Zot Defence DCSS version 0.10.4 character file. 20 Darjusz the Apologist (level 1, 0/1 (14) HPs) Began as a High Elf Priest on Aug 16, 2014. Was a Follower of Zin. Rotted away (a bat) ... on Level 1 of the Dungeon (Scenario II: Battle Heart). The game lasted 00:00:35 (186 turns). Darjusz the Apologist (High Elf Priest) Turns: 186, Time: 00:00:35 HP 0/1 (14) AC 2 Str 12 XL: 1 Next: 0% MP 3/3 EV 12 Int 15 God: Zin [*.....] Gold 20 SH 0 Dex 13 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +0 quarterstaff Res.Cold : . . . Warding : . . b - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Acid. : . . . Res.Corr. : . (no helmet) Res.Poison: . Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (no gloves) Sust.Abil.: . . Stasis : . (no boots) Res.Mut. : . Ctrl.Telep.: + (no amulet) Res.Rott. : . Levitation : . (no ring) Saprovore : . . . Ctrl.Flight: . (no ring) @: not resistant to hostile enchantments, unstealthy A: teleport control a: Make dart trap, Recite, Renounce Religion You were on level 1 of the Dungeon. You worshipped Zin. Zin was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 quarterstaff (weapon) Armour b - a +0 elven robe (worn) Comestibles d - a bread ration Scrolls i - a scroll of blinking Potions c - 3 potions of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic h - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 3.0 Staves + Level 1.1 Dodging - Level 2.0 Traps & Doors + Level 5.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You can control translocations. Message History Welcome, Darjusz the High Elf Priest. The safety of the most sacred Orb of Zot relies on you. Zin says: Spread the light, my child. Press ? for a list of commands and other information. Found the Orb of Zot. You see here the Orb of Zot. You must possess at least fifteen runes to touch the sacred Orb which you defend. You see here the Orb of Zot. You see here the Orb of Zot. You must possess at least fifteen runes to touch the sacred Orb which you defend. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! Your flesh rots away as the Orb of Zot is desecrated. Ouch! That really hurt! You die... ##.....## ###.......### ###...........### # ##...............####### ##....................... #.......................# #.......................# #.....................### ##......@............## ##.................## ##..............### ###.........#### ########### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Darjusz, the High Elf Priest, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 186 | D:1 | Rotted away (a bat)