Dungeon Crawl Stone Soup version 0.33-a0-1117-g8d8e88ab66 (webtiles) character file. Game seed: 5406879059591319325 3 Darek the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Mar 22, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (209 turns). Darek the Caller (Merfolk Summoner) Turns: 209, Time: 00:01:33 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire + . . g - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) h - a +0 war axe Armour a - a +0 robe (worn) Jewellery i - a ring of protection from fire (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of poison {unknown} f - a scroll of blinking {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of curing {unknown} j - a potion of berserk rage {unknown} Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 0.4 Unarmed Combat + Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 56% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Fulminant Prism Conj/Alch 0% 3d5 93% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 93% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. Found a war axe. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You see here a +0 war axe. h - a +0 war axe Found a spear. The bat completely misses you. You closely miss the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Found an encrusted jade ring, a clear potion and 15 gold pieces. i - a ring of protection from fire j - a clear potion Found a scroll labelled ESSAMU PUFOFOH. You now have 15 gold pieces. k - a scroll labelled ESSAMU PUFOFOH i - a ring of protection from fire (worn) Found a gold piece. A quokka comes into view. 2 jackals come into view. The jackal barks! The quokka bites you. You closely miss the quokka. The quokka misses you. You barely miss the quokka. The quokka misses you. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You miss the quokka. The jackal misses you. The quokka completely misses you. You hit the quokka. The quokka is heavily wounded. The jackal bites you. You die... #..##.. #..##.# ... #.####..##.#### ... ..............# ..# #####.#..####.# ..# #.##.# #.# ..# #.##.# #.# ..# #.##.# #.###r.###.# #.##.# #...@h$....# #.##.# ###..h.##### #####.##.. #.##....# #....#.# #.# ###.# #.###.## .# #.# # #.# ### .# #.# #.# .# #.# #.# #####.# #.# #.###.....# You could see a quokka and 2 jackals. Vanquished Creatures 2 bats (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darek the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 20 Short sword || 9 Armour: Robe || 35 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 133 | 75 | 0 | 61 | 1 | 208.0 | Dungeon | 208 | 133 | 75 | 0 | 61 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts