Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11252640441956712242 1936 Dambele the Destroyer (level 9, -1/51 HPs) Began as an Octopode Conjurer on May 26, 2024. Was a Follower of Ashenzari. Slain by an orc warrior ... wielding a +0 scimitar (6 damage) ... on level 7 of the Dungeon. The game lasted 00:45:19 (8096 turns). Dambele the Destroyer (Octopode Conjurer) Turns: 8096, Time: 00:45:20 Health: -1/51 AC: 1 Str: 6 XL: 9 Next: 17% Magic: 8/19 EV: 13 Int: 31 God: Ashenzari [*.....] Gold: 124 SH: 0 Dex: 10 Spells: 18/21 levels left rFire + . . d - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - ring of Ashenzari's Soothsayer {Int+6, Sorc, Bglg} (curse) rCorr . s - ring of Ashenzari's Moon {Fire, Range, Dev} (curse) SInv . u - ring of the Profound Paranoia {rC+, Comp, Elem} (curse) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Curse Item, Shatter the Chains You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 449 gold pieces. You spent 325 gold pieces at shops. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) t - a +2 dire flail of draining y - a +0 arbalest Missiles a - 2 throwing nets l - a curare-tipped dart Armour r - a +0 kite shield Jewellery k - the cursed ring of Ashenzari's Soothsayer (left tentacle) {Int+6, Sorc, Bglg} (You found it on level 2 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Beguiling: Hexes and Translocations. s - the cursed ring of Ashenzari's Moon (right tentacle) {Fire, Range, Dev} (You found it on level 4 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Devices: Evocations and Shapeshifting. u - the cursed ring of the Profound Paranoia (on tentacle) {rC+, Comp, Elem} (You bought it in a shop on level 4 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. v - a ring of positive energy Wands o - a wand of charming (8) Scrolls b - 3 scrolls of poison c - 3 scrolls of teleportation f - 2 scrolls of amnesia g - a scroll of identify j - a scroll of enchant armour n - a scroll of brand weapon Potions e - a potion of ambrosia h - a potion of mutation i - 2 potions of brilliance m - a potion of resistance p - a potion of cancellation q - 2 potions of attraction w - a potion of might x - a potion of berserk rage Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 4.0 Shields * Level 6.8 Spellcasting - Level 9.2(10.0) Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 82% 3d10 1% 2 Fulminant Prism Conj/Alch 20% 3d12 6% 4 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 6% 4 Blink Tloc 22% N/A 7% 2 Call Imp Summ 22% N/A 7% 2 Lesser Beckoning Tloc 22% N/A 7% 2 Sublimation of Blood Necr 11% N/A 7% 2 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Elyvilon Gozag Kikubaaqudgha Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ( D:4 = Annotations: D:3 exclusion: downstairs D:7 exclusion: sky beast Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar, wearing a +0 plate armour and quivering boomerangs (moderately wounded, 83% to hit) The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) The orc warrior barely misses you. The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc warrior closely misses you. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you with a +0 scimitar. The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 scimitar! The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: an orc warrior, wielding a +0 scimitar, wearing a +0 plate armour and quivering boomerangs (moderately wounded) The floor. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc warrior hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar, wearing a +0 plate armour and quivering boomerangs (moderately wounded, 83% to hit) The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 scimitar. You die... # #...###....### #.### .# #...#g#...## ##.### .# ###.###.###.