Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8483392731598630541 (custom seed) 5928 Dambele the Thaumaturge (level 10, -8/63 HPs) Began as an Octopode Fire Elementalist on June 23, 2025. Was an Initiate of Ashenzari. Mangled by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 8 of the Dungeon. The game lasted 00:34:13 (11608 turns). Dambele the Thaumaturge (OpFE) Turns: 11608, Time: 00:34:13 Health: -8/63 AC: 3 Str: 8 XL: 10 Next: 83% Magic: 8/17 EV: 23 Int: 21 God: Ashenzari [......] Gold: 542 SH: 0 Dex: 19 Spells: 22/29 levels left rFire + + . N - +7 dagger of the Necropolis {venom, rPois rF+ Will+ MP-7} rCold + . . (no offhand) rNeg + . . q - +2 hat "Woeff" {rC+ Regen+} rPois + (no amulet) rElec + t - ring of see invisible rCorr . l - ring of protection from fire SInv + k - ring "Jyh Utej" {+Blink rElec rN+ Will+ Wiz} Will ++... s - +5 ring of evasion Stlth ++++ F - ring "Restrained With Me" {Dex+6, Fort, Elem} (curse) HPRegen 1.10/turn x - ring of wizardry MPRegen 0.15/turn (no ring) (no ring) %: wizardry (x2) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke Blink, Shatter the Chains You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 542 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom g - a +4 short sword h - a +0 short sword m - a +0 hand axe of freezing r - the +0 short sword of the Valley {freeze, *Corrode rElec Dex+5} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). u - a +0 trident w - a +2 broad axe of venom G - a +0 falchion of electrocution K - a +0 short sword of draining N - the +7 dagger of the Necropolis (weapon) {venom, rPois rF+ Will+ MP-7} (You took it off a wight on level 7 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). O - a +5 mace of freezing Missiles n - 4 silver javelins p - 3 throwing nets Armour q - the +2 hat "Woeff" (worn) {rC+ Regen+} (You acquired it on level 2 of the Dungeon) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Jewellery k - the ring "Jyh Utej" (worn) {+Blink rElec rN+ Will+ Wiz} (You acquired it on level 2 of the Dungeon) [ring of wizardry] +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. l - a ring of protection from fire (worn) s - a +5 ring of evasion (worn) t - a ring of see invisible (worn) x - a ring of wizardry (worn) F - the cursed ring "Restrained With Me" (worn) {Dex+6, Fort, Elem} (You found it on level 6 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). It has a curse which improves the following skills: Fortitude: Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. M - a ring of ice Wands y - a wand of flame (28) Scrolls b - 2 scrolls of vulnerability d - 2 scrolls of immolation e - 2 scrolls of teleportation v - a scroll of identify z - 2 scrolls of fog A - 2 scrolls of fear B - 6 scrolls of amnesia C - a scroll of enchant weapon D - 2 scrolls of silence J - a scroll of revelation P - a scroll of noise Q - a scroll of enchant armour Potions a - a potion of magic c - 10 potions of curing i - 2 potions of resistance j - 4 potions of brilliance o - a potion of lignification E - a potion of cancellation I - a potion of might {unknown} L - a potion of enlightenment {unknown} R - a potion of invisibility {unknown} Talismans H - a scarab talisman Skills: - Level 3.0 Fighting + Level 9.4 Dodging - Level 3.1 Stealth - Level 10.0 Spellcasting - Level 1.3 Conjurations - Level 5.7(6.1) Fire Magic - Level 5.0 Evocations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 72% 2d8 1% 2 c - Flame Wave Conj/Fire 26% 2d8 