DarkMoon Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, 19, D:1) 22 sling bullets (8, -9, D:1) a +0 ring mail (13, 4, D:1) a +0 mace (16, 31, D:1) a +0 robe (18, 4, D:1) 24 arrows (18, 26, D:1) a +0 short sword (22, 45, D:1) a +0 club a +0 club (29, 31, D:1) a +0 hand axe (38, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a +0 dagger (4, 9, D:2) 12 arrows (4, 14, D:2) a +0 whip (5, 23, D:2) a cursed +0 robe (10, 34, D:2) a +0 dagger (23, -7, D:2) a +0 club (23, 13, D:2) a +0 dagger a +0 robe (25, 27, D:2) a +0 dagger (35, 23, D:2) a +0 whip (41, -7, D:2) a +0 club a +1 hunting sling of flaming 10 sling bullets (43, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 24 arrows a +0 shortbow of velocity (4, -1, D:3) a +1 whip of flaming a +0 robe (15, -15, D:3) a +0 club (18, -24, D:3) a +0 dagger a cursed +0 robe (19, -27, D:3) a +0 club a +0 chain mail (19, -16, D:3) a +3 short sword a +2 war axe of chopping (20, -26, D:3) a +0 dagger (20, -25, D:3) a +0 club a +0 hand axe (22, -14, D:3) a -1 blowgun (22, -13, D:3) 20 sling bullets (26, -15, D:3) a +0 dagger (41, -4, D:3) a +0 spear (42, -21, D:3) a +0 animal skin (42, -20, D:3) a +0 animal skin (42, -19, D:3) a +0 animal skin (46, -17, D:3) a cursed -1 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 0, D:4) a +0 spear (13, -2, D:4) a +0 battleaxe (16, 22, D:4) a cursed +0 mace (19, -17, D:4) a +0 scale mail (28, -16, D:4) a +0 leather armour a +0 mace (28, 23, D:4) 21 arrows (33, -18, D:4) a +0 spear (42, 6, D:4) a +0 mace (55, 3, D:4) a +0 whip Level 5 of the Dungeon [Shop] Nougapha's Weapon Boutique a +0 spear (42 gold) a +0 club (14 gold) a +1 long sword of holy wrath (186 gold) the +7 spear of Orrisoq {flame, rF+ Dex+4} (879 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. a +0 long sword (49 gold) 22 stones (30 gold) a +0 scimitar of slicing (112 gold) a +0 war axe (49 gold) a +0 falchion of holy wrath (103 gold) the +11 glaive of Greed {chop, +Blink rC+ Str+6 Dex-2} (1317 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (-2). It protects you from cold. It lets you blink. (0, 0, D:5) a +0 robe (2, -18, D:5) 23 arrows (12, 10, D:5) a +0 dagger (14, 10, D:5) a +0 spear (15, 9, D:5) a +0 club a +0 club a +0 club (15, 10, D:5) a +0 club a +0 short sword (17, 10, D:5) a +0 hand axe a +0 chain mail (17, 11, D:5) a cursed +0 club a +0 club a +0 club (18, 11, D:5) a +0 club a +0 club (18, 12, D:5) a +0 club a +0 whip (23, 13, D:5) a +0 flail (24, 13, D:5) a +0 dagger a +0 robe a +1 antimagic dagger a +0 robe a +0 club (27, 13, D:5) a +0 club (28, 7, D:5) a +0 club (31, 10, D:5) a +0 club (32, 10, D:5) a +0 club (33, -26, D:5) a book of Geomancy (34, -34, D:5) a +0 helmet (34, -13, D:5) 19 sling bullets (34, 8, D:5) a +0 club (41, 7, D:5) a cursed -2 club (43, 13, D:5) a +0 club (44, 13, D:5) a cursed -3 club a +0 club (54, 13, D:5) a +0 club (56, 12, D:5) a +0 club a +0 club (57, 11, D:5) a +0 club (57, 12, D:5) a +0 club (57, 13, D:5) a +0 club (62, 7, D:5) a +0 club (62, 8, D:5) a +0 club (63, 7, D:5) a +0 club (67, -19, D:5) a +0 robe Level 6 of the Dungeon (4, -26, D:6) a +0 leather armour (9, -7, D:6) a +0 dagger (14, -24, D:6) a +0 leather armour (18, -26, D:6) a +0 war axe (24, -4, D:6) a +0 robe (37, -29, D:6) a +0 robe (42, -16, D:6) 20 arrows Level 7 of the Dungeon (7, -15, D:7) a +0 pair of boots (21, 3, D:7) a +0 trident (24, -17, D:7) a +0 dagger a cursed -2 robe a +0 falchion a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (32, -27, D:7) a +0 whip (33, -26, D:7) a +0 blowgun a +0 dagger (33, -25, D:7) a +0 whip (37, -30, D:7) a +0 short sword (38, 10, D:7) a +3 great sword a cursed +0 robe (39, -11, D:7) a +0 hand axe (44, -9, D:7) a +4 hand axe a +0 robe (44, -7, D:7) a +0 scimitar a +0 robe (53, 2, D:7) a +0 plate armour (55, 16, D:7) a +0 falchion (57, 0, D:7) a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, 16, D:8) a +0 shortbow (8, 15, D:8) a +5 mace a +0 robe (17, -5, D:8) a +0 rapier (17, 7, D:8) a +0 shortbow (17, 8, D:8) a +0 robe a cursed -3 halberd (19, 12, D:8) a +0 robe a +0 dagger (19, 13, D:8) a +0 robe a +0 morningstar a +0 hand axe (20, 0, D:8) a +0 battleaxe a cursed +0 chain mail a +0 club a +0 scale mail (20, 12, D:8) a +0 chain mail a +0 dagger (21, 11, D:8) a +0 leather armour a +0 dagger (22, 13, D:8) a +0 robe a +0 short sword a +0 robe a +2 scimitar (24, 34, D:8) a +0 scale mail (25, 36, D:8) a +0 chain mail a +0 club (25, 37, D:8) a +0 robe a cursed -3 dagger (31, 