Dadi Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, -29, D:1) a +0 leather armour (5, -24, D:1) 5 stones (11, 0, D:1) a +0 dagger (24, 2, D:1) a +0 short sword 5 stones Level 2 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Misfortune (340 gold) a scroll of torment (95 gold) a book of Displacement (220 gold) a scroll of vulnerability (40 gold) a book of Blasting (280 gold) a scroll of identify (20 gold) a book of Cantrips (160 gold) a book of Decay (400 gold) (0, 0, D:2) a book of Sloth (1, 39, D:2) a +0 dagger a +0 dagger a +0 animal skin a +0 club a +0 short sword a +0 dagger a +0 dagger (1, 41, D:2) a +0 club a +0 club (4, 1, D:2) a +0 dagger (10, -7, D:2) a +0 club (11, 2, D:2) a +0 club (20, 13, D:2) 4 stones (23, -1, D:2) a +0 club (25, 49, D:2) 4 stones (37, 42, D:2) a +0 robe (38, 37, D:2) a +0 long sword (40, 24, D:2) a +0 club (43, 23, D:2) a +0 sling (43, 26, D:2) a +0 buckler (46, 26, D:2) 6 stones (59, 50, D:2) a staff of alchemy Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, -11, D:3) a +0 robe (6, -29, D:3) a +0 whip (6, 1, D:3) a +0 sling (7, -14, D:3) a +0 club (12, 0, D:3) a +0 club (20, -1, D:3) a +0 pair of gloves (21, -15, D:3) a +0 leather armour a +0 dagger (24, -15, D:3) a +0 falchion (28, -10, D:3) a +0 war axe (31, -11, D:3) a +2 spear of distortion (34, -21, D:3) a +0 robe (40, -14, D:3) a +0 spear (41, -17, D:3) a +0 flail (42, -18, D:3) a +0 club a +0 scale mail a +0 falchion a +0 scale mail a +0 spear (42, -17, D:3) a +0 spear (42, -16, D:3) a +0 whip (43, -19, D:3) a +0 trident (46, -29, D:3) a +0 long sword a +0 robe (50, -4, D:3) a +0 short sword (53, -33, D:3) a +0 dagger Level 4 of the Dungeon (0, 5, D:4) a +0 hand axe (4, -13, D:4) 3 stones a +0 dagger (6, -13, D:4) a +0 dagger (12, -17, D:4) a +0 giant spiked club (15, -16, D:4) a +0 trident (17, -16, D:4) a +0 ring mail (18, -30, D:4) a +0 robe (19, -16, D:4) 3 stones (19, 4, D:4) 6 stones (25, -6, D:4) 8 stones (29, -6, D:4) a +0 robe (37, -20, D:4) a +0 club (38, -41, D:4) a +0 club (38, -36, D:4) a +0 dagger (38, -23, D:4) a +0 hand axe (38, -19, D:4) a +0 short sword a +0 robe (40, -40, D:4) a +0 hand axe a +0 chain mail a +0 whip a +0 leather armour (41, -11, D:4) a +0 club (46, 3, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (16, 37, D:5) a staff of air (21, 41, D:5) 6 boomerangs (29, 17, D:5) a +0 ring mail (36, 15, D:5) a +0 club a +0 whip a +0 leather armour a +0 chain mail a +0 club a +0 club (38, 3, D:5) 4 stones (40, 36, D:5) a +2 dagger of electrocution a +0 scale mail (40, 37, D:5) a +0 dagger a +0 robe a +0 whip a +0 scale mail (41, 38, D:5) a +0 short sword a +0 leather armour (42, 32, D:5) a serpent talisman (43, 29, D:5) 6 stones (44, 20, D:5) a +2 mace of draining (46, 22, D:5) a +0 dagger a +0 robe (46, 23, D:5) a +0 dagger a +0 robe (47, 31, D:5) a There-And-Back Book (49, 38, D:5) a scarf of harm Level 6 of the Dungeon (0, 0, D:6) a +1 helmet (3, 18, D:6) 6 stones (5, -14, D:6) a +0 robe (10, -20, D:6) a