Daniel Level 1 of the Dungeon (0, 0, D:1) a +0,+1 orcish club (-6, 14, D:1) a cursed -1,-1 whip a dart (-29, 15, D:1) a -1,+0 orcish club (-13, 15, D:1) a +2,+0 elven spear (18, 22, D:1) a +0,+0 short sword (-12, 24, D:1) 10 sling bullets (-41, 32, D:1) a +1,+0 elven whip (6, 43, D:1) 8 bolts of penetration (-11, 56, D:1) a cursed -3,-2 orcish dagger (-14, 57, D:1) a giant gecko corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a -1,+1 orcish club (30, 2, D:2) a giant mite corpse (17, 4, D:2) a +1,+1 elven whip a ball python corpse (rotten by now) (17, 7, D:2) a +2,+2 dwarven hand axe (43, 7, D:2) a +0 ring mail (-2, 20, D:2) a +0 robe (39, 22, D:2) a +0,+2 orcish dagger a +0,+0 sling 12 stones (47, 23, D:2) a hobgoblin corpse (6, 24, D:2) a +2,+1 dagger (38, 25, D:2) a stone (37, 26, D:2) a stone (53, 26, D:2) 19 sling bullets (17, 27, D:2) a goblin corpse (skeletalised by now) a +0,+2 dagger of freezing a goblin corpse (skeletalised by now) (29, 28, D:2) a +0,+0 orcish club a goblin corpse (skeletalised by now) (34, 28, D:2) a stone (35, 29, D:2) a stone (39, 30, D:2) a stone (2, 34, D:2) a +0,+0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (25, 36, D:2) a +0 orcish leather armour (3, 37, D:2) a +0,+0 dagger (41, 45, D:2) 16 stones