Danqa Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 8, D:1) a +0 ring mail (12, -21, D:1) a stone (12, -2, D:1) 22 arrows (12, -1, D:1) a +0 short sword (18, -22, D:1) a cursed +0 leather armour (21, 1, D:1) a +0 ring mail (25, 1, D:1) a +0 dagger (26, 1, D:1) a +0 club 5 stones (27, 1, D:1) a +0 ring mail (28, -22, D:1) a +0 club (41, 3, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -11, D:2) a +0 dagger (15, 9, D:2) 15 stones (18, 10, D:2) a +0 club (20, 18, D:2) a +0 club (27, -8, D:2) a +1 leather armour of positive energy (30, -7, D:2) a +0 club (31, -19, D:2) 14 stones (40, -6, D:2) a +0 short sword (42, -13, D:2) a +0 club (50, 9, D:2) a +0 dagger (51, 13, D:2) 9 arrows (53, -11, D:2) a +0 robe (54, -11, D:2) a +0 hand axe a +0 robe (55, -10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 30, D:3) a +0 hunting sling (17, 40, D:3) a +0 whip (21, 26, D:3) a +0 club (41, 7, D:3) a +1 centaur barding (41, 37, D:3) a +0 rapier (45, 25, D:3) a +0 short sword a +0 short sword (46, 19, D:3) a +0 halberd a +0 robe (46, 20, D:3) a +0 club (46, 24, D:3) a +0 spear of freezing (50, 13, D:3) 12 stones (56, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 stones (7, 29, D:4) a cursed -2 dagger (9, 13, D:4) 26 stones (41, -3, D:4) 9 stones (44, -25, D:4) a +0 short sword a +0 leather armour (44, -22, D:4) a +0 flail (44, -18, D:4) a +0 club (44, -17, D:4) a +2 vampiric halberd (45, -25, D:4) a +0 dagger a +0 robe (45, -17, D:4) a +0 halberd (46, -7, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Docsagug's Elemental Accessories a phial of floods (520 gold) an uncursed staff of air (325 gold) the Compendium of Earth (670 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Iron Shot Conjuration/Earth 6 f - Statue Form Transmutation/Earth 6 a wand of flame (36/48) (247 gold) [Shop] Mymit's Antique Weapon Boutique a +0 club (23 gold) a +0 hunting sling (34 gold) the +6 quarterstaff "Zeihoast" {antimagic, Stlth+} (1191 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you more stealthy. a +0 giant club (39 gold) a +0 quarterstaff (92 gold) a +0 flail of protection (142 gold) a +0 quarterstaff (92 gold) a +0 scimitar (92 gold) (0, 0, D:5) a +0 dagger (0, 1, D:5) a +0 shortbow 5 arrows (0, 3, D:5) 2 arrows (0, 5, D:5) an arrow (0, 6, D:5) 2 arrows (0, 7, D:5) an arrow (0, 8, D:5) an arrow (9, -5, D:5) 7 poisoned needles (16, 11, D:5) a +0 ring mail (16, 13, D:5) the +3 robe of Entitlement {*Drain Int+5 Slay+2 SInv} It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. It causes draining when unequipped. (16, 16, D:5) a +0 leather armour (18, 25, D:5) a +0 trident (19, 23, D:5) a +0 hand axe (20, -16, D:5) 30 stones (21, 3, D:5) a +0 leather armour (22, -20, D:5) 20 stones (28, -4, D:5) a +0 robe (29, -1, D:5) 25 sling bullets (33, 20, D:5) 22 arrows (39, 1, D:5) 18 stones (46, -7, D:5) a +0 giant spiked club (46, 25, D:5) a +0 giant club (46, 31, D:5) a +0 shortbow (50, -18, D:5) a cursed +0 ring mail (50, -11, D:5) a +0 rapier (54, -16, D:5) 17 sling bullets (55, -14, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 22 stones (9, -20, D:6) a +0 falchion (19, -23, D:6) 15 sling bullets (22, 19, D:6) 14 arrows (23, -23, D:6) a +0 giant club an ogre corpse (skeletalised by now) (28, 25, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail a +0 dagger a +0 mace a +2 flail of protection a tomahawk an orc corpse an orc corpse (0, 6, D:7) a tomahawk (5, -2, D:7) an arrow (7, -2, D:7) 22 arrows a +0 shortbow a centaur corpse (8, -2, D:7) a killer bee corpse