Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Danko1 the Conjurer (Deep Elf Conjurer) Turns: 90, Time: 00:05:46 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 8/8 EV: 11 Int: 22 God: Gold: 13 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . d - staff of air rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 barding Magical Staves d - a staff of air (weapon) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You see here a bat corpse. Unknown command. Unknown command. You see here a staff of air. d - a staff of air Setting a skill training target for Staves at 12.0. d - a staff of air (weapon) Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Your movement speed is average. Your attack delay is about 1.2. Your damage rating with your staff of air is about 4 (Base 5 x 85% (Str) x 100% (Skill)). ......# ......# ......# ......# ......# ########.)..... #.............# #......@.# #....†..## #.......#### #......>..... #.......##### #.......# #.......### #####.....# #.)...# # There are no monsters in sight! Vanquished Creatures A gnoll (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danko1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 6