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 1% 1 Inner Flame Hex/Fire 23% N/A 1% 3 Volatile Blastmotes Fire/Tloc 46% 2d13 1% 3 Blink Tloc 20% N/A 2% 2 Lesser Beckoning Tloc 20% N/A 2% 2 Momentum Strike Conj/Tloc 26% 3d8 2% 2 Sublimation of Blood Necr 10% N/A 2% 2 Hailstorm Conj/Ice 13% 3d6 4% 3 Frozen Ramparts Ice 20% 1d4 5% 3 Curse of Agony Necr 10% N/A 41% 5 Rimeblight Ice/Necr 5% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The two-headed ogre misses you. The two-headed ogre completely misses you. The kobold brigand closely misses you. Your life force feels restored. You hit the kobold brigand. The kobold brigand is poisoned. Your grab misses the kobold brigand. The kobold brigand is moderately wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre completely misses you. The kobold brigand hits you with a +0 dagger. You puncture the kobold brigand! The kobold brigand looks as sick as possible! You grab the kobold brigand. You squeeze the kobold brigand. The kobold brigand is severely wounded. You constrict the kobold brigand. You kill the kobold brigand! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre's fire resistance burns away. The two-headed ogre completely misses you. The two-headed ogre barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! x2 * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is almost dead. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! You die... #.##.####..()....##.# #.###...## #.##.....[..........# #.# ##.## #.##.####[......#.### #.# #..# #..#.# #.[#....#.# #.# #.## ##.#.# #.)#..#.#.# #.# #.# #.#.####[.#..#.#.## #.# #.# #.#.............).#####.# #.# #.##...........O..#####.# #.# #.##.###......)@..#####.# #.# #.##.# #..........#####.###.# #.##.# #...................[# #....# #..........#####..#### ########..........######.# #............######.# #.##.........######.# #.#####<###########.# #.# ###.######......# ### You could see a two-headed ogre (combustible). Vanquished Creatures A komodo dragon (D:8) A troll (D:8) Blorkula the Orcula (D:7) 2 wyverns (D:8) 8 yaks A steam dragon (D:8) An acid dragon (D:9) 6 water moccasins An orc warrior (D:8) A sky beast (D:6) An ice beast (D:9) A black bear (D:6) An ogre (D:6) A wolf (D:8) A centaur (D:7) A phantom (D:6) 3 kobold brigands 3 bullfrogs 4 scorpions 11 wights 5 vampire bats (D:7) 2 human zombies (Ossuary) An elf zombie (Ossuary) 2 bombardier beetles A jelly (D:8) 2 hounds 2 orc priests Jessica (D:3) An iguana (D:5) Natasha (thrice) (D:3) Terence (D:2) 9 orc wizards A centaur zombie (Ossuary) 2 mummies (Ossuary) 6 gnolls 12 adders 3 shadow imps 7 hound zombies (Ossuary) 2 white imps 2 ufetubi (D:5) 4 ribbon worms 4 adder zombies (Ossuary) 2 dart slugs (D:4) 6 gnoll zombies (Ossuary) 22 orcs 5 giant cockroaches 7 hobgoblins 5 jackals 7 quokkas 7 ball pythons 6 bats 11 endoplasms 6 frilled lizards 4 goblins 7 jackal zombies (Ossuary) 16 kobolds 3 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 10 rats 252 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dambele the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 486 | D:1 | Learned a level 2 spell: Scorch 826 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 895 | D:1 | Found Piyx's Armour Emporium. 