Dungeon Sprint DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11832326603120289514 0 Dado the Conjurer (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Nov 5, 2023. Slain by a scorpion (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:53 (13 turns). Dado the Conjurer (Gnoll Wanderer) Turns: 13, Time: 00:00:53 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/4 EV: 10 Int: 13 God: Gold: 0 SH: 4 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls b - a scroll of teleportation j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 5.3 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 2-4/arc 4% 2 Momentum Strike Conj/Tloc 20% 3d8 12% 2 Poisonous Vapours Pois/Air 16% N/A 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The zap hits the scorpion. The scorpion is lightly wounded. You block the scorpion's attack. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap misses the scorpion. The zap hits the scorpion but does no damage. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the scorpion. The scorpion is heavily wounded. The zap hits the scorpion. The scorpion is moderately wounded. The zap hits the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. The scorpion stings you but does no damage. You hit the scorpion but do no damage. You bite the scorpion, but do no damage. The scorpion is heavily wounded. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. You block the scorpion's attack. You closely miss the scorpion. Your bite misses the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. You completely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. You die... ## ## ∆ . . s#. #s# # #s# .## ##@##B..# ∆+.<.+# ##.##B.$# #+# .## # ∆ ∆ You could see 3 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Dado the Gnoll Wanderer began the quest for the Orb. 0 | D | Dado set off with the following items: a +0 club, a scroll | of teleportation, a +0 robe, a +0 buckler, a potion of | curing, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spell memorised: Shock; and the | following spells available to memorise: Static Discharge, | Momentum Strike, Poisonous Vapours. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 5 | D | Noticed a scorpion 13 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Club || 5 Bite || 1 Cast: Shock || 4 Armour: Robe || 2 Dodge: Dodged || 2 Block: Buckler || 2