Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 12052395841056574758 40 Dadi the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on June 15, 2023. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:51 (1213 turns). Dadi the Conjurer (Deep Elf Conjurer) Turns: 1213, Time: 00:03:51 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 30% Magic: 5/10 EV: 12 Int: 24 God: Gold: 35 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . e - +0 great sword rCold + . . (shield currently unavailable) rNeg . . . i - +0 robe {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons e - a +0 great sword (weapon) Armour a - a +0 robe i - a +0 robe of cold resistance (worn) Scrolls d - a scroll of fear {unknown} f - 2 scrolls of identify {unknown} g - a scroll of acquirement {unknown} k - a scroll of fog {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic c - 3 potions of haste {unknown} h - a potion of lignification {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Robin Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +1 chain mail of cold resistance and carrying a wand of quicksilver (5) (85% to hit) Okay, then. Terence zaps a wand. The bolt of dispelling energy misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Robin, Terence There is a stone staircase leading up here. Terence hits you with a +0 flail! Ouch! That really hurt! You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail, wearing a +1 chain mail of cold resistance and carrying a wand of quicksilver (4) (85% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence zaps a wand. The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is moderately wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence says, "Did you write a will? You should..." Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence barely misses you. Terence hits you with a +0 flail. You die... #.# #.# #.##.# #.# #.# #.# #.##.# #.# #.# #.# #>##.# #.# #.# #.# #†##.# #.# #.# #.# #.##.# #.# #.# #.# #.##.# #.# #.# #.# #.##.#######.# #.# #)#####............# #.##### #..@@...#..######### #.....# #######..#.# #####.# #.##.# #.# #.##.# #.# #.##.# #.# #.##.## #.# #.##..# #####.# #...#.# ......#############.....# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A bat (D:1) 2 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 3 ball pythons A kobold (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dadi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1068 | D:2 | Noticed Robin 1074 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1077 | D:1 | Learned a level 2 spell: Searing Ray 1128 | D:2 | Reached skill level 5 in Conjurations 1146 | D:2 | Noticed Terence 1213 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring D:2: layout_rooms, basic_altar, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 10