Dadi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (-39, 3, D:1) 10 poisoned needles (-38, 3, D:1) 24 arrows (-21, 3, D:1) 9 arrows of dispersal (-4, 18, D:1) 22 stones (-34, 25, D:1) 25 arrows (5, 27, D:1) a +2 buckler of protection (-40, 30, D:1) a +0 club (-20, 31, D:1) a +0 dagger (-4, 35, D:1) 15 stones (-24, 37, D:1) 11 stones (-21, 38, D:1) 13 stones (-15, 45, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail (17, 9, D:2) a +0 plate armour a +0 dagger (15, 11, D:2) a +0 whip (-9, 12, D:2) 28 bolts (18, 12, D:2) a stone (-5, 16, D:2) a +0 dagger (2, 21, D:2) a +0 war axe (18, 22, D:2) 14 poisoned arrows (-17, 24, D:2) a +0 robe (16, 30, D:2) 2 stones (19, 30, D:2) a stone (23, 30, D:2) a +0 club a stone (4, 31, D:2) 18 stones (10, 31, D:2) a +0 club a +0 ring mail (18, 31, D:2) a stone (-4, 32, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 5, D:3) 22 sling bullets (19, 5, D:3) 17 stones (5, 11, D:3) 8 needles of sleeping (-2, 17, D:3) 16 stones (-9, 18, D:3) 20 stones (-4, 22, D:3) a +0 leather armour (36, 34, D:3) 30 stones (28, 35, D:3) 27 arrows (29, 35, D:3) a +0 short sword (44, 35, D:3) 26 stones (24, 38, D:3) a +0 dagger (30, 38, D:3) a stone (5, 40, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Strarat's Armour Boutique a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 robe of magic resistance (84 gold) the +0 leather armour of Dim Light {MR+} (160 gold) It affects your resistance to hostile enchantments. a +2 scale mail of cold resistance (231 gold) the +18 shield of the gong {rElec rN+ MR+ EV-5} (1070 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 ring mail (44 gold) a +0 buckler (49 gold) (0, 0, D:4) a +0 chain mail (-20, 4, D:4) a +0 dagger a +0 robe (-3, 4, D:4) a +0 dagger (2, 5, D:4) a +0 scale mail (-19, 6, D:4) a bolt (-18, 6, D:4) 6 bolts (-16, 6, D:4) a +0 club (-20, 7, D:4) a bolt (-23, 8, D:4) a +0 dagger 19 bolts a +0 hand crossbow (-22, 8, D:4) a bolt (-9, 9, D:4) a +0 short sword (-13, 10, D:4) 2 stones (-37, 13, D:4) 2 tomahawks 26 stones (-30, 13, D:4) a +1 dagger of draining (-5, 15, D:4) 21 stones (-34, 16, D:4) a +0 arbalest (-14, 18, D:4) a +0 club (5, 18, D:4) 11 stones (-29, 19, D:4) a +0 scimitar (-29, 22, D:4) a +0 club (-35, 24, D:4) a +0 giant club (-8, 25, D:4) a +0 club (-6, 25, D:4) 14 stones (-16, 26, D:4) a +0 trident (7, 26, D:4) a +0 dagger (-23, 28, D:4) a +0 scale mail (-44, 41, D:4) 16 arrows (-23, 42, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 14 sling bullets (0, 9, D:5) 14 stones (-18, 13, D:5) 25 arrows (-2, 24, D:5) a +0 robe (-18, 33, D:5) a +0 whip (-20, 34, D:5) a +0 spear (still there?) 10 gold pieces (still there?) (-10, 43, D:5) a cursed -1 dagger the +7 quarterstaff of the Magi {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). (6, 48, D:5) a +0 flail (unseen) the Ecumenical Temple