vorpal scythe (1, 1, Tar:5) 4 large rocks (1, 2, Tar:5) a +2 whip Level 6 of Tartarus (0, 0, Tar:6) a +2 demon whip of draining (0, 4, Tar:6) 11 large rocks (unseen) (1, 1, Tar:6) a +1 whip of venom (1, 3, Tar:6) a +3 whip of venom Level 7 of Tartarus (0, 0, Tar:7) a +2 chain mail of cold resistance (4, -6, Tar:7) 25 stones (4, 7, Tar:7) 3 large rocks (5, 32, Tar:7) a +3 whip (6, 8, Tar:7) a scroll of identify (7, 34, Tar:7) a +2 whip of flaming (8, 4, Tar:7) a +0 dagger (10, -6, Tar:7) a +2 eveningstar of draining (12, 36, Tar:7) a +4 trident of venom (36, 2, Tar:7) a +3 whip (37, 3, Tar:7) 4 large rocks (38, 4, Tar:7) 5 large rocks (38, 14, Tar:7) a +1 rapier of draining (38, 15, Tar:7) a lightning rod (4/4) (39, 19, Tar:7) a +5 scimitar of electrocution (39, 20, Tar:7) a +1 plate armour of poison resistance (39, 30, Tar:7) a +0 vorpal trident (40, 6, Tar:7) 6 large rocks (40, 19, Tar:7) the ring "Gujanil" {Wiz rC+ Str+2} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+2). rC: It protects you from cold. (40, 20, Tar:7) a +2 robe of positive energy (40, 26, Tar:7) 6 large rocks (41, 19, Tar:7) a staff of earth (41, 20, Tar:7) a piece from Xom's chessboard (15/15) (42, 14, Tar:7) a staff of air (42, 15, Tar:7) a box of beasts (45, 30, Tar:7) the +1 long sword of Lust {venom, Stlth+} It poisons the flesh of those it strikes. Stlth: It makes you more stealthy. (45, 34, Tar:7) a +2 demon whip (46, 33, Tar:7) a +2 whip of flaming (48, 24, Tar:7) 4 large rocks (49, 22, Tar:7) 5 large rocks (51, 21, Tar:7) a +3 whip a +1 whip of pain Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 short sword of flaming (8, -18, Zot:1) a scroll of brand weapon (11, -18, Zot:1) 13 stones (15, 29, Zot:1) a +0 flail (16, 33, Zot:1) a +0 short sword (18, -1, Zot:1) the ring of Casmode {rElec rPois rF- rC++ rCorr} [ring of poison resistance] rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (31, -4, Zot:1) a +0 scimitar (31, 17, Zot:1) +0 shadow dragon scales (unseen) (39, 15, Zot:1) +0 shadow dragon scales Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 short sword a +1 cloak (2, -4, Zot:2) a +0 rapier a +0 cloak (2, -2, Zot:2) a +0 short sword a +0 cloak (2, 2, Zot:2) a +0 rapier a +0 cloak (3, 0, Zot:2) a +0 short sword a +0 cloak (3, 3, Zot:2) a +0 whip a +0 cloak a book of Blasting (4, -4, Zot:2) a +0 flail (4, -1, Zot:2) a +2 long sword of holy wrath a +0 cloak a +0 kite shield (4, 3, Zot:2) a +0 flail (5, 2, Zot:2) a +0 rapier a +0 cloak (6, 2, Zot:2) a +1 long sword of holy wrath a +2 cloak (6, 13, Zot:2) a +0 robe (25, -4, Zot:2) the ring of Generosity {Ice rN+ Will+ Int-4 Stlth+} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. (30, -9, Zot:2) the +7 shortbow of Instinct {flame, rF- rN++ MP+9} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 trident (29, -13, Zot:3) a +0 giant club (38, -11, Zot:3) a +2 vorpal dire flail a +0 giant club Level 4 of the Realm of Zot (0, 0, Zot:4) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (15, 17, Zot:4) a +0 dire flail of protection (20, 16, Zot:4) a +0 hand axe a potion of flight (31, 13, Zot:4) a scroll of vulnerability (35, 24, Zot:4) a wand of flame (9) Level 5 of the Realm of Zot (12, 12, Zot:5) +0 shadow dragon scales (12, 13, Zot:5) a +2 bardiche (still there?) a +0 cloak of willpower (still there?) a +6 ring of intelligence (still there?) a potion of invisibility (still there?) 15 gold pieces (still there?) (18, 15, Zot:5) a +0 chain mail of willpower (19, 14, Zot:5) a +0 great sword (19, 17, Zot:5) a scroll of enchant armour (19, 18, Zot:5) a staff of fire (39, 16, Zot:5) a +10 club (40, 18, Zot:5) a +0 battleaxe (40, 22, Zot:5) a +0 long sword (still there?) a +0 cloak (still there?) (41, 21, Zot:5) a +0 long sword (still there?) a +0 cloak (still there?) (42, 9, Zot:5) a +0 plate armour (42, 16, Zot:5) +0 storm dragon scales (42, 19, Zot:5) a +1 cloak of poison resistance (42, 20, Zot:5) a +0 glaive (unseen) (42, 21, Zot:5) a +0 cloak (still there?) a +0 long sword (still there?) a +0 cloak (still there?) (43, 20, Zot:5) a +0 glaive a +0 cloak a scroll of noise (44, 18, Zot:5) a +10 club of electrocution (44, 