Danqa Level 1 of the Dungeon [Shop] Duamef's Magic Scroll Shop a scroll of amnesia (38 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of vulnerability (82 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) (2, -12, D:1) a +0 club (3, -12, D:1) 20 bolts (26, -9, D:1) a +0 short sword (28, -10, D:1) a +0 dagger (38, -13, D:1) a +0 dagger (39, 8, D:1) a +0 dagger (45, -11, D:1) a +0 whip (53, -13, D:1) a +0 short sword (53, 6, D:1) a +0 club (55, 13, D:1) 24 bolts Level 2 of the Dungeon (10, 13, D:2) a +0 dagger (15, 25, D:2) a +0 quarterstaff (32, 10, D:2) a +0 club (32, 11, D:2) a +0 dagger (54, -8, D:2) a +0 falchion (55, -5, D:2) a +0 short sword (65, -13, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, 7, D:3) a +0 dagger (21, -3, D:3) a +0 dagger (34, -18, D:3) a +0 ring mail (35, -5, D:3) a +0 club (36, -12, D:3) a +0 short sword (40, 21, D:3) a +1 hunting sling of freezing (48, 39, D:3) a +0 club 3 boomerangs (50, 39, D:3) a +0 hand axe a +0 chain mail (51, 39, D:3) a +0 club Level 4 of the Dungeon [Shop] Areqegue's Weapon Emporium a +0 dagger (20 gold) a +0 whip (25 gold) a +0 hand axe (30 gold) a +0 bardiche of venom (128 gold) a +0 dagger (20 gold) a +0 long sword (35 gold) a +0 long sword (35 gold) a +0 broad axe (40 gold) a +0 hand axe (30 gold) a +0 quick blade (150 gold) a +0 falchion (30 gold) 17 sling bullets (85 gold) a +0 quarterstaff (40 gold) a +0 dagger (20 gold) 11 bolts (22 gold) a +0 rapier (40 gold) (0, 0, D:4) a +0 robe (1, 8, D:4) a +0 ring mail (4, -4, D:4) a +0 robe (5, 1, D:4) a +0 robe (10, -13, D:4) a +0 spear (19, -1, D:4) a +0 dagger (35, -16, D:4) a +0 robe a +1 whip of draining (41, -14, D:4) a scroll of teleportation (still there?) a +0 flail (still there?) Level 5 of the Dungeon [Shop] Qoum's Weapon Shoppe the +5 quarterstaff of Cheibriados's Pride {vamp, Int+7} (763 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+7). The Shining One disapproves of the use of such an item. a +0 long sword of holy wrath (107 gold) a +0 whip (32 gold) a +0 morningstar of protection (88 gold) a +0 short sword (39 gold) a +1 quarterstaff of speed (247 gold) a +0 trident (45 gold) a +0 arbalest (58 gold) the +1 flail of Youthful Indiscretion {flame, Will++} (347 gold) It burns those it strikes, dealing additional fire damage. Will: It greatly increases your willpower. 23 stones (29 gold) a +0 dagger (26 gold) a +0 trident (45 gold) (0, 0, D:5) a +0 falchion a +0 chain mail (6, 9, D:5) a +2 spear of freezing (7, 7, D:5) a +0 spear a +0 ring mail (16, 6, D:5) a +1 flail of draining (19, 28, D:5) a +0 falchion a +0 chain mail (19, 29, D:5) 16 poisoned darts (47, -10, D:5) a +0 club (47, 2, D:5) 12 arrows (50, 9, D:5) a +0 robe (57, -3, D:5) a +0 giant club an ogre corpse (skeletalised by now) (58, -3, D:5) a +3 hand axe a +0 leather armour