Dadi Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, -30, D:1) 26 stones (8, -3, D:1) a +0 leather armour (24, 4, D:1) a +0 dagger (28, -5, D:1) a +0 whip (30, -12, D:1) a +0 dagger (40, 5, D:1) a +0 club (62, 0, D:1) a cursed -2 club (63, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (1, 15, D:2) a +0 club (3, -3, D:2) 2 stones (4, 15, D:2) a stone (5, 13, D:2) a stone (6, -7, D:2) a +0 dagger (9, 6, D:2) a +0 spear (14, -11, D:2) a +0 club (15, -14, D:2) 16 stones (21, 4, D:2) a +0 leather armour (23, 19, D:2) 4 needles of frenzy (26, 4, D:2) a +0 club (27, -1, D:2) a +0 club (28, -22, D:2) a +0 leather armour (29, -24, D:2) a +0 club (36, 5, D:2) a +0 club (45, 12, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 8 poisoned needles (6, 5, D:3) a cursed +0 pair of gloves (7, -3, D:3) 11 gold pieces (7, -2, D:3) a scroll of identify (7, -1, D:3) a royal jelly (8, -3, D:3) a +0 robe (8, -2, D:3) 12 gold pieces (8, -1, D:3) a cursed +0 scale mail (9, -3, D:3) a potion of cure mutation (9, -2, D:3) a scroll of amnesia (9, -1, D:3) a potion of berserk rage (18, -6, D:3) a +0 flail (23, -19, D:3) 13 stones (23, -5, D:3) a +0 flail a +0 leather armour (25, 10, D:3) a +0 club (26, -30, D:3) a +0 club (26, 23, D:3) a +0 mace (31, 16, D:3) a +0 hunting sling (33, 10, D:3) a +0 flail (33, 11, D:3) a +0 ring mail (36, 11, D:3) a +0 dagger (38, 8, D:3) 16 stones (49, -18, D:3) a +0 club (51, 22, D:3) a +0 mace (58, -16, D:3) a +0 whip (58, -6, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Ycloh's Antique Armour Boutique a +1 pair of gloves of strength (412 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) the +1 plate armour of the Orcish Mines {rF+ MR++} (1260 gold) It protects you from fire. It affects your resistance to hostile enchantments. the cursed +0 chain mail of the Six Realms {rC- Str+4 Dex+6} (562 gold) It affects your strength (+4). It affects your dexterity (+6). It makes you vulnerable to cold. It has a curse placed upon it. a +1 leather armour of positive energy (275 gold) the +1 robe of the Iron City of Dis {rElec rN+ MP-9 Dex+3} (755 gold) It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (-9). a +0 scale mail (100 gold) (0, 0, D:4) 8 stones (3, -17, D:4) 26 sling bullets (8, 6, D:4) a +0 buckler (11, 9, D:4) a +0 leather armour (14, -16, D:4) a +0 ring mail (15, -21, D:4) 13 stones (16, 5, D:4) a +0 ring mail (24, -20, D:4) a +0 club a +0 leather armour (26, -19, D:4) a +0 short sword (27, -19, D:4) a +0 falchion a +0 ring mail (31, -26, D:4) 20 stones (43, 21, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 17 arrows (1, -8, D:5) an arrow (1, 4, D:5) a +0 leather armour (4, -10, D:5) 2 arrows (8, -10, D:5) 7 javelins Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (1, -36, D:6) 14 gold pieces (2, -32, D:6) a +0 dagger (unseen) (3, -32, D:6) a +0 rapier (unseen) (6, 5, D:6) a beef jerky (7, -29, D:6) 11 poisoned needles (8, -4, D:6) a scroll of enchant armour (9, -34, D:6) a +0 hunting sling (9, -28, D:6) a cursed +0 buckler (11, -13, D:6) a bread ration (15, -27, D:6) a +0 short sword (20, -15, D:6) 2 potions of invisibility (21, -34, D:6) 9 gold pieces (25, -29, D:6) a +0 morningstar (30, -32, D:6) 18 gold pieces