Dungeon Crawl Stone Soup version 0.33-a0-1013-g375e5309dc (webtiles) character file. Game seed: 18236486180216429160 42 Darek the Caller (level 3, -1/33 HPs) Began as an Oni Summoner on Feb 27, 2025. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:09:39 (1762 turns). Darek the Caller (Oni Summoner) Turns: 1762, Time: 00:09:40 Health: -1/33 AC: 3 Str: 12 XL: 3 Next: 56% Magic: 5/6 EV: 9 Int: 25 God: Gold: 114 SH: 0 Dex: 9 Spells: 4/7 levels left rFire x . . e - +1 long sword of the Jester {freeze, rF- rC- rCorr Int+7} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons e - the +1 long sword of the Jester (weapon) {freeze, rF- rC- rCorr Int+7} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). i - a +0 hand axe of freezing Armour a - a +0 robe (worn) Jewellery j - a +6 ring of strength Talismans c - a maw talisman Scrolls d - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of curing {unknown} h - a potion of moonshine {unknown} m - a potion of cancellation {unknown} Skills: + Level 1.1 Fighting + Level 0.1 Axes + Level 2.1 Dodging + Level 1.5 Stealth + Level 0.2 Unarmed Combat + Level 2.5 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 1% 1 b - Call Imp Summ 48% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 24% N/A 5% 3 Eringya's Surprising Cr Summ 24% N/A 19% 4 Summon Seismosaurus Egg Summ/Erth 13% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is moderately wounded. Your cerulean imp hits Terence but does no damage. Terence barely misses you. Your cerulean imp hits Terence with a -2 spear. Terence screams, "Where's your power now?!" Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence with a -2 spear. Terence hits your cerulean imp with a +0 falchion! Your cerulean imp closely misses Terence. Terence hits your cerulean imp with a +0 falchion! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp barely misses Terence. Terence hits your cerulean imp with a +0 falchion. Your cerulean imp hits Terence with a -2 spear. Terence closely misses your cerulean imp. Your cerulean imp barely misses Terence. Terence closely misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Terence completely misses your cerulean imp. Your cerulean imp closely misses Terence. Terence hits your cerulean imp with a +0 falchion! Your cerulean imp barely misses Terence. Terence hits your cerulean imp with a +0 falchion. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You closely miss Terence. Terence is severely wounded. Terence misses you. You hit Terence. You freeze Terence. Terence is almost dead. Terence hits you with a +0 falchion! You die... Terence says, "And stay out!" .#...# #....# . ## .###.## ##.#..# ###. ..# ..##..### #....###... ...# #..##...###.#.###..# ....# #.................###.....# #.........................# #..............)..........# .................@###.....# ................@.# .....# ..................# ....# ##................# ##### #.................# ..................# ...#..............# ............รท.##### .^.............###. .................... You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) A bat (D:2) 2 endoplasms 4 giant cockroaches 2 hobgoblins (D:2) A quokka (D:1) 2 ball pythons 2 frilled lizards A goblin (D:1) 2 kobolds 2 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A kobold (D:2) 3 ball pythons (D:2) 3 rats 8 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darek the Oni Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 454 | D:1 | Found a faded altar of an unknown god. 484 | D:1 | Reached skill level 4 in Summonings 484 | D:1 | Reached XP level 2. HP: 5/24 MP: 5/5 673 | D:1 | Learned a level 2 spell: Call Imp 1397 | D:2 | Reached XP level 3. HP: 23/32 MP: 3/6 1619 | D:2 | Reached skill level 1 in Fighting 1725 | D:2 | Identified the +1 long sword of the Jester {freeze, rF- rC- | rCorr Int+7} 1738 | D:2 | Noticed Terence 1762 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_corners, chequers_ecumenical_altar_simple D:2: layout_rooms, kennysheep_generic_room_11, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 4 | 4.3 Dodging | 2 | 2.1 Fighting | 1 | 1.1 Axes | | 0.1 Stealth | | 1.5 Unarmed Combat | | 0.2 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 32 Headbutt || 17 Hand axe || 55 Long sword || 10 Cast: Summon Small Mamm || 3 Call Imp || 10 Use: Potion || 1 Armour: Robe || 69 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1781 | 1472 | 309 | 487 | 670 | 2 | 890.5 | Dungeon | 1781 | 1472 | 309 | 487 | 670 | 2 | 890.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1242 daAuts D:2: 539 daAuts