DarkMoon Level 1 of the Dungeon (5, 9, D:1) 7 tomahawks (18, 7, D:1) 19 arrows (18, 25, D:1) a +0 club (20, 6, D:1) 25 arrows (22, 3, D:1) a +0 dagger (23, 7, D:1) 6 needles of sleeping (31, 11, D:1) a +0 robe (32, 29, D:1) 10 stones (36, 33, D:1) 11 poisoned needles (37, 23, D:1) a +0 club (38, 10, D:1) a +0 robe (39, 26, D:1) 16 arrows Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Ubomum" {+Fly rElec} (3150 gold) [ring of flight] It insulates you from electricity. It lets you fly. the +3 dagger "Beetleslayer" {flame, MR+} (3120 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. the amulet of Jaciat {Spirit rPois Str+4 Int-4 Dex+5} (5170 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your intelligence (-4). It affects your dexterity (+5). It protects you from poison. the ring "Wuilucui" {+Blink rElec rPois Str+4 Slay-5} (2840 gold) [ring of poison resistance] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It protects you from poison. It lets you blink. (0, 0, D:2) a +0 robe (8, -41, D:2) a +0 long sword (20, -8, D:2) 26 bolts (29, -24, D:2) 19 stones (42, -50, D:2) a +0 dagger