Dungeon Crawl Stone Soup version 0.14.1-3-gd16b60d (webtiles) character file. 79 Dadi the Slasher (level 3, -1/23 HPs) Began as a Gargoyle Fighter on May 16, 2014. Slain by an adder (3 damage) ... on Level 2 of the Dungeon. The game lasted 00:02:04 (1254 turns). Dadi the Slasher (Gargoyle Fighter) Turns: 1254, Time: 00:02:04 HP -1/23 AC 10 Str 19 XL: 3 Next: 43% MP 3/3 EV 6 Int 8 God: Gold 41 SH 18 Dex 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Clarity . b - +0 scale mail rNeg + . . Conserve . c - +0 shield rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand weapons a - a +0,+0 long sword (weapon) Missiles k - 12 darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Scrolls f - 2 scrolls of enchant weapon I {unknown} Potions e - a potion of might g - a potion of curing {unknown} Skills: - Level 3.2 Fighting + Level 3.3 Long Blades - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +3). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Some of the chunks of flesh in your inventory have completely rotted away. All of the chunks of flesh in your inventory have completely rotted away. There is an open door here. There is a stone staircase leading down here. You climb downwards. An adder and a worm come into view. Found 12 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. You throw a dart. The dart misses the worm. You throw a dart. The dart misses the worm. You throw a dart. The dart hits the worm. You throw a dart. The dart misses the worm. You hit the worm. The adder bites you but does no damage. The worm bites you but does no damage. Your shield and scale mail prevent you from hitting the worm. The adder bites you but does no damage. The adder barely misses you. The worm bites you. You take 5 damage, and have 18/23 hp. MASSIVE DAMAGE!! You hit the worm. You block the adder's attack. The adder barely misses you. You hit the worm but do no damage. The adder bites you but does no damage. The worm bites you. You block the adder's attack. You take 3 damage, and have 15/23 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The adder bites you but does no damage. The worm bites you. The adder barely misses you. You take 3 damage, and have 12/23 hp. You hit the worm. The adder bites you but does no damage. The worm bites you! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 3/23 hp. MASSIVE DAMAGE!! Your shield and scale mail prevent you from hitting the worm. You block the adder's attack. The worm closely misses you. You hit the worm. You block the adder's attack. The adder bites you but does no damage. You block the worm's attack. You hit the worm. The adder completely misses you. The adder bites you but does no damage. Your shield prevents you from hitting the worm. The adder bites you but does no damage. The worm bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You take 2 damage, and have 1/23 hp. You hit the worm. You kill the worm! The adder bites you but does no damage. You block the adder's attack. You see here 2 darts. You barely miss the adder. The adder barely misses you. The adder barely misses you. You closely miss the adder. The adder bites you but does no damage. The adder closely misses you. Your shield and scale mail prevent you from hitting the adder. You block the adder's attack. You closely miss the adder. The adder bites you but does no damage. You block the adder's attack. You slash the adder! The adder bites you but does no damage. You hit the adder. You block the adder's attack. The adder closely misses you. You miss the adder. The adder bites you. You die... #.. ... #######.####### ............... ...$.>....... ...........# #<# #S# #@# #(# ... ..... .[..... ...#..... ....#...... ...#..... ... You could see an adder. Vanquished Creatures A worm (D:2) 4 bats (D:1) 2 goblins (D:1) 10 hobgoblins (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) A giant newt (D:1) 5 kobolds (D:1) 3 rats (D:1) 3 toadstools (D:1) 32 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Dadi, the Gargoyle Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 251 | D:1 | Reached skill level 2 in Long Blades 433 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 864 | D:1 | Reached skill level 3 in Long Blades 875 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1240 | D:2 | HP: 5/23 [worm (7)] 1244 | D:2 | HP: 1/23 [worm (2)] 1254 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Long sword || 88 Throw: Dart || 71 Vault maps used: D:1: nagdon_arrival_zigzag_paths, minmay_shallow_snake_nest D:2: elyvilon_altar_2, general_overflow_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.2 | 4.9 | 521.0 Dungeon | 100.0 | 100.0 | 0.1 | 0.2 | 4.9 | 521.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.5 +-------+-------+-------+-------+-------+----------------------