Daniel Level 1 of the Dungeon (0, 0, D:1) 11 stones (-45, 5, D:1) a goblin corpse (rotten by now) a +0,+1 orcish club (-21, 5, D:1) a +0,+0 dagger a goblin corpse (-31, 8, D:1) a bat corpse (rotten by now) (-1, 8, D:1) 25 stones (-20, 9, D:1) a +0 orcish ring mail (-5, 10, D:1) a rotting bat corpse (-41, 12, D:1) a +0,+0 club a dart (-3, 12, D:1) a +0,+0 hand axe (-43, 13, D:1) a dart (4, 16, D:1) a giant newt corpse (rotten by now) (-2, 17, D:1) a +0,+2 whip (-34, 22, D:1) a +0 leather armour (-41, 33, D:1) 15 stones (-8, 35, D:1) a giant newt corpse (skeletalised by now) (-6, 35, D:1) 14 sling bullets (-22, 36, D:1) a dart (-21, 38, D:1) a +1,+0 elven dagger (-4, 38, D:1) 23 sling bullets (-51, 42, D:1) a cursed -1,+0 whip (-25, 46, D:1) 3 darts a kobold corpse (skeletalised by now) (-24, 46, D:1) a +0,+0 orcish club (-20, 46, D:1) a dart (-46, 50, D:1) a rat corpse (skeletalised by now) (-42, 50, D:1) a +0,+0 mace Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant armour (-24, 7, D:2) a rat corpse (0, 11, D:2) a giant newt corpse (-33, 16, D:2) a cursed +0 leather armour (-12, 18, D:2) a +0,+0 falchion (-1, 20, D:2) a +0 elven leather armour (-28, 24, D:2) a bread ration (-30, 26, D:2) 2 potions of brilliance