DarkMoon Level 1 of the Dungeon (6, -17, D:1) a stone (8, -18, D:1) a +0 whip (9, -36, D:1) a +1 whip of electrocution (11, -19, D:1) a cursed +0 robe (13, -35, D:1) a +0 mace (14, -22, D:1) a +0 robe (17, -43, D:1) a +0 club (18, -43, D:1) a +0 club (20, -22, D:1) a +0 club (21, -22, D:1) 23 bolts (31, -38, D:1) a +0 club (40, -21, D:1) 12 sling bullets (49, -50, D:1) a +0 club (54, -29, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 2, D:2) a +0 dagger (5, -15, D:2) a +0 hunting sling (5, -3, D:2) a +0 pair of gloves (8, -15, D:2) a +0 hand axe (9, -15, D:2) a +0 dagger a +0 robe (9, -12, D:2) a +0 longbow (12, -3, D:2) a +0 leather armour a +3 falchion (13, -14, D:2) a +0 short sword (13, -3, D:2) a +0 chain mail a +0 whip (17, -17, D:2) a +0 long sword (26, -16, D:2) a +0 club (32, -30, D:2) 25 stones (32, -20, D:2) a +0 short sword 2 stones (36, -27, D:2) a stone (48, -10, D:2) a +0 dagger (48, -7, D:2) a +0 dagger (49, -13, D:2) 13 sling bullets (53, -18, D:2) 32 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -28, D:3) a +0 leather armour a +0 falchion (10, 0, D:3) 5 stones (11, -18, D:3) a +0 robe a +0 dagger a +0 short sword a +0 dagger of venom (11, -16, D:3) a +0 club (12, -29, D:3) a +0 robe a +1 dagger of holy wrath (12, -16, D:3) a +0 hand axe (15, -15, D:3) a stone (16, -18, D:3) a +0 short sword 20 stones (23, -16, D:3) a +0 dagger (26, -17, D:3) a stone (27, -16, D:3) a +0 whip (29, -17, D:3) a stone (30, -17, D:3) a stone (31, -17, D:3) a stone (34, -39, D:3) a +0 falchion (35, -39, D:3) a +0 short sword 15 stones (50, -50, D:3) 20 poisoned needles (53, -28, D:3) a +0 dagger (54, -9, D:3) a +0 club (56, -29, D:3) a +0 robe (57, -14, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Vineschu's Weapon Shoppe a +0 flail (45 gold) a +0 whip (32 gold) a +0 hunting sling (19 gold) 10 arrows (26 gold) a +0 mace (39 gold) a +0 short sword (39 gold) a +0 quarterstaff (52 gold) a +2 dagger of venom (187 gold) 4 large rocks (36 gold) 24 stones (31 gold) a +0 war axe (45 gold) (0, 0, D:4) a cursed -2 leather armour 3 tomahawks (1, 3, D:4) a tomahawk (6, 16, D:4) a +0 long sword (14, 20, D:4) 13 stones (16, 22, D:4) a +0 ring mail (20, 20, D:4) a +0 scale mail (25, 28, D:4) a +0 giant club (32, 25, D:4) 15 poisoned needles (34, 13, D:4) a +0 leather armour (37, 22, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +3 quarterstaff of chaos (1, 2, D:5) a +0 mace (7, -4, D:5) a +0 ring mail (13, -10, D:5) a +0 dagger a cursed -1 robe a +0 dagger a +0 robe (14, 14, D:5) the cursed +0 robe of the Thinker {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (19, 24, D:5) a +0 spear (19, 25, D:5) a +0 spear a +0 ring mail (20, 24, D:5) a +0 spear (22, 24, D:5) a +0 club (28, 12, D:5) a +0 shield (28, 34, D:5) a +0 leather armour (32, 4, D:5) a +0 robe (38, 0, D:5) a +0 hand axe (44, 5, D:5) a +0 dagger of venom (45, 5, D:5) a +1 chain mail of fire resistance a +2 flail of protection (46, 2, D:5) 14 stones (46, 7, D:5) a +0 dagger a +0 robe a +0 dagger (47, 7, D:5) a cursed +0 ring mail a +0 whip (51, 26, D:5) 4 exploding tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 24, D:6) a +0 club a +0 leather armour (4, 26, D:6) 18 stones (5, 4, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a cursed -2 robe (5, 5, D:6) a cursed +0 ring mail (8, 5, D:6) a +0 leather armour (13, 9, D:6) a +0 giant spiked club (22, 36, D:6) a +0 large shield (22, 38, D:6) 30 bolts (25, -7, D:6) a +0 whip (27, -5, D:6) 27 bolts (30, 28, D:6) a +0 blowgun a +0 short sword 2 stones (30, 29, D:6) a +0 dagger 3 stones a +0 short sword of electrocution a +0 whip a +0 blowgun a +0 dagger a +0 dagger (31, 28, D:6) 4 stones a +0 whip (32, 26, D:6) a +0 club 2 stones (32, 27, D:6) a +0 short sword a +0 dagger a +0 club 2 stones a +0 whip a +0 whip (32, 38, D:6) 8 stones (33, 23, D:6) a +0 whip (33, 25, D:6) a +0 dagger 3 stones (33, 27, D:6) a cursed -3 club (34, -11, D:6) 10 stones (34, -6, D:6) a +0 plate armour (34, 1, D:6) a +0 falchion (34, 26, D:6) 3 stones a +0 dagger (35, 23, D:6) a stone (47, 20, D:6) a +0 spear (48, 20, D:6) a +0 spear (57, 25, D:6) a +0 great sword Level 7 of the Dungeon (2, 16, D:7) a +0 trident (5, 22, D:7) 13 stones (17, 11, D:7) a +0 spear (23, 43, D:7) 