Darjusz the Realm of Zot (0, 0, Zot) a plain deck of summonings (1, 0, Zot) a +1 trident of venom (2, 0, Zot) a +3 rod of striking (10/10) (17, 0, Zot) an uncursed amulet of clarity (18, 0, Zot) an ornate deck of war (38, 0, Zot) a plain deck of destruction (39, 0, Zot) a lantern of shadows (54, 0, Zot) a +2 short sword of freezing (55, 0, Zot) an uncursed staff of conjuration (56, 0, Zot) the ring of Quywiomm {rN+ Stlth+} [ring of positive energy] It protects you from negative energy. It makes you more stealthy. (0, 1, Zot) the +3 great mace of the Nine Seas {freeze, Noisy rF+ Int-6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-6). It protects you from fire. It may make noises in combat. (1, 1, Zot) the Disquisition on Dusty Bewitchment Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Spectral Weapon Hexes/Charms 3 Passwall Transmutation/Earth 3 Leda's Liquefaction Hexes/Earth 4 Discord Hexes 8 (2, 1, Zot) the ring "Ycrofagg" {+/*Tele rElec Stlth--} [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It insulates you from electricity. It makes you much less stealthy. (17, 1, Zot) a +5 hand axe of chopping (18, 1, Zot) an uncursed amulet of faith (38, 1, Zot) the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. (39, 1, Zot) a book of Burglary (54, 1, Zot) an uncursed amulet of resist corrosion (55, 1, Zot) a book of Spatial Translocations (56, 1, Zot) a +2 ring mail of poison resistance (28, 10, Zot) the Orb of Zot (-1, 32, Zot) the +4 hand axe of Thuixkog {chop, -Cast +Fly rPois rN+ SInv} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It enhances your eyesight. It lets you fly. It prevents spellcasting. (16, 32, Zot) 47 gold pieces (-2, 33, Zot) the cursed +3 whip "Joybb" {flame, Str+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+3). It has a curse placed upon it. (-1, 33, Zot) an uncursed staff of poison (16, 33, Zot) the Incunabulum of Lightness and Conjuration Spells Type Level Swiftness Charms/Air 2 Mephitic Cloud Conjuration/Poison/Air 3 Freezing Cloud Conjuration/Ice/Air 6 Tornado Air 9 (17, 33, Zot) a beef jerky