Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 12937418697679045487 44 Dambele the Sneak (level 3, -3/23 HPs) Began as an Octopode Wanderer on Aug 25, 2024. Slain by Terence ... wielding a +4 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (982 turns). Dambele the Sneak (Octopode Wanderer) Turns: 982, Time: 00:02:41 Health: -3/23 AC: 1 Str: 10 XL: 3 Next: 62% Magic: 4/4 EV: 14 Int: 12 God: Gold: 22 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 dagger Missiles b - an atropa-tipped dart (quivered) c - 2 datura-tipped darts d - 12 poisoned darts Jewellery l - a ring of ice p - a +6 ring of strength Talismans n - a dragon-blood talisman Scrolls f - a scroll of fog g - 3 scrolls of amnesia {unknown} h - 4 scrolls of identify {unknown} i - a scroll of fear {unknown} j - a scroll of immolation {unknown} k - a scroll of noise {unknown} o - a scroll of enchant armour {unknown} Potions m - a potion of heal wounds {unknown} q - 2 potions of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing + Level 3.9 Dodging - Level 4.0 Stealth - Level 1.0 Spellcasting - Level 2.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is lightly wounded. You constrict Terence, but do no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. Terence closely misses you. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. The jackal barely misses you. x2 The jackal bites you but does no damage. Terence completely misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Terence hits you with a +4 flail of protection. You die... Terence says, "Time to find some more victims." #. #.......... #.. #.......... #...+........# ....#........# ............#. #.#..g....$.. #+#...hh@.#..# ......h@>....# ......#...#.## ......#...# ..........# #.######..# . #.†.....# #(##....# ###.#...# ##.###..# You could see Terence, 3 jackals and a hobgoblin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 ball pythons 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 kobolds 5 quokkas 3 bats A frilled lizard (D:1) 3 goblins 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dambele the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Dambele set off with the following items: a +0 dagger, an | atropa-tipped dart, 2 datura-tipped darts, 12 poisoned | darts, a +0 dagger, a scroll of fog; and the following | spell memorised: Slow; and the following spells available | to memorise: Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 119 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 433 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/4 970 | D:2 | Noticed Terence 982 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, minmay_pentomino_v4 D:2: minmay_recursive_quarters, layout_basic, minmay_cut_off, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.9 Fighting | | 1.0 Throwing | | 1.0 Stealth | | 4.0 Spellcasting | | 1.0 Hexes | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 59 Constrict || 14 Tentacles || 9 Punch || 2 Stab: Sleeping || 15 Armour: Skin || 23 Dodge: Dodged || 49