Dungeon Sprint DCSS version 0.14-a0-50-gc6ee670 (console) character file. 37 Dalvant the Firebug (level 2, -15/15 HPs) Began as a Deep Elf Fire Elementalist on Sept 29, 2013. Demolished by an ogre ... wielding a +0,+0 giant spiked club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (260 turns). Dalvant the Firebug (Deep Elf Fire Elementalist) Turns: 260, Time: 00:00:39 HP -15/15 AC 2 Str 5 XL: 2 Next: 44% MP 0/7 EV 13 Int 19 God: Gold 20 SH 0 Dex 15 Spells: 1 memorised, 4 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, stealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 elven robe (worn) Magical devices h - a wand of digging (12) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic Books b - a book of Flames Spells Type Level *Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Skills: - Level 3.3 Dodging + Level 3.1 Stealth - Level 0.1 Unarmed Combat + Level 2.2 Spellcasting * Level 1.1 Conjurations + Level 5.6 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) The flame hits the ogre. The ogre is severely wounded. The ogre misses you. There is an open door here. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (severely wounded) The flame hits the ogre. The ogre is almost dead. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club! Ouch! That really hurt! You die... ########## #<<#..'..# #<.'..#..+ #.O#### +..# #.@# $$$ #..# # #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A metal gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Dalvant, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 5 in Fire Magic 16 | D | Reached XP level 2. HP: 4/15 MP: 1/7 78 | D | Killed a metal gargoyle 246 | D | Noticed an ogre 260 | D | Demolished by an ogre Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Flame Tongue || 12 Evoke: Wand || 1 Use: Potion || 1