Daniel the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. Fedhas disapproves of the use of such an item. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +5,+0 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) an uncursed staff of earth (67, 1, D) a +4,+3 vampiric war axe (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) the +7,+6 Sceptre of Torment (75, 2, D) a +0,+2 cutlass (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (73, 3, D) a +0,+0 long sword (74, 3, D) a +3,+2 lajatang of speed (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) an uncursed staff of wizardry (70, 9, D) a book of Power (71, 9, D) a box of beasts (72, 9, D) a +2,+3 broad axe of chopping (71, 12, D) a cursed staff of fire (61, 17, D) a +0,+0 hand axe (62, 17, D) a tome of Destruction (63, 17, D) a book of Fire (64, 17, D) a +0,+0 war axe (71, 17, D) a +2,+1 mace of protection (72, 17, D) a +3 leather armour of poison resistance (73, 17, D) a +3 scale mail of magic resistance (62, 18, D) a manual of Bows (63, 18, D) a +0,+0 dagger (71, 18, D) the cursed +2 helmet "Shriowka" {Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It has a curse placed upon it. (72, 18, D) a book of Power (73, 18, D) an uncursed ring of protection from magic (62, 20, D) a +1,+1 halberd of venom a +0 leather armour (64, 20, D) the cursed +1,+3 spear of Calculation {slay drac, +Blink +Rage rElec rPois} This legendary weapon is deadly to all dragonkind. It insulates you from electricity. It protects you from poison. It lets you blink. It lets you go berserk. It has a curse placed upon it. a +0 scale mail (62, 21, D) a +1,+1 flail of crushing a cursed +0 robe (63, 21, D) a +2,+1 scimitar a +0 chain mail a +0,+0 short sword a +0 leather armour a +1,+1 dagger (62, 22, D) a +0,+0 battleaxe a +0 chain mail (72, 22, D) a +1,+1 crossbow 8 silver bolts (71, 23, D) a +1,+2 battleaxe of freezing a +0,+1 great sword of protection a cursed +0 plate armour (73, 23, D) a cursed -1,+0 war axe a +0 chain mail a +0 large shield (72, 24, D) 3 silver bolts (51, 26, D) a +1 leather armour of fire resistance (52, 26, D) the +3,+6 bastard sword "Thomu" {pain, MR++ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It makes you much more stealthy. (53, 26, D) a scroll of brand weapon (61, 27, D) a +0,+1 short sword (63, 27, D) a +4,+1 dire flail of holy wrath (64, 27, D) a book of the Earth (65, 27, D) a +0,+0 spear (71, 27, D) a +1,+2 short sword of venom (72, 27, D) an uncursed ring of magical power (73, 27, D) a +2,+0 spear of freezing (62, 28, D) a +0 pair of boots of stealth (63, 28, D) a crystal ball of energy (64, 28, D) a +3,+2 falchion of draining (72, 28, D) a +1 buckler of protection (73, 28, D) a +0,+0 hand axe (62, 30, D) a +0,+0 spear (63, 30, D) a +0,+0 spear (61, 31, D) a +1,+1 flail of draining a +2 robe (62, 31, D) a +0,+6 falchion of holy wrath (70, 31, D) a +4,+4 spear of dragon slaying a naga corpse (skeletalised by now) (60, 32, D) a +2,+1 short sword a +0 robe a +0 buckler (70, 32, D) a +0,+0 long sword a cursed -1,-1 scimitar (49, 37, D) the +1 robe "Gheygol" {rF+ Dex+2 Stlth--} It affects your dexterity (+2). It protects you from fire. It makes you much less stealthy. (50, 37, D) a +3,+1 war axe of distortion (51, 37, D) a book of Minor Magic (52, 37, D) a book of Spatial Translocations (53, 37, D) a book of the Dragon (54, 37, D) a +2 scale mail of cold resistance (60, 37, D) a +2 robe of the Archmagi (61, 37, D) a +1 scale mail of magic resistance (62, 37, D) a +2 plate armour of magic resistance (63, 37, D) the Almanac of Necromancy Spells Type Level Control Undead Necromancy 4 Excruciating Wounds Charms/Necromancy 5 Dispel Undead Necromancy 5 (69, 37, D) the +5,+6 dagger "Coryni Creo" {stab, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (70, 37, D) the +8,+7 short sword "Saung" {freeze, rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (71, 37, D) a +1 leather armour of fire resistance (73, 37, D) the +6,+4 bow of Annihilation {velocity, Noisy +Fly MR++} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It lets you fly. It may make noises in combat. (49, 38, D) an ornate deck of war (50, 38, D) a +0,+2 bow of evasion (51, 38, D) a +1,+1 dagger of venom (52, 38, D) an uncursed ring of sustain abilities (53, 38, D) a +2 robe of fire resistance (59, 38, D) a plain deck of changes (60, 38, D) a cursed +3 ring of evasion (62, 38, D) a book of Cantrips (63, 38, D) a Young Poisoner's Handbook (71, 38, D) a +0,+0 hand axe (72, 38, D) a book of Geomancy (73, 38, D) Sif Muna's Guide on Transmutation Spells Type Level Beastly Appendage Transmutation 1 Ice Form Ice/Transmutation 4 Blade Hands Transmutation 5 (70, 40, D) a +0,+2 trident of venom a cursed -1 robe a naga skeleton (71, 41, D) a ball python skeleton a ball python skeleton a cursed -2,-1 dire flail (71, 42, D) a +0,+0 flail a +2 robe a naga skeleton a black mamba skeleton