Dungeon Sprint DCSS version 0.14-a0-291-gb04d185 (console) character file. 128 Dalvant the Arsonist (level 4, -6/36 HPs) Began as a Deep Elf Fire Elementalist on Oct 18, 2013. Mangled by a necrophage (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (20 turns). Dalvant the Arsonist (Deep Elf Fire Elementalist) Turns: 20, Time: 00:00:13 HP -6/36 AC 2 Str 10 XL: 4 Next: 58% MP 12/12 EV 15 Int 21 God: Gold 20 SH 0 Dex 15 Spells: 1 memorised, 6 levels left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: berserking (expiring), rotting, very quick, slightly resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 elven robe (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic Books b - a book of Flames Spells Type Level *Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Skills: + Level 0.7 Fighting + Level 5.5 Dodging + Level 4.5 Stealth + Level 1.3 Unarmed Combat + Level 2.4 Spellcasting + Level 1.1 Conjurations + Level 8.3 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You feel clever. You closely miss the necrophage. You closely miss the necrophage. The necrophage eats the necrophage corpse. The necrophage barely misses you. You punch the necrophage! The necrophage is moderately damaged. You punch the necrophage! The necrophage is severely damaged. The necrophage hits you! * * * LOW HITPOINT WARNING * * * You punch the necrophage! The necrophage is almost destroyed. The necrophage hits you! You die... # ##. #+# #...##<## #nn@<.+ #..n##<## ##. #+# # You could see 3 necrophages. Vanquished Creatures A necrophage (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Dalvant, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 15 | D | Killed a necrophage 15 | D | Reached skill level 5 in Dodging 15 | D | Reached skill level 1 in Unarmed Combat 15 | D | Reached skill level 8 in Fire Magic 15 | D | Reached XP level 2. HP: 7/15 MP: 7/7 15 | D | Reached XP level 3. HP: 8/19 MP: 9/9 15 | D | Reached XP level 4. HP: 10/24 MP: 12/12 20 | D | Mangled by a necrophage Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | 5 || 18 Use: Potion | 1 | || 1