Dungeon Sprint DCSS version 0.14-a0-329-g7c54ee0 (console) character file. 20 Dalvant the Firebug (level 1, -2/15 HPs) Began as a Deep Elf Fire Elementalist on Oct 22, 2013. Slain by a mermaid ... wielding a +0,+0 spear (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (9 turns). Dalvant the Firebug (Deep Elf Fire Elementalist) Turns: 9, Time: 00:00:12 HP -2/15 AC 2 Str 10 XL: 1 Next: 0% MP 1/4 EV 13 Int 19 God: Gold 20 SH 0 Dex 15 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 elven robe (worn) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic Books b - a book of Flames Spells Type Level *Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 1.5 Spellcasting + Level 1.1 Conjurations + Level 3.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Okay, then. You close the door. You are no longer entranced. A mermaid opens the door. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The mermaid barely misses you. There is an open door here. You barely miss the mermaid. The mermaid is lightly wounded. The mermaid hits you with a spear! Ouch! That really hurt! You barely miss the mermaid. The mermaid is lightly wounded. You closely miss the mermaid. The mermaid is lightly wounded. The mermaid hits you with a spear! You die... ## #+ #.## ##.##...# +<<<@m# ##.##...# #+ #.## ## You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Dalvant, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Noticed a mermaid 9 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Flame Tongue || 3 Use: Potion || 1