7 javelins (24, 14, D:7) a +0 rapier a +0 scale mail a +0 hand axe of venom (25, 13, D:7) a +0 chain mail a +0 flail a +0 trident (25, 14, D:7) a +0 short sword (30, 2, D:7) a +0 giant spiked club (31, 51, D:7) a +0 giant club (32, 11, D:7) a +0 robe a cursed +0 great sword (32, 31, D:7) a cursed +3 trident of freezing 20 stones a +0 robe (33, 11, D:7) a +0 robe of the Archmagi a +0 short sword (33, 28, D:7) a stone (34, 11, D:7) a cursed +2 halberd a +0 leather armour (34, 27, D:7) a stone (36, 1, D:7) a +0 shortbow (36, 24, D:7) a stone (39, 3, D:7) a +0 ring mail (48, 16, D:7) a +0 robe (57, 9, D:7) a +0 leather armour a +0 club (57, 10, D:7) a +0 scale mail (58, 3, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of teleportation (0, 5, D:8) a cursed -1 scimitar a +0 robe (6, 16, D:8) 16 stones (14, -21, D:8) a +0 trident of protection (15, -8, D:8) a +0 shortbow (17, -27, D:8) a +0 whip a +0 long sword a +0 plate armour a +0 shortbow (17, -26, D:8) a +0 short sword (17, -24, D:8) a +0 club a +0 flail (18, -24, D:8) a +0 spear (20, 7, D:8) 2 potions of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (12, 14, D:9) 14 sling bullets (15, 30, D:9) a +0 giant club a +0 dire flail (27, 25, D:9) a +0 shield (30, -8, D:9) a +0 large shield (31, 4, D:9) a +0 chain mail (39, 27, D:9) a +0 leather armour (41, 4, D:9) a +0 helmet (46, 3, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +2 falchion of flaming (0, 6, D:10) a +0 mace (8, -3, D:10) a +0 halberd (9, -1, D:10) a cursed -3 dagger (9, 0, D:10) 2 stones (10, 37, D:10) a +0 short sword a +0 chain mail (11, -4, D:10) a +0 short sword (17, 21, D:10) a +0 plate armour (39, -16, D:10) 21 stones (39, -8, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (40, 7, D:10) a +0 scale mail (46, 34, D:10) 20 stones (47, -4, D:10) a +0 pair of gloves (49, 21, D:10) a +0 glaive (60, -8, D:10) a necrophage corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Wyxkilut's Antique Weapon Boutique a +4 longbow (662 gold) a +4 halberd of venom (670 gold) a +5 rapier of freezing (855 gold) a +3 long sword of slicing (555 gold) a +0 short sword (75 gold) a +0 broad axe (100 gold) a +0 morningstar (100 gold) a +0 battleaxe (162 gold) (0, 0, D:11) a +1 halberd of chopping (0, 2, D:11) a +0 ring mail a +0 spear (0, 8, D:11) a +0 robe (1, 0, D:11) a +0 plate armour a +0 trident (1, 1, D:11) a +0 chain mail a +0 club a cursed -3 giant club a +0 dagger a +3 falchion a +0 plate armour a +0 trident a +0 giant club a +0 giant spiked club a +0 plate armour a +0 long sword a cursed +0 club a +0 short sword a +0 dagger a +0 ring mail a +0 flail a +0 giant spiked club a cursed -2 chain mail a +0 trident 3 tomahawks a +0 hand axe (1, 2, D:11) a +0 plate armour a +0 flail (2, 34, D:11) a +0 robe a +0 dagger a +0 hand axe a +0 plate armour a +0 trident (4, 35, D:11) a +3 dagger of speed (9, -4, D:11) 15 stones (9, 29, D:11) 18 bolts (21, -1, D:11) a +0 shortbow (23, 14, D:11) a +0 chain mail of poison resistance (25, 18, D:11) a +0 hand crossbow (26, 36, D:11) a cursed -2 rapier (28, 25, D:11) a +0 shortbow (29, 37, D:11) 24 sling bullets (36, 10, D:11) a +0 club a +0 ring mail (36, 35, D:11) 3 large rocks (37, 36, D:11) a large rock (40, 46, D:11) a +0 dagger (49, 21, D:11) a +0 short sword (49, 23, D:11) a cursed -3 shortbow (56, 37, D:11) 11 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (9, 12, Lair:1) Zuos's Volume of Damage Dealing and Dislocation Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Iron Shot Conjuration/Earth 6 d - Conjure Ball Lightning Conjuration/Air 6 e - Lehudib's Crystal Spear Conjuration/Earth 8 an uncursed staff of poison a book of Geomancy a book of Maledictions Sif Muna's Incunabulum of Attacks Spells Type Level a - Sting Conjuration/Poison 1 35 poisoned needles a book of Transfigurations a +0 blowgun a book of Misfortune 3 scrolls of enchant armour an uncursed staff of earth the +5 falchion of the Valley of Death {antimagic, +Inv +Fly rF- Dex+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). It makes you vulnerable to fire. It lets you turn invisible. It lets you fly. a book of Changes (32, -16, Lair:1) a scroll of vulnerability (39, -4, Lair:1) a potion of invisibility (49, -20, Lair:1) a +0 trident