3, D:8) a +0 robe (36, -1, D:8) a +0 ring mail (38, -2, D:8) a +0 mace (38, 0, D:8) a +0 whip a +0 dagger a +0 robe a +0 mace a +0 plate armour (38, 3, D:8) a +0 ring mail a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -1, D:9) a +0 hand axe (1, 1, D:9) a cursed -2 hand axe (2, 0, D:9) a +0 hand axe (18, 36, D:9) a +0 short sword a +0 chain mail a +0 leather armour (19, 36, D:9) a +0 dagger a +0 robe (20, 38, D:9) a +0 hand axe a +0 scale mail (21, -4, D:9) a +0 war axe (21, -3, D:9) a +0 club (23, 17, D:9) a +0 giant club (24, -23, D:9) a +0 pair of gloves (26, 11, D:9) a +0 short sword a +0 dagger (28, 11, D:9) a +0 short sword (28, 12, D:9) a cursed -2 dagger (29, 10, D:9) a +0 club (33, 18, D:9) a +0 giant club a +0 giant club (33, 19, D:9) a +0 robe a +0 mace (42, 27, D:9) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (44, 26, D:9) a sling bullet (45, 26, D:9) a sling bullet a +0 shortbow (55, 1, D:9) 21 sling bullets (57, 0, D:9) a book of Geomancy (57, 11, D:9) 22 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (11, 25, D:10) a +0 chain mail (21, -22, D:10) a cursed +0 short sword a +0 scale mail (25, -11, D:10) a +0 dagger a +0 robe (26, -27, D:10) a +0 shortbow (26, -7, D:10) a +0 leather armour a +0 dagger a +0 chain mail a +0 trident a +0 chain mail a +0 short sword a +0 hand axe (27, -12, D:10) a +0 club (28, -12, D:10) a +0 giant spiked club a +0 dire flail a +0 flail (31, -15, D:10) a +0 robe (31, 8, D:10) an uncursed ring of loudness (41, 9, D:10) a +0 scale mail a +0 morningstar (41, 10, D:10) a +0 robe a +0 dagger (42, 11, D:10) a +0 scale mail a +0 trident (57, 0, D:10) a +0 robe (57, 12, D:10) a +0 dagger a +0 leather armour (57, 13, D:10) a +2 dagger of draining a cursed +0 leather armour a cursed -2 flail a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (6, -15, D:11) a +0 rapier a +0 blowgun (6, -14, D:11) a +0 short sword (6, -13, D:11) a +0 shortbow a cursed -3 dagger (7, 20, D:11) a +0 helmet (18, 17, D:11) a +0 club (18, 18, D:11) a +0 whip a +0 flail (18, 19, D:11) a +0 flail (19, 8, D:11) a +0 chain mail a +0 flail (19, 17, D:11) a cursed -1 flail (23, 31, D:11) a +0 leather armour (36, 11, D:11) a +0 club a +0 dagger (36, 12, D:11) a +0 club (38, 11, D:11) a +0 short sword (38, 17, D:11) a +0 rapier (39, 10, D:11) a +0 war axe of flaming (46, 9, D:11) a +0 giant club a +0 giant club (47, -16, D:11) 32 bolts (49, 27, D:11) a +0 robe a +0 dagger a +0 glaive a cursed +0 plate armour (49, 28, D:11) a +0 flail (49, 29, D:11) a +0 robe a +0 dagger (50, 27, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) 26 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 sling bullets (7, 15, Lair:1) a +0 lajatang (17, 32, Lair:1) the +5 quarterstaff of Arphi {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (28, 13, Lair:1) a +0 ring mail (29, 18, Lair:1) 2 potions of degeneration (33, 24, Lair:1) a +0 chain mail (46, 17, Lair:1) 2 potions of mutation a Young Poisoner's Handbook Kikubaaqudgha's Reference Book on Black Secrets Spells Type Level a - Animate Dead Necromancy 4 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 a book of Air a book of Frost a book of Changes Kikubaaqudgha's Compendium of Evil Secrets Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 5 scrolls of amnesia a book of Debilitation 6 scrolls of enchant armour a book of Geomancy a +0 shield (50, 23, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 sling bullets (6, 10, Lair:2) a +0 helmet (25, 0, Lair:2) 12 stones (27, 2, Lair:2) 14 arrows (34, -11, Lair:2) a +2 buckler a +0 robe a +0 short sword (46, -12, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (9, 27, Lair:3) a +1 glaive of flaming (18, 17, Lair:3) a +0 scale mail (25, -7, Lair:3) a +0 dagger (27, -13, Lair:3) a +0 robe (40, 26, Lair:3) a +0 spear (45, 0, Lair:3) a +0 spear (50, 5, Lair:3) a cursed -2 dagger (56, -6, Lair:3) a +0 trident (62, 39, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (15, -45, Lair:4) 16 sling bullets (31, -46, Lair:4) a +2 buckler of resistance (32, -51, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (15, -6, Lair:5) a +0 leather armour (16, 22, Lair:5) a +0 scythe (37, -4, Lair:5) a spiny frog corpse (43, -1, Lair:5) a stone (45, -12, Lair:5) the +4 leather armour of Complete Protection {+Fly rF- Dex+5} It affects your dexterity (+5). It makes you vulnerable to fire. It lets you fly. Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of wizardry (2, -6, Lair:6) 26 gold pieces