Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7040473656269201543 70 DankSausage the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Dec 20, 2024. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (21 damage) ... on level 2 of the Dungeon. The game lasted 00:10:39 (1676 turns). DankSausage the Conjurer (Deep Elf Conjurer) Turns: 1676, Time: 00:10:40 Health: -8/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 11/12 EV: 11 Int: 25 God: Gold: 107 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . c - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of enchant weapon {unknown} i - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} g - a potion of enlightenment {unknown} h - 2 potions of berserk rage {unknown} Skills: - Level 2.9 Dodging - Level 2.9 Stealth * Level 4.5 Spellcasting + Level 4.8 Conjurations + Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the hobgoblin! You kill the hobgoblin! You start resting. Magic restored. Found a yellow potion. h - 2 yellow potions (gained 1) Found a stone staircase leading up. Found 6 stones. You now have 91 gold pieces (gained 14). You now have 107 gold pieces (gained 16). A rat comes into view. Found a scale mail. The rat twitches its whiskers. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (79% to hit) The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Crazy Yiuf attacks as he pursues you! Crazy Yiuf misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf barely misses you. Crazy Yiuf barely misses you. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You are confused. Crazy Yiuf says, "Rot arga hand!" Crazy Yiuf closely misses you. You hit Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos!! Ouch! That really hurt! You die... ###.......#####.#####...... #######...####### #.# #...... [.†....#### #######...... ######## #.......... #####...... ### ########...... #)..### ##P#..##....... #...'.####P............. #÷..##g@#..P...######### ### ###.#.P#.## ######## You could see Crazy Yiuf. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) A ball python (D:1) 3 endoplasms (D:1) 3 giant cockroaches 6 hobgoblins A quokka (D:1) 4 bats 5 goblins 3 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DankSausage the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 185 | D:1 | Learned a level 2 spell: Searing Ray 1007 | D:2 | Found a glowing golden altar of the Shining One. 1064 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1341 | D:2 | Reached skill level 1 in Translocations 1427 | D:2 | Reached XP level 4. HP: 23/24 MP: 8/12 1608 | D:2 | Found a runed translucent door. 1609 | D:2 | Noticed Crazy Yiuf 1676 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_rooms, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Translocations | 1 | 1.1 Dodging | | 2.9 Stealth | | 2.9 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 20 | 1 || 21 Searing Ray | 25 | 3 || 28 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 12 | 4 || 16