Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5360275073647685166 4 Dambele the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on May 27, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (155 turns). Dambele the Conjurer (Octopode Conjurer) Turns: 155, Time: 00:00:37 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 11 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} d - a scroll of silence {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. An endoplasm is nearby! Found a sling, 4 stones and 24 gold pieces. A rat and an endoplasm come into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. The rat is moderately wounded. The rat squeaks loudly. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. The rat is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. The endoplasm closely misses you. You tentacle-slap the endoplasm. Your squeeze misses the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. You squeeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... ...###..# #.# ..... ...# #... #.#...... ...# ###+####.#...... ...# .........#...... ... ..........####.# ...............# .........####... ...........##.#. .######.##@J(.# #.##J#$## ..#....# ##.#.##... #... ##.. ###. .$.. ## ... ## You could see 2 endoplasms. Vanquished Creatures 2 giant cockroaches (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dambele the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, minmay_crystal_room, hangedman_decor_points, minmay_hexomino_p4 Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 1 Cast: Magic Dart || 10 Armour: Skin || 1 Dodge: Dodged || 2