Dungeon Crawl Stone Soup version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 3523820363431089296 4372 Dadi the Magician (level 10, -12/56 HPs) Began as a Deep Elf Conjurer on May 22, 2023. Mangled by a vault guard ... wielding a +0 broad axe (14 damage) ... in a bailey. The game lasted 00:28:18 (9067 turns). Dadi the Magician (Deep Elf Conjurer) Turns: 9067, Time: 00:28:19 Health: -12/56 AC: 6 Str: 4 XL: 10 Next: 13% Magic: 0/22 EV: 13 Int: 28 God: Gold: 281 SH: 0 Dex: 13 Spells: 6/23 levels left rFire . . . l - +9 hand axe of Destiny {heavy, *Noise rC+ rCorr} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . r - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rElec . o - +0 cloak rCorr + (no gloves) SInv . J - +0 pair of boots Will ++++. (no amulet) Stlth + v - ring of willpower HPRegen 0.29/turn (no ring) MPRegen 0.18/turn %: random rage (20%), guardian spirit @: on berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were in a bailey. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Ossuary and Bailey. You collected 361 gold pieces. You spent 80 gold pieces at shops. Inventory: Hand Weapons i - a +3 short sword of flaming l - the +9 hand axe of Destiny (weapon) {heavy, *Noise rC+ rCorr} (You found it on level 2 of the Dungeon) rC: It protects you from cold. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) o - a +0 cloak (worn) r - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You found it on level 3 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. H - the +1 buckler "Alysusk" {rPois Slay+2} (You found it on level 4 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. J - a +0 pair of boots (worn) Magical Staves y - a staff of conjuration Jewellery t - a ring of resist corrosion v - a ring of willpower (left hand) Wands p - a wand of mindburst (9) s - a wand of paralysis (3) D - a wand of iceblast (12) K - a wand of digging (4) Scrolls c - a scroll of fear f - 2 scrolls of magic mapping g - 6 scrolls of blinking h - 2 scrolls of fog m - a scroll of poison q - a scroll of enchant armour {unknown} u - 5 scrolls of immolation x - 5 scrolls of identify B - 2 scrolls of teleportation E - a scroll of brand weapon G - a scroll of acquirement {unknown} I - a scroll of torment {unknown} Potions b - a potion of magic d - 3 potions of heal wounds e - 2 potions of degeneration j - a potion of lignification {unknown} k - a potion of berserk rage {unknown} n - 2 potions of curing w - a potion of brilliance {unknown} z - 2 potions of might {unknown} A - 2 potions of mutation {unknown} C - a potion of cancellation {unknown} F - 2 potions of haste Skills: - Level 4.0 Fighting - Level 5.0 Dodging - Level 2.4 Stealth + Level 6.7 Shields - Level 7.2 Spellcasting - Level 7.0 Conjurations - Level 6.0 Hexes - Level 5.0 Necromancy - Level 3.0 Air Magic - Level 3.0 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Dazzling Flash Conj/Hex 92% N/A 1% 3 d - Fulminant Prism Conj/Hex 23% 3d12 3% 4 e - Sublimation of Blood Necr 38% N/A 1% 2 f - Mephitic Cloud Conj/Pois/Air 34% N/A 2% 3 g - Cigotuvi's Dreadful Necr/Pois/Air 60% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 52% N/A 2% 2 Dispel Undead Necr 38% 3d16 7% 4 Wereblood Tmut 10% N/A 9% 2 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 12% 4 Ozocubu's Armour Ice 10% N/A 16% 3 Leda's Liquefaction Hex/Erth 13% N/A 16% 4 Freezing Cloud Conj/Ice/Air 14% 6-21 36% 5 Metabolic Englaciation Hex/Ice 13% N/A 41% 5 Death Channel Necr 19% N/A 71% 6 Lee's Rapid Deconstruct Erth 5% 3d6* 83% 5 Simulacrum Ice/Necr 12% N/A 96% 6 Statue Form Tmut/Erth 6% N/A 100% 6 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Ossuary (visited) Bailey (1/1) Temple: D:4-7 Lair: D:8-11 Altars: Shops: D:4 ! Annotations: D:5 3 runed translucent doors, FelidPro's ghost, amateur FeAE D:6 2 transporters, zodiitti's ghost, novice GrFi D:7 Maggie Bailey Prince Ribbit Message History The bullfrog is almost dead. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog barely misses you. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * You slash the bullfrog! You kill the bullfrog! There is an open door, spattered with blood here. You see here a bullfrog corpse. You enter the shallow water. Moving in this stuff is going to be slow. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door here. The vault guard shouts! There is a gate leading back out of this place here. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vault guard Aim: a vault guard, wielding a +0 broad axe and wearing a +0 chain mail (chance to affect: 39%) The ball explodes into a vile cloud! The stinking cloud engulfs the vault guard but does no damage. The vault guard is engulfed in noxious fumes. x2 The vault guard appears confused. The vault guard gestures wildly. The vault guard hits you with a +0 broad axe! * * * LOW HITPOINT WARNING * * * Things that are here: a +1 heavy hand axe; a +0 ring mail; a human skeleton The vault guard hits you with a +0 broad axe. * * * LOW HITPOINT WARNING * * * The vault guard seems less confused. The vault guard closely misses you. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. The vault guard hits you with a +0 broad axe! You die... #≈~.~≈ #....## ##≈~.≈# ##.....# ≈~.p≈####......# ~.. #..'......# ###'###..####†### #F.F..#...##~~~## #.†...#...#~~~~~# #.p####)).#~~~~~# #....#...[#~@~~~# ##..)...#'#p#~~## ##....##[..#### ######).)..# #.∩.∩.# #..)))# ##...## ##### You could see a vault guard. Vanquished Creatures Pikel (D:8) 5 humans (Bailey) Menkaure (D:6) 2 orc warriors (Bailey) 2 sky beasts 2 ice beasts (D:8) A black bear (D:6) An ogre (D:6) A centaur (D:5) 4 lemures (D:8) 2 elf zombies (Ossuary) A phantom (D:4) A gnoll sergeant (D:7) 14 bullfrogs 2 scorpions 3 centaur zombies (Ossuary) 3 jellies 5 hounds An orc priest (D:5) 7 human zombies (Ossuary) Ijyb (D:5) 2 iguanas (D:5) 3 orc wizards 3 mummies (Ossuary) Robin (D:3) 7 gnolls 8 adders A shadow imp (D:5) 2 ufetubi (D:6) 2 worms 4 dart slugs 10 orcs 2 ball pythons 14 endoplasms 6 giant cockroaches 13 goblins 12 hobgoblins 2 jackals (D:2) 2 quokkas 4 bats A frilled lizard (D:2) 10 kobolds 4 rats 173 creatures vanquished. Vanquished Creatures (others) 20 fulminant prisms 20 creatures vanquished. Grand Total: 193 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1033 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1036 | D:2 | Learned a level 2 spell: Searing Ray 1040 | D:2 | Learned a level 3 spell: Dazzling Flash 1103 | D:2 | Reached skill level 5 in Conjurations 1447 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1527 | D:2 | Identified the +9 hand axe of Destiny {heavy, *Noise rC+ | rCorr} 1813 | D:2 | Reached skill level 5 in Spellcasting 2369 | D:3 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 2389 | D:3 | Noticed Robin 2622 | D:4 | Reached XP level 5. HP: 25/28 MP: 8/15 2704 | D:4 | Found Virez's Distillery. 