1287 | D:2 | Reached skill level 3 in Spellcasting 1715 | D:2 | Reached XP level 4. HP: 27/27 MP: 9/9 1794 | D:2 | Noticed Terence 1799 | D:2 | Killed Terence 2046 | D:2 | Reached skill level 4 in Spellcasting 2273 | D:2 | Reached XP level 5. HP: 31/31 MP: 9/11 2436 | D:2 | Identified the +0 short sword of the Valley {freeze, | *Corrode rElec Dex+5} 2608 | D:2 | Identified 3 scrolls of acquirement 2608 | D:2 | Acquired the ring "Jyh Utej" {+Blink rElec rN+ Will+ Wiz} 2610 | D:2 | Acquired a +5 ring of evasion 2612 | D:2 | Acquired the +2 hat "Woeff" {rC+ Regen+} 2762 | D:3 | Noticed Jessica 2768 | D:3 | Killed Jessica 3249 | D:3 | Reached XP level 6. HP: 36/36 MP: 1/12 3406 | D:3 | Noticed Natasha 3454 | D:3 | Killed Natasha 3634 | D:3 | Noticed Natasha 3639 | D:3 | Killed Natasha 3704 | D:3 | Noticed Natasha 3709 | D:3 | Killed Natasha 3872 | D:4 | Found a sand-covered staircase. 3876 | Ossuary | Entered an ossuary 4030 | Ossuary | Reached skill level 5 in Fire Magic 4126 | Ossuary | Reached skill level 1 in Fighting 4317 | Ossuary | Reached XP level 7. HP: 43/43 MP: 4/13 4444 | Ossuary | Learned a level 4 spell: Flame Wave 4698 | Ossuary | Reached skill level 1 in Evocations 5743 | D:4 | Found an ornate altar of the Wu Jian Council. 5744 | D:4 | Found a sparkling altar of Nemelex Xobeh. 5745 | D:4 | Found a white marble altar of Elyvilon. 5746 | D:4 | Found a bloodstained altar of Trog. 5777 | D:5 | Entered Level 5 of the Dungeon 6603 | D:5 | Reached skill level 5 in Spellcasting 6603 | D:5 | Reached XP level 8. HP: 48/52 MP: 15/15 6983 | D:6 | Reached skill level 5 in Dodging 7194 | D:6 | Reached skill level 6 in Spellcasting 7823 | D:7 | Reached XP level 9. HP: 51/56 MP: 11/18 7913 | D:7 | Noticed Blorkula the Orcula 7938 | D:7 | Killed Blorkula the Orcula 7952 | D:7 | Found a shimmering blue altar of Sif Muna. 8102 | D:7 | Found a staircase to the Ecumenical Temple. 8220 | Temple | Entered the Ecumenical Temple 8245 | Temple | Became a worshipper of Ashenzari the Shackled 8752 | D:8 | Reached skill level 7 in Spellcasting 8961 | D:8 | Identified the +7 dagger of the Necropolis {venom, rPois | rF+ Will+ MP-7} 9443 | D:8 | Reached skill level 8 in Spellcasting 9761 | D:8 | Reached XP level 10. HP: 52/63 MP: 10/22 9829 | D:8 | Reached skill level 9 in Spellcasting 10854 | D:8 | Reached skill level 5 in Evocations 11405 | D:9 | Noticed a fire dragon 11414 | D:8 | Reached skill level 10 in Spellcasting 11495 | D:9 | Noticed a two-headed ogre 11596 | D:9 | Noticed a two-headed ogre 11608 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_cross, serial_shops, shop D:2: minmay_razor_zed, layout_loops_ring, uniq_terence D:3: layout_basic, chequers_big_river, uniq_natasha, uniq_jessica D:4: layout_cave_pools, mainiacjoe_overflow_alcove_3, enter_ossuary_5, minmay_fractal_squares_5 D:5: layout_basic, nicolae_zig_zag_zippers D:6: layout_gridville, minmay_misc_feat_diagonals D:7: layout_loops_cross, nicolae_overflow_hidden_temple, minmay_temple_entry_mini_moons, uniq_blorkula_the_orcula D:8: layout_loops_ring D:9: cheibrodos_fzero, layout_rooms, hellmonk_lair_entry_icy, minmay_fire_ice_demons Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 | 3.1 Spellcasting | 3 4 5 6 8 10 | 10.0 Dodging | 4 7 8 9 | 9.4 Fire Magic | 5 | 5.7 Fighting | 1 3 | 3.0 Evocations | 3 5 | 5.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 23 | | | || 23 Constrict | 11 | 11 | 24 | 5 || 51 Tentacles | 10 | 6 | 20 | 14 || 50 Short sword | 6 | 9 | 70 | || 85 Dagger | 2 | 16 | 18 | 38 || 74 Cast: Foxfire | 55 | 133 | 280 | 52 || 520 Scorch | | 13 | 30 | 53 || 96 Invoke: Curse Item | | | | 1 || 1 Use: Scroll | 2 | 6 | 12 | 2 || 22 Stab: Sleeping | 2 | 4 | 3 | || 9 Distracted | | | 1 | || 1 Armour: Skin | 19 | 21 | 78 | 46 || 164 Dodge: Dodged | 23 | 22 | 184 | 118 || 347