DarkMoon Level 1 of the Dungeon (0, 0, D:1) 2 stones (7, 12, D:1) a +0 mace (9, -5, D:1) 15 stones (15, 22, D:1) a +0 dagger (19, 22, D:1) a stone (21, 22, D:1) a stone (23, 13, D:1) a +0 whip (32, -9, D:1) 20 bolts (32, 15, D:1) a +0 dagger (32, 21, D:1) a +1 vorpal hand axe (32, 25, D:1) a +0 club (32, 32, D:1) a +0 hunting sling (34, -16, D:1) a +0 club (37, -13, D:1) a +0 short sword (45, -13, D:1) 7 javelins (45, 4, D:1) a +0 mace (45, 28, D:1) a +0 club (47, -1, D:1) a +0 club (49, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) a +0 club (3, 7, D:2) a +0 club (8, 3, D:2) a +0 ring mail (15, -7, D:2) a +0 robe (15, 14, D:2) a +0 leather armour (28, 23, D:2) a +0 short sword (30, 20, D:2) a +0 club (30, 21, D:2) a +0 club a +0 short sword (30, 22, D:2) a +0 club (47, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, -1, D:3) a +0 chain mail a +0 mace (5, -16, D:3) 2 arrows (5, -2, D:3) 3 boomerangs a +0 trident (6, 26, D:3) 17 bolts (7, -14, D:3) an arrow (9, -9, D:3) 2 stones (10, -13, D:3) a stone an arrow (10, -11, D:3) an arrow (11, -9, D:3) an arrow (12, -12, D:3) 10 arrows a +0 shortbow (13, -8, D:3) a +0 quarterstaff (13, 27, D:3) a +0 dagger (18, 7, D:3) a +0 ring mail (26, 1, D:3) a +0 robe (27, -29, D:3) 12 arrows (38, 18, D:3) a +0 club (43, 31, D:3) a +0 mace (44, 14, D:3) a +0 hand axe (52, -14, D:3) 3 curare-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 leather armour (4, 41, D:4) a cursed -1 hand axe (7, 29, D:4) a +0 giant club (9, 51, D:4) 18 sling bullets (28, 7, D:4) 2 potions of degeneration a +0 giant spiked club (28, 44, D:4) a cursed +0 club (28, 50, D:4) a +0 giant club (29, 45, D:4) a +0 whip (34, 30, D:4) a +2 vorpal halberd a +0 spear (35, 27, D:4) a +0 falchion (38, 19, D:4) 18 arrows (38, 30, D:4) a +0 giant club (42, 5, D:4) a +0 flail (42, 7, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) 4 boomerangs (8, 0, D:5) a poisoned dart (9, -2, D:5) 21 bolts (9, 41, D:5) a +0 leather armour (10, -1, D:5) 10 poisoned darts (18, -5, D:5) 21 arrows (25, 34, D:5) a +2 robe of positive energy a +2 whip of freezing (26, 39, D:5) 5 poisoned darts a +0 whip (27, 32, D:5) a stone (27, 37, D:5) 4 poisoned darts (27, 38, D:5) 2 poisoned darts (27, 39, D:5) a stone (28, 42, D:5) a +0 chain mail (29, -1, D:5) 21 stones (33, -6, D:5) a +0 trident (37, 36, D:5) a +0 cloak (45, -2, D:5) a +0 giant spiked club (47, 4, D:5) 18 stones (47, 8, D:5) a +0 scythe a +0 robe (49, 14, D:5) a +0 cloak (54, 27, D:5) a cursed +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club a +2 mace of holy wrath a +0 club (0, 14, D:6) 3 scrolls of noise (1, -1, D:6) a +0 leather armour a +0 leather armour a +0 flail (5, 2, D:6) 20 bolts (8, 14, D:6) 18 stones (18, 12, D:6) the +5 morningstar of Day {drain, Dex+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It makes you more stealthy. (24, 4, D:6) a +0 ring mail (31, 34, D:6) 20 arrows (39, 39, D:6) a +0 mace (42, 38, D:6) a +2 quarterstaff of chaos a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, 1, D:7) a +0 falchion a +0 leather armour a +0 halberd a +0 plate armour (6, 2, D:7) a +0 mace a +0 leather armour (6, 8, D:7) a +0 rapier (6, 13, D:7) 16 sling bullets (10, 41, D:7) a -4 ring of dexterity (12, 29, D:7) a +0 giant club (14, 34, D:7) a +0 great sword a +0 robe (19, 47, D:7) a +0 broad axe (21, 23, D:7) a +0 leather armour (22, 43, D:7) 27 sling bullets (26, 39, D:7) a +0 dagger a +0 robe (32, 39, D:7) a +0 short sword a +0 leather armour (36, 12, D:7) 20 arrows a +0 shortbow (36, 13, D:7) 2 arrows (36, 14, D:7) an arrow (41, -3, D:7) a +0 leather armour (46, 20, D:7) a +0 dagger (50, 48, D:7) a +0 leather armour (53, -8, D:7) a +0 leather armour (56, 12, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Iluarod's Antique Weapon Shoppe a +0 hunting sling (52 gold) a +0 rapier (140 gold) a +0 mace of venom (196 gold) a +1 dagger of protection (329 gold) the +6 dagger of Coxog {freeze, rN+ Int+3 Stlth+} (1886 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from negative energy. It makes you more stealthy. a +0 spear (105 gold) a +0 bardiche (315 gold) a +1 short sword of protection (371 gold) the +10 dagger "Uzuokk" {vorpal, rElec rPois SInv} (2639 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It lets you see invisible. a +0 mace (105 gold) (5, 24, D:8) 28 stones (10, 20, D:8) a +0 chain mail (11, 2, D:8) a +4 trident a +0 robe (11, 11, D:8) a +0 robe a +0 mace a +0 robe a cursed -2 dagger a +0 robe a cursed +0 morningstar (11, 13, D:8) a +0 robe a +0 great sword (17, 27, D:8) a +0 hand axe a +0 leather armour (17, 28, D:8) a +0 flail a +0 whip a +0 ring mail (18, 9, D:8) a throwing net (18, 28, D:8) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (20, 40, D:8) 11 stones (29, -3, D:8) a +0 club (30, -4, D:8) a potion of degeneration (35, 17, D:8) +0 steam dragon scales (37, 5, D:8) 13 stones (37, 28, D:8) a +0 quarterstaff (52, -3, D:8) 12 poisoned darts (54, 3, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (7, -15, D:9) 24 sling bullets (7, -9, D:9) a +0 giant spiked club (10, -12, D:9) a +0 flail a +0 flail an orc skeleton (11, -12, D:9) a +0 mace a +0 plate armour an orc skeleton (13, -11, D:9) 24 bolts (18, -7, D:9) the felid corpse of DarkMoon (18, -6, D:9) a +0 hand axe a +0 leather armour (21, -12, D:9) 3 throwing nets (21, -11, D:9) a +0 leather armour a +0 club a +0 chain mail a +2 long sword of pain (22, -12, D:9) a throwing net a cursed -3 giant club (22, 2, D:9) a +0 mace (24, -2, D:9) a hippogriff corpse (28, -7, D:9) a +0 robe a +0 dagger (33, -6, D:9) a +0 ring mail a +0 hand axe the Ecumenical Temple