Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 9955341654649398279 1 Dambele the Charlatan (level 1, -3/17 HPs) Began as a Gnoll Wanderer on Nov 12, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (103 turns). Dambele the Charlatan (Gnoll Wanderer) Turns: 103, Time: 00:00:29 Health: -3/17 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 4/4 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/5 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour d - a +0 robe (worn) Wands b - a wand of polymorph (4) (quivered) Scrolls c - a scroll of silence Potions e - a potion of ambrosia {unknown} Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 5.3 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 6.4 Evocations + Level 0.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 56% N/A 3% 1 Kiss of Death Conj/Necr 28% 2d7 9% 1 Martyr's Knell Necr/Summ 7% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm hits you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. You bite the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #)####.#######. #....#.....#... #.##.#####.#.## #.##.....#...# #.##.###.###.## #.##...# #... #.####.# #### #######.##...# ##JgJ@...##.### #..#####....# #.################## #....J............. #..g#..#..#..#..#..#. #.................... #...#..#..#..#..#..#. #.................. #################### You could see 2 endoplasms and a hobgoblin. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dambele the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Dambele set off with the following items: a +0 short sword, | a wand of polymorph (4), a scroll of silence, a +0 robe; | and the following spells available to memorise: Soul | Splinter, Kiss of Death, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 103 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms, st_stairs_5, grunt_decor_clamped, columned_hall_lemuel, minmay_misc_feat_enclosed Action || total ---------------------------++------- Melee: Short sword || 9 Bite || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 2