Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1715893316218050625 0 Dalarin the Conjurer (level 1, -1/14 HPs) Began as an Armataur Conjurer on Oct 3, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (20 turns). Dalarin the Conjurer (Armataur Conjurer) Turns: 20, Time: 00:00:48 Health: -1/14 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 18 God: Gold: 3 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 1.3 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, Dalarin the Armataur Conjurer. The fabled Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 3 gold pieces and a short sword. Found a staircase leading out of the dungeon. You now have 3 gold pieces. A quokka comes into view. You roll towards the quokka! The helpless quokka fails to defend itself. You hit the quokka. The quokka is lightly wounded. The quokka bites you. The quokka barely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. You barely miss the quokka. Your tail-slap misses the quokka. The quokka is lightly wounded. The quokka closely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. You punch the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is almost dead. The quokka barely misses you. The quokka bites you. You die... . .## ..# #.# #.# #.# #+## #r# #...## #@###### #.....# #.#....###..).... #......#####..... ..........##...#####.. ######....##.....###.. #.#..##........## #.####.........## #...##....♣....## #####....<....### You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalarin the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 20 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_corners, serial_shops, nicolae_shop_tiny_glass, chequers_decorated_corner Action || total ---------------------------++------- Melee: Unarmed || 6 Punch || 1 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 3