Dungeon Sprint DCSS version 0.14-a0-218-g24e112a (console) character file. 20 Dalvant the Firebug (level 1, -7/10 HPs) Began as a Deep Elf Fire Elementalist on Oct 9, 2013. Mangled by a mermaid (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (13 turns). Dalvant the Firebug (Deep Elf Fire Elementalist) Turns: 13, Time: 00:00:09 HP -7/10 AC 2 Str 5 XL: 1 Next: 0% MP 1/4 EV 13 Int 19 God: Gold 20 SH 0 Dex 15 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: mesmerised, very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 elven robe (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of speed g - a potion of magic h - a potion of berserk rage Books b - a book of Flames Spells Type Level *Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 1.5 Spellcasting + Level 1.1 Conjurations + Level 3.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - mermaid Aim: a mermaid (lightly wounded, mesmerising) The flame hits the mermaid. The mermaid is moderately wounded. The mermaid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - mermaid Aim: a mermaid (moderately wounded, mesmerising) The flame hits the mermaid. The mermaid is heavily wounded. The mermaid hits you! Ouch! That really hurt! You die... # # ##. #+# .## #.B.##<##...# #+.<@m.# #.B$##<##...# ##. #+# .## # # You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Dalvant, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 5 | D | Noticed a mermaid 13 | D | Mangled by a mermaid Action || total -------------------------++------- Cast: Flame Tongue || 6 Use: Potion || 1