Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2407887258645168216 69 Dalarin the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Apr 7, 2025. Slain by an orc priest ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:10:54 (1313 turns). Dalarin the Conjurer (Deep Elf Conjurer) Turns: 1313, Time: 00:10:57 Health: -3/24 AC: 2 Str: 6 XL: 4 Next: 2% Magic: 4/11 EV: 11 Int: 23 God: Gold: 24 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) f - a +0 leather armour Scrolls c - 3 scrolls of teleportation Potions b - 3 potions of magic Skills: + Level 0.9 Fighting + Level 1.0 Short Blades + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 0.9 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest looks satisfied for a moment. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail! You die... ### #.. #.###+####### #.#.........# #.#.........# #.#.........# ######.#.........### #####......)..†.@o...... #......###.########.#### #......# #.# .......# #.# .......'.... .......###.# .####### #.. ...... ..# .##### You could see an orc priest. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 orcs (D:2) 3 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins 4 jackals (D:3) 3 kobolds 3 ball pythons (D:1) 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalarin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 737 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1204 | D:2 | You fall into a shaft and drop 1 floor! 1296 | D:2 | Reached skill level 1 in Short Blades 1296 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1313 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring D:2: layout_basic, serial_shops, shop_fountains, kennysheep_generic_room_10 D:3: kennysheep_big_flooded_room, layout_loops_corners, lemuel_crystal_altar, ashenzari_altar_1, marbit_many_paths, nicolae_qazlal_scattered_showers, grunt_decor_mini_mirrors Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Short Blades | 1 | 1.0 Fighting | | 0.9 Spellcasting | | 3.6 Conjurations | | 4.7 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 23 | || 23 Cast: Magic Dart | 72 | 7 || 79 Use: Scroll | 3 | || 3 Potion | 2 | || 2 Armour: Robe | 21 | 2 || 23 Dodge: Dodged | 30 | 1 || 31