book of Transmutation (12, 8, D:6) a +1 long sword a +0 robe (12, 10, D:6) a +0 falchion a +0 ring mail (13, 0, D:6) a +3 scimitar a +0 robe (13, 10, D:6) a +0 hand axe a +0 hand axe (14, -1, D:6) a +0 battleaxe a +0 robe (15, -1, D:6) a +3 halberd a +0 robe (23, 9, D:6) a +0 robe (30, -32, D:6) a +0 club (51, 23, D:6) 3 stones (58, 11, D:6) a +0 dagger a +0 whip (58, 12, D:6) a +0 dagger 5 poisoned darts (58, 14, D:6) a +0 dagger (59, 12, D:6) a +0 short sword 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail (5, 5, D:7) a +0 leather armour (15, 1, D:7) a +0 dagger (16, 1, D:7) a +0 club 3 stones (16, 2, D:7) a +0 whip 8 poisoned darts (17, 1, D:7) a +0 short sword 3 stones (19, 2, D:7) a +0 dagger a curare-tipped dart (20, 0, D:7) a +0 dagger (20, 2, D:7) a +0 short sword 4 poisoned darts (36, 11, D:7) a +0 whip (36, 12, D:7) a +0 robe a +0 dagger (38, 11, D:7) a +0 chain mail a +0 glaive a +0 robe a +0 dagger of chaos (38, 12, D:7) a +0 mace (40, -21, D:7) a +0 dagger a stone a +0 robe a +0 dagger (40, -5, D:7) a +0 shortbow (40, 3, D:7) 7 stones a +0 ring mail a +0 quarterstaff a +0 sling (49, -26, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 whip a curare-tipped dart a +0 leather armour of poison resistance a +0 club 8 poisoned darts a +0 dagger (0, 11, D:8) a +0 dagger (1, 0, D:8) a +0 whip a stone (1, 10, D:8) a +0 shortbow 5 stones a +0 robe (2, 0, D:8) a +0 whip 7 poisoned darts (20, 6, D:8) a +0 flail (26, 3, D:8) a blade talisman (27, -13, D:8) a +0 leather armour (28, 30, D:8) a +0 dagger 3 stones (28, 33, D:8) a +0 scale mail a +0 club (28, 38, D:8) a +0 club 5 stones (30, 33, D:8) a +0 robe a +0 dagger (30, 36, D:8) a +0 dagger (30, 37, D:8) a +0 giant club a +0 giant club (30, 38, D:8) a +1 short sword of draining (32, 22, D:8) a +0 robe (33, 1, D:8) 4 atropa-tipped darts (35, -12, D:8) a serpent talisman (37, 35, D:8) a +0 robe a +0 dagger (38, 33, D:8) 4 poisoned darts a +0 whip Level 9 of the Dungeon [Shop] Qiemyun's Jewellery Shoppe the ring of Assin {AC+4 Int+3} (690 gold) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). an amulet of regeneration (420 gold) a ring of positive energy (280 gold) a ring of see invisible (210 gold) a ring of magical power (280 gold) a ring of poison resistance (280 gold) the amulet of Uskayaw's Castigation {Spirit Will- Int+5 SInv Stlth+} (704 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+5: It affects your intelligence (+5). Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +6 ring of dexterity (504 gold) a ring of see invisible (210 gold) (0, 0, D:9) a +0 dagger (7, -8, D:9) Great Wizards, Vol. II (7, 18, D:9) a +0 robe (15, 23, D:9) a serpent talisman (18, -2, D:9) a +0 dagger (18, -1, D:9) a +0 club a +0 ring mail a +0 whip (18, 0, D:9) 3 boomerangs a +0 dagger of holy wrath (25, -19, D:9) a granite talisman (27, -16, D:9) a +0 giant club a +0 giant spiked club (28, 7, D:9) a +0 flail a +0 spear a +0 ring mail a +0 trident (29, 6, D:9) the +0 dagger "Arghotum" {flame, SInv} SInv: It lets you see invisible. a +0 flail a +0 halberd (29, 7, D:9) a +0 halberd (30, -18, D:9) a ring of wizardry (32, 12, D:9) a stone a +0 dagger (33, 10, D:9) a +0 leather armour a +0 whip (33, 11, D:9) 3 stones a +0 short sword (33, 12, D:9) a curare-tipped dart a +0 whip (33, 24, D:9) a +0 sling (35, 11, D:9) 8 poisoned darts a +0 club (38, 21, D:9) a +0 rapier (40, 18, D:9) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. (43, -6, D:9) 7 stones (45, -5, D:9) 3 stones (55, 3, D:9) a +0 ring mail (58, 5, D:9) a +0 quarterstaff Level 10 of the Dungeon (5, -4, D:10) a +1 spectral giant club a +2 robe of willpower (7, -18, D:10) a +0 short sword a boomerang (7, -17, D:10) a +0 hand axe (8, -18, D:10) a +0 short sword (8, -15, D:10) a +0 dagger a +0 robe (16, -29, D:10) 6 stones (16, 14, D:10) a +0 rapier (21, 4, D:10) the +5 rapier of the Valley {flame, *Slow rF+ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (29, -12, D:10) 3 stones (31, 19, D:10) a +0 leather armour (40, 12, D:10) a +0 war axe (43, -6, D:10) a beast talisman (46, -18, D:10) 6 stones (54, -15, D:10) a +0 leather armour (56, -8, D:10) a +0 robe Level 11 of the Dungeon (5, 28, D:11) a +0 shortbow (6, 27, D:11) a +0 shortbow (6, 28, D:11) a +0 orcbow (17, 11, D:11) a +0 quarterstaff (22, 12, D:11) a +0 mace a +0 scale mail (22, 13, D:11) a +0 dagger a +0 robe (23, 12, D:11) a +0 short sword (34, 11, D:11) Maxwell's Memoranda (35, 45, D:11) a +0 mace (42, 31, D:11) a +0 club a +0 spear (43, 31, D:11) a +0 flail a +0 spear a +0 whip (43, 34, D:11) a +0 halberd (44, 31, D:11) a +6 spear of venom a +0 scale mail (50, 48, D:11) 5 large rocks (52, 23, D:11) a ring of flight (53, 7, D:11) a +0 flail (53, 17, D:11) 6 stones (59, 5, D:11) a +0 chain mail Level 1 of the Lair of Beasts (3, 19, Lair:1) a staff of alchemy (4, -3, Lair:1) a +0 scale mail (5, -6, Lair:1) a scroll of enchant armour (5, 4, Lair:1) 3 stones (6, -11, Lair:1) a hydra corpse (6, -6, Lair:1) a +0 flail of protection (unseen) (6, -4, Lair:1) a +0 heavy war axe (unseen) (6, 19, Lair:1) 4 boomerangs (11, -8, Lair:1) 4 stones (12, -14, Lair:1) a +0 falchion (13, -12, Lair:1) 6 poisoned darts (17, 4, Lair:1) 7 stones (18, -10, Lair:1) a +0 war axe (19, -17, Lair:1) a +0 scale mail (20, 24, Lair:1) a +0 plate armour (29, -16, Lair:1) the +5 long sword of Skirmishing {venom, rElec rC- rN+ rCorr} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (30, 28, Lair:1) 5 javelins (35, -17, Lair:1) a staff of fire (38, -2, Lair:1) a +0 cloak (43, 11, Lair:1) a +0 leather armour (51, 2, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar of flaming (8, -7, Lair:2) a +0 trident (15, -11, Lair:2) a +0 leather armour (21, 12, Lair:2) a +0 leather armour (22, -20, Lair:2) a book of Displacement (23, -27, Lair:2) a book of Fire (35, -34, Lair:2) a book of the Wilderness (59, -12, Lair:2) a +1 demon whip of venom (61, 2, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a komodo dragon corpse