Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8833157686169534563 246 DankSausage the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Dec 20, 2024. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:17:30 (2283 turns). DankSausage the Conjurer (Deep Elf Conjurer) Turns: 2283, Time: 00:17:31 Health: -5/28 AC: 2 Str: 4 XL: 5 Next: 84% Magic: 4/14 EV: 12 Int: 25 God: Gold: 175 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of acquirement {unknown} h - 2 scrolls of identify {unknown} j - 2 scrolls of amnesia {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of silence {unknown} p - a scroll of noise {unknown} s - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of haste {unknown} i - a potion of berserk rage {unknown} k - 3 potions of resistance {unknown} m - 3 potions of brilliance {unknown} o - a potion of enlightenment {unknown} q - 2 potions of lignification {unknown} r - a potion of degeneration {unknown} Skills: + Level 4.2 Dodging - Level 4.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:2 **=[ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. You see here a +0 club. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (83% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 whip (83% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 83% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! The searing ray misses the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll hits you with a +0 club! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; a +0 spear; a gnoll corpse The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! You die... ....##.##........####....######.. ...##..#####.###......[(.....#..# ..##.......#.###.....####..#.##.. .##.⌠..##....##..##### ##.#..##. ##........#.###.## #.###.## ......[##....)..# #.###..# .......##.##....# #..###.. .......#..#####.#### ##...### ......#..## #<@g.## ###...# .(....#.## #######).# ###.. ........# .....###.## #.. ####..### ..........# ##. #.## .......#### #. #.# ....... #. .. ....... #. ....... ## ....... You could see a gnoll. Vanquished Creatures Sigmund (D:3) 2 gnolls (D:3) 2 adders (D:2) 3 dart slugs 5 ball pythons 5 endoplasms A giant cockroach (D:2) 2 goblins 4 hobgoblins 3 jackals (D:2) A quokka (D:1) 7 bats 2 frilled lizards 3 kobolds (D:1) 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankSausage the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 347 | D:1 | Found a faded altar of an unknown god. 841 | D:2 | Learned a level 2 spell: Searing Ray 861 | D:2 | Reached XP level 3. HP: 16/19 MP: 6/10 1003 | D:2 | Found Fimew's Jewellery Shop. 1132 | D:2 | Found Daejira Duxt's Armour Boutique. 1360 | D:2 | Found Rothe's Assorted Antiques. 1365 | D:2 | Found Niaxku's Assorted Antiques. 1759 | D:3 | Found a faded altar of an unknown god. 1766 | D:3 | Found a hazy altar of Hepliaklqana. 2157 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2222 | D:3 | Noticed Sigmund 2252 | D:3 | Killed Sigmund 2253 | D:3 | Reached skill level 5 in Conjurations 2253 | D:3 | Reached XP level 5. HP: 14/28 MP: 5/14 2283 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_corners, dreamdust_ecumenical_altar_grove D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_square_shop, minmay_tetromino_l4 D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, amcnicky_altar_gilded, wander_ebering_terrifying_dragon_lair, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.2 Stealth | 3 4 | 4.4 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 27 | || 27 Searing Ray | 25 | 8 || 33 Armour: Robe | 11 | 7 || 18 Dodge: Dodged | 6 | 9 || 15