Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12499281489024371019 44 Dambele the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on May 26, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:44 (1401 turns). Dambele the Conjurer (Octopode Conjurer) Turns: 1401, Time: 00:05:46 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 62% Magic: 2/6 EV: 13 Int: 22 God: Gold: 40 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . g - staff of conjuration rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Magical Staves d - a staff of alchemy g - a staff of conjuration (weapon) Jewellery b - a ring of protection from cold (left tentacle) Talismans m - a storm talisman Scrolls j - 2 scrolls of teleportation {unknown} n - a scroll of enchant weapon {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} e - a potion of brilliance {unknown} f - 2 potions of lignification {unknown} h - 3 potions of heal wounds {unknown} i - a potion of ambrosia {unknown} k - a potion of degeneration {unknown} l - a potion of might {unknown} o - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting * Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 43% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! h - 3 bubbling clear potions (gained 1) There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hear a shout! The gnoll shouts! You hear a shout! You hear an angry hiss. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) You feel a surge of power! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. There is a stone staircase leading up here. You can't go down here! The gnoll hits you with a +0 whip. The gnoll closely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 83% to hit) You feel a surge of power! The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! You die... ###### #@g..# ##g..# ...# ...# ..... ...... ...###. ...# You could see 2 gnolls. Vanquished Creatures A gnoll (D:1) A bat (D:1) 2 endoplasms A giant cockroach (D:2) 7 hobgoblins 3 kobolds (D:1) A quokka (D:3) 6 ball pythons 4 frilled lizards 4 goblins A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dambele the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 246 | D:1 | Learned a level 2 spell: Searing Ray 465 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1003 | D:2 | Reached skill level 5 in Conjurations 1067 | D:2 | You fall into a shaft and drop 1 floor! 1251 | D:3 | Found a shimmering blue altar of Sif Muna. 1401 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, minmay_misc_feat_five D:2: layout_basic, uniq_robin D:3: cheibrodos_old_hovel, layout_rooms, mainiacjoe_overflow_chevrons, lemuel_doored_altar, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_pillars, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.2 Dodging | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 43 Searing Ray || 3 Armour: Skin || 7 Dodge: Dodged || 7