2707 | D:4 | Bought a potion of heal wounds for 50 gold pieces 2707 | D:4 | Bought a potion of curing for 30 gold pieces 2797 | D:3 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 3135 | D:3 | Killed Robin 3652 | D:4 | Noticed a phantom 3663 | D:4 | Killed a phantom 3757 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/17 3932 | D:4 | Identified the +1 buckler "Alysusk" {rPois Slay+2} 4359 | D:5 | Entered Level 5 of the Dungeon 4365 | D:5 | Learned a level 4 spell: Fulminant Prism 4368 | D:5 | Learned a level 2 spell: Sublimation of Blood 4395 | D:5 | Reached skill level 1 in Hexes 4395 | D:5 | Reached skill level 1 in Necromancy 4520 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/19 4734 | D:5 | Found a runed translucent gate. 4735 | D:5 | Found a runed translucent gate. 4736 | D:5 | Found a runed translucent gate. 4753 | D:5 | Noticed FelidPro's ghost (amateur FeAE) 5050 | D:6 | Noticed Menkaure 5057 | D:6 | Killed Menkaure 5250 | D:6 | Found a transporter. 5251 | D:6 | Found a transporter. 5252 | D:6 | Noticed a two-headed ogre 5252 | D:6 | Noticed zodiitti's ghost (novice GrFi) 5427 | D:6 | Found a sand-covered staircase. 5434 | Ossuary | Entered an ossuary 5531 | Ossuary | Reached skill level 5 in Hexes 5653 | Ossuary | Reached XP level 8. HP: 41/41 MP: 13/20 5751 | Ossuary | Reached skill level 5 in Necromancy 5852 | Ossuary | Reached skill level 1 in Fighting 6672 | D:6 | Reached skill level 5 in Dodging 6676 | D:6 | Learned a level 3 spell: Mephitic Cloud 6679 | D:6 | Learned a level 2 spell: Cigotuvi's Dreadful Rot 6727 | D:6 | Reached skill level 1 in Poison Magic 6766 | D:6 | Reached skill level 1 in Air Magic 7228 | D:5 | Noticed Ijyb 7233 | D:5 | Killed Ijyb 7822 | D:7 | Reached XP level 9. HP: 51/51 MP: 9/21 7971 | D:7 | Noticed Maggie 8001 | D:8 | Noticed Pikel 8009 | D:8 | Killed Pikel 8010 | D:8 | Reached skill level 1 in Shields 8180 | D:8 | Found a flagged portal. 8187 | Bailey | Entered a bailey 8332 | Bailey | Reached skill level 5 in Shields 8841 | Bailey | Reached XP level 10. HP: 56/56 MP: 18/22 9025 | Bailey | Noticed Prince Ribbit 9033 | Bailey | Noticed a vault guard 9065 | Bailey | HP: 2/56 [vault guard/+0 broad axe (4)] 9067 | Bailey | Mangled by a vault guard Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, hex_medium D:2: layout_basic D:3: layout_basic, wad_floor_pattern_untrapped, fountainhead, uniq_robin D:4: layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove, serial_bayou_pond_a, minmay_unequal D:5: layout_loops_ring, ebering_ghost_rock_garden, uniq_ijyb D:6: dreamdust_elfheim, layout_basic, gammafunk_ghost_smash, chequers_ossuary_entry_cave, minmay_pentangle, uniq_menkaure D:7: layout_loops_ring, minitemple, minmay_temple_entry_junction_2, chequers_serial_rivers_micro_d, uniq_maggie D:8: layout_loops_ring, lemuel_doored_altar, enter_bailey_2, hellmonk_guarded_unrand_sphere_of_battle, uniq_pikel Bailey: bailey_axe_froggy_fort_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 5 6 7 | 7.0 Hexes | 1 5 6 | 6.0 Necromancy | 1 4 5 | 5.0 Dodging | 5 | 5.0 Fighting | 3 4 | 4.0 Poison Magic | 2 3 | 3.0 Air Magic | 2 3 | 3.0 Shields | 6 | 6.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 1 | | | || 1 Hand axe | | 1 | 56 | 4 || 61 Staff | | | 11 | || 11 Cast: Magic Dart | 66 | 130 | 137 | 14 || 347 Searing Ray | 1 | 8 | 20 | || 29 Fulminant Prism | | | 16 | 4 || 20 Mephitic Cloud | | | 3 | 3 || 6 Cigotuvi's Dreadf | | | 1 | || 1 Use: Scroll | | | 11 | || 11 Potion | | | 3 | || 3 Armour: Robe | 1 | 7 | 50 | 10 || 68 Dodge: Dodged | 4 | 15 | 142 | 22 || 183