19, Zot:5) a +3 dire flail of protection a +0 cloak (44, 20, Zot:5) a +0 dire flail (unseen) (45, 10, Zot:5) a +1 glaive of protection (45, 18, Zot:5) a +3 battleaxe of electrocution a +0 cloak a +1 cloak (45, 22, Zot:5) a scroll of noise Level 1 of the Depths [Shop] Ussoc's Distillery a potion of lignification (42 gold) a potion of lignification (42 gold) [Shop] Categar's Antique Armour Shop a +0 scale mail (92 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) [Shop] Secaipni's Antique Weapon Boutique a +0 morningstar (140 gold) a +2 flail of holy wrath (640 gold) a +0 hunting sling (52 gold) a +0 glaive (227 gold) a +0 double sword (525 gold) a +0 executioner's axe (350 gold) a +0 morningstar (140 gold) (17, 5, Depths:1) a +0 spectral quarterstaff a +0 quarterstaff a +0 club (17, 6, Depths:1) a staff of death a +0 club (18, -1, Depths:1) a +2 dagger of speed a +0 robe (21, 20, Depths:1) the +6 dagger "Qeesiack" {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rN: It protects you from negative energy. the +5 glaive of the Protecting Gods {vamp, rPois rN+ Int+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. (21, 49, Depths:1) a +1 great sword of electrocution a +0 plate armour (23, 48, Depths:1) a +0 morningstar a +0 leather armour (23, 49, Depths:1) a +0 troll leather armour (25, 48, Depths:1) a +0 club a +0 dagger of speed a +0 leather armour (26, 48, Depths:1) a +0 morningstar (27, 48, Depths:1) a +0 whip 16 stones a +0 leather armour (28, 48, Depths:1) a +0 hand axe a +0 plate armour (34, 49, Depths:1) a +2 buckler (35, 50, Depths:1) a +0 battleaxe a +0 longbow a +0 ring mail (38, 17, Depths:1) a potion of degeneration (38, 24, Depths:1) a +0 arbalest (45, 50, Depths:1) a +0 hand crossbow (50, 47, Depths:1) 5 large rocks (51, 46, Depths:1) a +1 kite shield of poison resistance a +0 ring mail a +0 long sword Level 2 of the Depths (0, 0, Depths:2) a +0 troll leather armour a +2 long sword a +0 plate armour (1, -2, Depths:2) a +0 bardiche 20 stones a +0 plate armour (1, 0, Depths:2) a +0 great sword of flaming (2, -2, Depths:2) a +0 robe a +2 battleaxe of freezing a +1 battleaxe of freezing a +1 battleaxe of freezing (2, -1, Depths:2) a +1 great sword of flaming (3, -2, Depths:2) +0 gold dragon scales (5, -5, Depths:2) a +2 glaive of draining a +0 plate armour (5, -3, Depths:2) 4 large rocks (6, -6, Depths:2) a +0 battleaxe of freezing a +0 battleaxe of freezing (36, -34, Depths:2) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +8 demon blade "Leech" {vamp, Harm Drain rN+} It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the ring of Stoicism {rElec rF+ rCorr} [ring of protection from fire] rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (43, -24, Depths:2) +0 ice dragon scales (55, -16, Depths:2) the +0 cloak of Loakkeuk {Will+ Regen+ Str+4} Str: It affects your strength (+4). Regen: It increases your rate of health regeneration. Will: It increases your willpower. (58, -13, Depths:2) a +2 battleaxe of freezing (63, -29, Depths:2) a +0 short sword Level 3 of the Depths [Shop] Keodghets's Assorted Antiques a +0 robe (28 gold) a piece from Xom's chessboard (15/15) (820 gold) a wand of flame (1) (61 gold) [Shop] Uboajaxi's Magic Scroll Emporium a scroll of fog (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) (15, -23, Depths:3) a +0 tower shield (19, -4, Depths:3) a +0 glaive (20, -5, Depths:3) a +1 vorpal spear (20, -4, Depths:3) a staff of poison (23, 16, Depths:3) the ring of Yfuav {Contam rPois rCorr Slay+6 Stlth-} [ring of resist corrosion] Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (35, 5, Depths:3) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. the +3 buckler of the Gloaming {Rampage rPois rC+ Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (35, 10, Depths:3) the ring of Cocraoh {rF+ Slay+4} [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. (52, -11, Depths:3) the ring "Xizxeode" {Fly rC+ rCorr Int-5} [ring of protection from cold] Int: It affects your intelligence (-5). rC: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +4 ring of protection Level 4 of the Depths (2, -25, Depths:4) a wand of polymorph (1)