DarkMoon Level 1 of the Dungeon (1, 2, D:1) 9 bolts (8, 16, D:1) 9 bolts (9, 20, D:1) a +0 club (12, 8, D:1) 25 stones (12, 23, D:1) 19 bolts (29, -4, D:1) a +0 plate armour (39, 9, D:1) a +0 hand axe Level 2 of the Dungeon (3, 20, D:2) a +0 ring mail (11, 0, D:2) a +0 dagger (13, 13, D:2) a +0 dagger (14, 18, D:2) a +1 animal skin a +2 antimagic spear the -4 helmet "Fuloasoc" {Str+3 Dex+5 Slay-5} It affects your strength (+3). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-5). (16, 0, D:2) a stone (20, 5, D:2) a stone (22, -7, D:2) 21 stones (23, 19, D:2) a +0 trident (24, 23, D:2) a +0 dagger (30, -3, D:2) a +0 club (35, 34, D:2) 5 stones a +0 dagger (41, 2, D:2) 16 stones (47, 26, D:2) 16 arrows (51, 1, D:2) 15 stones (51, 36, D:2) a +0 club (53, 32, D:2) 9 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (11, 28, D:3) a +0 whip a +0 dagger a +0 robe (14, 0, D:3) a cursed +0 flail (15, 23, D:3) a +0 club (22, 27, D:3) a +0 leather armour (23, 33, D:3) a jackal skeleton (24, 32, D:3) a jackal skeleton (26, 36, D:3) a +0 robe (32, 11, D:3) a rat corpse (skeletalised by now) (39, 8, D:3) a ball python corpse