DarkMoon Level 1 of the Dungeon (0, 0, D:1) a +2 spear of venom (2, -9, D:1) a +0 chain mail (9, -13, D:1) 18 poisoned needles (18, -22, D:1) a +0 dagger (18, -9, D:1) a +0 ring mail (19, -14, D:1) a +0 dagger (40, -16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 1, D:2) a +0 club (11, 1, D:2) a +0 club (21, 11, D:2) a +0 dagger (22, 19, D:2) a +0 club (23, 18, D:2) a +0 robe (24, 3, D:2) a +0 club (26, -3, D:2) a +0 short sword (27, -6, D:2) a +0 club (32, -15, D:2) a +0 ring mail (32, -3, D:2) a +0 robe (32, -1, D:2) a +0 spear (33, 29, D:2) a +0 dagger (40, 5, D:2) 4 large rocks (41, -10, D:2) a +0 club (44, 9, D:2) a +0 spear (45, -4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (29, -33, D:3) a +0 hunting sling (36, -34, D:3) a +0 robe (36, -30, D:3) a +1 dagger of venom a +0 short sword a +0 robe (36, -29, D:3) a +0 chain mail a +0 ring mail a +0 club a +0 mace (36, -28, D:3) a +0 scale mail (36, -13, D:3) a +4 halberd (36, -12, D:3) a +0 club (37, -32, D:3) 18 arrows (37, -16, D:3) a +0 robe (38, -8, D:3) a +0 spear (43, -30, D:3) a +0 mace Level 4 of the Dungeon [Shop] Hamamoj's Antique Armour Emporium a +0 pair of gloves (108 gold) a +0 chain mail (108 gold) a +0 helmet (108 gold) the +3 pair of gauntlets of War {Slay+5} (1140 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). the +0 ice dragon scales of Listlessness {+Blink rPois rF- rC++ Int-3} (1725 gold) It affects your intelligence (-3). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It lets you blink. the cursed +0 chain mail of Bozadeze {rElec rN++ Dex-4} (422 gold) It affects your dexterity (-4). It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. a +0 shield (108 gold) [Shop] Huowioff's Antique Weapon Shoppe the +6 war axe "Edye" {flame, *Rage rPois Dex+9 Stlth+} (1811 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+9). It protects you from poison. It may make you go berserk in combat. It makes you more stealthy. a +0 whip (67 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) a cursed -3 trident (2 gold) a +0 great sword (175 gold) a +0 flail (94 gold) a +2 flail of crushing (464 gold) a +0 falchion (81 gold) (0, 0, D:4) a +2 flail of pain (0, 1, D:4) a +0 short sword (1, 1, D:4) a +0 dagger a +0 robe (10, -13, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (10, -12, D:4) a +0 dagger (11, -11, D:4) a cursed -2 flail (14, -7, D:4) a +0 animal skin (16, -7, D:4) a +1 whip of freezing a +0 robe (16, 1, D:4) 18 arrows (19, 2, D:4) a +0 great mace (23, -21, D:4) a +0 falchion (23, -3, D:4) a +0 falchion a cursed -2 ring mail a +0 scale mail a +0 short sword (24, 18, D:4) a +0 quarterstaff (30, 5, D:4) a +0 robe (40, 2, D:4) a +0 giant spiked club (54, -5, D:4) a +0 scale mail (57, 1, D:4) a +2 vampiric trident (57, 2, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (57, 3, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 12, D:5) a +0 pair of gloves (7, 28, D:5) a +0 giant club (8, 13, D:5) a +0 quarterstaff (13, 24, D:5) a +0 short sword (19, 26, D:5) a cursed -2 halberd (25, 16, D:5) a cursed -1 dagger (25, 18, D:5) a +0 long sword (29, 29, D:5) a +0 ring mail (32, -5, D:5) a +0 helmet (32, 3, D:5) 10 poisoned needles (33, -1, D:5) a +0 short sword 3 tomahawks a +0 leather armour (35, 32, D:5) a +0 mace (37, 1, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (5, 1, D:6) a +0 leather armour (6, -6, D:6) a +0 quarterstaff (21, -28, D:6) 14 poisoned needles (34, 12, D:6) a +0 giant club (38, 13, D:6) a +0 plate armour (47, 5, D:6) a +1 dire flail of protection a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (0, 5, D:7) a +0 leather armour (0, 10, D:7) a +0 mace (9, 17, D:7) a +0 dagger (10, -17, D:7) a +0 dagger (13, -26, D:7) a +0 mace (31, -35, D:7) a cursed +0 plate armour a +0 dagger a +0 robe (42, -35, D:7) a +0 shortbow 31 arrows (50, -32, D:7) 31 bolts (52, 8, D:7) a +0 short sword (52, 9, D:7) a cursed +0 dagger a +0 dagger a +0 robe (54, -38, D:7) a +0 dagger a +0 robe (55, -17, D:7) a +0 mace (56, -27, D:7) 15 bolts Level 8 of the Dungeon [Shop] Sauwnumeh's Distillery a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) 2 potions of curing (90 gold) a potion of resistance (150 gold) a potion of degeneration (15 gold) (0, 0, D:8) a scroll of identify (15, 23, D:8) a +0 spear (16, 23, D:8) a +0 halberd (16, 24, D:8) a +0 flail (18, 19, D:8) a +0 long sword (29, 21, D:8) 3 potions of degeneration a +0 leather armour a +2 dagger of protection a +1 dagger of venom (34, 28, D:8) a +0 hunting sling (42, 14, D:8) a +0 shortbow 24 arrows (43, 2, D:8) a +0 dagger a +0 robe (46, 1, D:8) 5 arrows (46, 11, D:8) a cursed +0 giant spiked club (53, -5, D:8) a +0 great mace the Ecumenical Temple