### ........... .# #...# ..W,#...# #.....####. .# #.###....!###.## #.....# #. .###.#g$..W.5?⌠#).#####.....# #. ..#..###g....###............####. .......# 5..,#..o######.......... .)####.###h###..@................ .## ##...#5#....#########........ .# #..#.###.#)## #.#.#.#.# .####.##....)#)## #.#.....# ..).....#####))[## #.###.### .######.# #..)#.# #.# #.### .# #.# #..#.## #####.###.... ## #.# #.#.## #..........[# #.# #.### #.###.###.#.# You could see an orc warrior. Vanquished Creatures Edmund (D:4) An ice beast (D:7) 2 black bears An ogre (D:6) A centaur (D:6) A phantom (D:7) 3 kobold brigands 2 gnoll sergeants 2 scorpions 2 bullfrogs 2 howler monkeys 2 hounds (D:4) 2 orc priests 3 jellies (D:6) A sleepcap (D:5) 4 iguanas 2 orc wizards 7 gnolls 5 adders A shadow imp (D:6) A white imp (D:6) 2 ufetubi (D:5) 4 dart slugs A ribbon worm (D:2) 24 orcs 7 ball pythons 11 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins 2 jackals (D:3) 7 quokkas 3 bats 7 frilled lizards 20 kobolds 6 rats 153 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dambele the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 317 | D:1 | Learned a level 2 spell: Searing Ray 818 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/7 1433 | D:2 | Found a broken altar of Ashenzari. 1467 | D:2 | Became a worshipper of Ashenzari the Shackled 1993 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/9 2025 | D:2 | Found a faded altar of an unknown god. 2834 | D:3 | Found Veiph's Antique Weapon Shoppe. 3153 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/11 3392 | D:3 | Reached skill level 5 in Conjurations 4108 | D:4 | You fall into a shaft and drop 3 floors! 4117 | D:6 | Noticed a kobold brigand 4128 | D:7 | Reached skill level 6 in Conjurations 4128 | D:7 | Reached XP level 6. HP: 36/36 MP: 7/12 4295 | D:7 | Noticed an orc warrior 4442 | D:6 | Noticed a sky beast 4475 | D:6 | Reached skill level 7 in Conjurations 4478 | D:6 | Reached XP level 7. HP: 34/41 MP: 3/13 4615 | D:5 | Entered Level 5 of the Dungeon 4695 | D:5 | Found an opulent altar of Gozag. 4800 | D:5 | Found a staircase to the Ecumenical Temple. 4813 | Temple | Entered the Ecumenical Temple 4904 | D:5 | Reached skill level 8 in Conjurations 5438 | D:4 | Reached * piety under Ashenzari 5523 | D:4 | Found Ruul's Jewellery Shoppe. 5656 | D:4 | Noticed Edmund 5663 | D:4 | Killed Edmund 5664 | D:4 | Reached skill level 9 in Conjurations 5664 | D:4 | Reached XP level 8. HP: 19/46 MP: 4/14 5765 | D:4 | Reached skill level 1 in Shields 6110 | D:4 | Bought a ring of protection from cold for 325 gold pieces 6931 | D:6 | Reached skill level 5 in Spellcasting 7670 | D:7 | Reached XP level 9. HP: 30/51 MP: 6/18 8096 | D:7 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, kennysheep_pointless_box, minmay_tall_x D:2: layout_loops_corners, shapermc_ecumenical_altar_petra, basic_altar, roderic_lattice_a D:3: layout_loops_ring, serial_shops, shop, nicolae_underground_beach D:4: layout_loops_ring, serial_shops, shop, uniq_edmund D:5: layout_cave_pools, nicolae_gozag_cash_rules_everything_around_me, minmay_temple_entry_slanted, grunt_decor_mini_mirrors D:6: layout_gridville, riverfiend_overflow_shadow_ancestor, chequers_serial_rivers_large_a D:7: layout_loops_ring, nicolae_fountain_basement, uniq_menkaure, uniq_maggie, uniq_pikel Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Spellcasting | 3 4 6 | 6.8 Conjurations | 6 7 9 | 9.2 Shields | 4 | 4.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 5 | 6 | 8 || 19 Constrict | 2 | 3 | 1 || 6 Tentacles | 2 | 3 | || 5 Punch | 1 | 1 | || 2 Cast: Magic Dart | 69 | 57 | 30 || 156 Searing Ray | 3 | 18 | 58 || 79 Invoke: Curse Item | | 1 | 2 || 3 Use: Scroll | | 2 | 5 || 7 Potion | | | 1 || 1 Armour: Skin | 2 | 22 | 55 || 79 Dodge: Dodged | 3 | 18 | 48 || 69