Daniel Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (12, 3, D:1) a +0,+0 club (-28, 6, D:1) a +0,+2 dagger (-4, 6, D:1) a -1,+0 orcish club (11, 8, D:1) a +2 orcish leather armour (-34, 10, D:1) a dart (-7, 15, D:1) 21 stones (-30, 17, D:1) a +0 robe (-8, 17, D:1) a +0 robe (-45, 50, D:1) a stone (-44, 50, D:1) a stone (-43, 51, D:1) a stone (-41, 51, D:1) a +0,+1 orcish club 19 stones (-39, 51, D:1) a +0,+1 orcish club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 sling (2, 0, D:2) a hobgoblin corpse (rotten by now) (-51, 11, D:2) a +1 leather armour of cold resistance (-32, 12, D:2) a goblin skeleton (-24, 14, D:2) an adder skeleton (9, 23, D:2) a +0,+0 dagger 18 stones (-40, 25, D:2) a +0,+0 short sword (-29, 25, D:2) a rat corpse (skeletalised by now) (2, 34, D:2) a +4,+2 dwarven hand axe of freezing a +0 scale mail the human corpse of Terence (skeletalised by now) (-24, 41, D:2) an adder corpse (rotten by now) (-53, 49, D:2) a +0,+0 club a +0 orcish leather armour Level 3 of the Dungeon (0, 0, D:3) 24 stones (21, 0, D:3) a +0 ring mail (13, 1, D:3) a +0,+0 short sword (12, 3, D:3) a quokka corpse Level 4 of the Dungeon (0, 0, D:4) a rat corpse (6, 2, D:4) a javelin (9, 3, D:4) a javelin (12, 6, D:4) a sling bullet (14, 8, D:4) a sling bullet