Danqa the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a fan of gales (59, 37, D) the cursed +0 ring mail "Geqos" {Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It has a curse placed upon it. (60, 36, D) a +1 ring of slaying (60, 37, D) the +6 rapier of the Absolute Madman {protect, rC+ rN+ Str+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It protects you from cold. It protects you from negative energy. (60, 41, D) a +0 spear (61, 8, D) a +3 dagger of protection (61, 16, D) an uncursed staff of poison (61, 26, D) a +7 giant club (61, 36, D) the cursed +1 battleaxe "Qijux" {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It has a curse placed upon it. (61, 37, D) a book of Flames (61, 41, D) a +0 short sword a +0 robe (62, 1, D) a book of the Sky (62, 8, D) a +3 quarterstaff of speed (62, 10, D) a +4 fustibalus of flaming (62, 16, D) a +0 crystal plate armour (62, 17, D) the +7 chain mail "Offaj" {rElec rC- rN+++ Dex-2 Stlth+} It affects your dexterity (-2). It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It makes you more stealthy. (62, 26, D) an uncursed staff of death (62, 27, D) 4 potions of haste (62, 36, D) the ring of Giluuz {MR+ Int+2} [ring of protection from magic] It affects your intelligence (+2). It affects your resistance to hostile enchantments. (62, 37, D) the +4 pair of boots of the Nexus {rN+ Dex-4 Stlth+} It affects your dexterity (-4). It protects you from negative energy. It makes you more stealthy. (63, 8, D) a +3 scale mail of poison resistance (63, 16, D) the Compendium of Floating Cold Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Bolt of Cold Conjuration/Ice 6 (63, 17, D) a book of Flames (63, 26, D) an uncursed staff of fire (63, 27, D) the +4 ring mail of Bojudalai {rElec Str+3 Dex-5} It affects your strength (+3). It affects your dexterity (-5). It insulates you from electricity. (63, 36, D) a cursed -4 ring of protection (63, 37, D) an uncursed staff of wizardry (64, 16, D) the +10 whip "Ejytec" {antimagic, rElec MP+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your magic capacity (+9). (64, 17, D) the +1 plate armour of Vlad {Int+5} It affects your intelligence (+5). (64, 26, D) a +5 blowgun (64, 27, D) a +0 short sword (64, 31, D) a +3 hand axe of electrocution a cursed +0 robe a spriggan corpse (64, 33, D) a wolf corpse (65, 26, D) a +6 ring of strength (67, 0, D) a +1 short sword of venom (67, 1, D) a +0 short sword of holy wrath (unseen) (68, 0, D) a +0 short sword (68, 2, D) a +2 great sword of distortion (69, 0, D) a +0 short sword (69, 2, D) 2 arrows (69, 3, D) an arrow (69, 4, D) an arrow (69, 36, D) a +2 broad axe of freezing (70, 3, D) an arrow (70, 8, D) a +1 shortbow of freezing (70, 9, D) a +0 hunting sling of flaming (70, 11, D) a +0 morningstar (unseen) (70, 36, D) Houbeoj's Papyrus of Torrid Protection Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Deflect Missiles Charms/Air 6 c - Ring of Flames Charms/Fire 7 (70, 37, D) the cursed +0 robe of the Empire {rPois} It protects you from poison. It has a curse placed upon it. (71, 8, D) an uncursed staff of power (71, 16, D) Sif Muna's Tome of Fire and Earth Spells Type Level a - Passwall Transmutation/Earth 2 b - Lee's Rapid Deconstruction Earth 5 c - Iron Shot Conjuration/Earth 6 d - Ring of Flames Charms/Fire 7 (71, 17, D) a +1 troll leather armour (71, 20, D) a bullfrog corpse (skeletalised by now) (71, 23, D) a wolf corpse (skeletalised by now) (71, 27, D) a +4 flail of draining (71, 36, D) a +2 plate armour of magic resistance (71, 37, D) a fan of gales (71, 40, D) a wolf corpse (72, 8, D) an uncursed ring of fire (72, 9, D) a +0 dagger (72, 11, D) an uncursed staff of cold a cursed +0 robe (72, 16, D) a +0 flail (still there?) the Catalogue of the Snowflakes and Shape Shifting (still there?) Spells Type Level a - Freeze Ice 1 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Statue Form Transmutation/Earth 6 (72, 17, D) a +3 ring of protection (72, 26, D) the +1 scale mail of Daut {+Inv Str+4 Dex+6} It affects your strength (+4). It affects your dexterity (+6). It lets you turn invisible. (72, 27, D) an uncursed ring of flight (72, 36, D) a +2 hand axe of draining (72, 37, D) 4 scrolls of enchant armour (73, 1, D) an uncursed staff of power (73, 16, D) an uncursed staff of air (73, 26, D) a book of Dreams (73, 36, D) a +2 scale mail of fire resistance (73, 37, D) a potion of agility (73, 40, D) an iguana corpse (75, 1, D) an uncursed staff of wizardry