Dadi Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 13, D:1) 22 stones (2, 23, D:1) a +0 dagger (4, 9, D:1) a +0 dagger (5, 23, D:1) 14 bolts (6, 1, D:1) a cursed -1 dagger (8, 3, D:1) 16 stones (12, 10, D:1) 25 stones (18, 14, D:1) a +0 club (22, 23, D:1) a +0 dagger (24, 22, D:1) a cursed -3 club (32, 6, D:1) 9 poisoned needles (32, 9, D:1) a +0 dagger (34, -3, D:1) a +0 club (36, 16, D:1) a +0 dagger (38, 14, D:1) a stone (40, -15, D:1) 18 stones (40, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 7, D:2) 6 javelins (13, 11, D:2) 20 poisoned needles (23, 8, D:2) 24 bolts (27, 26, D:2) a +0 leather armour (35, 34, D:2) 17 stones (36, 27, D:2) 11 bolts (38, 9, D:2) a +0 club (39, 6, D:2) a +0 club (45, 1, D:2) a +0 dagger (45, 44, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 16, D:3) a +0 flail (3, 17, D:3) a +0 dagger (15, -18, D:3) 8 tomahawks (24, 5, D:3) a +0 rapier (24, 18, D:3) 3 stones a +0 whip (35, -12, D:3) a cursed +0 leather armour (36, -28, D:3) a +0 dagger (37, -22, D:3) a bat skeleton (39, 31, D:3) a +0 dagger (40, -7, D:3) 19 stones (41, -31, D:3) a cursed +0 leather armour (41, 31, D:3) a +0 hand axe (46, 20, D:3) 14 stones (53, -12, D:3) a +0 robe (59, -15, D:3) a +0 club Level 4 of the Dungeon [Shop] Bov Farghydgh's Antique Weapon Emporium a +2 trident of flaming (530 gold) a +0 flail of protection (179 gold) the +10 great sword of Qoer {protect, *Rage rPois rF+} (2143 gold) It protects the one who uses it against injury (+AC on strike). It protects you from fire. It protects you from poison. It may make you go berserk in combat. a +1 mace of protection (307 gold) a +0 mace (87 gold) the +7 hunting sling "Nos Den" {freeze, rElec rPois rC+++ MR-} (2514 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It renders you almost immune to cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +1 spear of venom (307 gold) a +0 falchion (87 gold) the +11 bardiche of Risoshrets {holy, *Corrode +Inv Str+2 Stlth+} (2511 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It lets you turn invisible. It may corrode you when you take damage. It makes you more stealthy. a +0 quick blade (435 gold) a +0 quarterstaff (116 gold) a +0 double sword (435 gold) a +0 dagger of protection (127 gold) [Shop] Cenleyx's Gadget Shop (Shop contents are unknown) (0, 0, D:4) 23 stones (1, -7, D:4) 18 gold pieces (1, 1, D:4) a +0 robe (2, -12, D:4) a +0 scale mail (7, -1, D:4) 18 stones (11, 14, D:4) a +0 spear (15, 5, D:4) a +0 dagger (15, 15, D:4) 6 curare-tipped needles (16, 14, D:4) 10 stones (20, 8, D:4) 26 arrows (29, -3, D:4) a +0 war axe (30, 3, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (2, 1, D:5) a wand of flame (31/48) (4, 2, D:5) 10 gold pieces (5, -2, D:5) a cursed -2 hand axe (19, -8, D:5) a cursed +0 scale mail