DarkMoon Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 26, D:1) a +0 leather armour (3, 6, D:1) 10 arrows (12, 3, D:1) a +0 club (15, 22, D:1) a cursed -2 dagger (19, -3, D:1) a +0 club (24, -9, D:1) 16 bolts (31, 16, D:1) a +0 dagger (34, 14, D:1) a +0 dagger (38, -4, D:1) a +0 dagger (42, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -6, D:2) 19 arrows (1, -5, D:2) a +0 club (8, -11, D:2) a +0 plate armour (17, -12, D:2) a +0 dagger a +0 dagger (18, -21, D:2) a +0 leather armour a +0 club (23, 27, D:2) a +0 ring mail (29, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 17, D:3) a +0 scale mail a +0 hand axe (4, -1, D:3) a +0 dagger (5, -1, D:3) the cursed -1 helmet of the Past {*Corrode +Inv rF+ Str+3} It affects your strength (+3). It protects you from fire. It lets you turn invisible. It may corrode you when you take damage. It has a curse placed upon it. a +0 animal skin a +2 whip of holy wrath (16, -1, D:3) a +0 hand axe (16, 5, D:3) a +0 leather armour a +0 trident (17, 1, D:3) a +0 club (17, 4, D:3) a +0 short sword (17, 15, D:3) a cursed +0 robe (20, 1, D:3) a +0 flail a +0 club (27, 1, D:3) a +2 flail of holy wrath a +0 scale mail (27, 7, D:3) 17 arrows (28, 39, D:3) a +0 dagger a +0 scale mail a cursed +0 short sword a +0 leather armour a +0 short sword (31, 3, D:3) a +0 short sword (31, 31, D:3) a cursed +0 leather armour a +0 short sword (31, 32, D:3) a +0 robe a +0 dagger (32, 26, D:3) a +0 dagger a +0 flail a +0 scale mail a +0 dagger a +0 robe (33, 39, D:3) a +0 club (39, 6, D:3) a cursed ring of poison resistance (40, 6, D:3) 13 gold pieces (42, 7, D:3) 15 gold pieces (42, 25, D:3) a +0 hand axe (44, 14, D:3) a +0 ring mail (46, 21, D:3) a +0 dagger (47, 23, D:3) a +0 leather armour (54, 6, D:3) a +0 dagger a cursed -2 hunting sling (55, 9, D:3) a +0 spear (56, 10, D:3) a +0 spear Level 4 of the Dungeon [Shop] Aphan's Assorted Antiques a +2 robe of fire resistance (513 gold) a cursed +0 dagger (2 gold) a +0 fustibalus of flaming (841 gold) a +0 dagger (58 gold) a book of Geomancy (1015 gold) a book of Conjurations (870 gold) a +3 spectral giant spiked club (629 gold) a +4 ring mail (754 gold) a +0 hand axe (87 gold) a cursed -3 scimitar (2 gold) a +0 spear (87 gold) (0, 0, D:4) 2 scrolls of noise (4, 9, D:4) a +0 dagger (5, 10, D:4) 2 arrows (6, 9, D:4) an arrow (6, 10, D:4) 2 arrows (7, 10, D:4) an arrow (8, 7, D:4) a +0 hunting sling (9, 6, D:4) a +0 club (10, 6, D:4) a +0 dagger (12, 34, D:4) a +0 ring mail a +2 dagger of holy wrath (12, 35, D:4) 7 arrows (16, 30, D:4) 2 arrows (16, 31, D:4) a +0 shortbow an arrow (17, 29, D:4) an arrow (17, 30, D:4) an arrow (26, 1, D:4) a +0 ring mail a +0 short sword (27, 1, D:4) a +0 robe a +0 dagger (30, 22, D:4) the ring of the Ancients {rC+ Int+7} [ring of protection from cold] It affects your intelligence (+7). It protects you from cold. (31, 14, D:4) a +0 short sword (31, 21, D:4) 16 gold pieces (31, 22, D:4) 10 gold pieces (33, 16, D:4) 4 large rocks (33, 22, D:4) a wand of flame (11) (33, 23, D:4) a +0 falchion (35, 16, D:4) a +0 giant club (38, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 arbalest (6, -20, D:5) a +0 pair of boots (14, -18, D:5) a +0 battleaxe (14, 9, D:5) a +0 leather armour (15, 9, D:5) a +0 flail (17, 9, D:5) a cursed +0 leather armour (30, -14, D:5) an arrow (31, -19, D:5) a +0 shortbow 12 arrows (31, -17, D:5) an arrow (33, -17, D:5) a +0 spear (34, -15, D:5) a +0 leather armour (42, 14, D:5) a +0 hunting sling (55, 28, D:5) 2 scrolls of random uselessness (62, 3, D:5) a +0 pair of boots Level 6 of the Dungeon (8, -22, D:6) a +0 giant club (12, -26, D:6) a +0 robe (12, 13, D:6) a cursed -1 giant club (13, -5, D:6) a cursed +0 leather armour (18, -37, D:6) a +0 flail (19, -38, D:6) a +0 hand axe a +0 short sword a +0 leather armour (21, -12, D:6) a scroll of random uselessness (22, -38, D:6) a +0 hand axe a +0 plate armour (23, -38, D:6) a +0 hand axe a cursed -2 club (24, -6, D:6) a +0 hunting sling (29, -7, D:6) a +0 glaive (39, -11, D:6) 10 gold pieces (39, -10, D:6) 15 stones (39, -9, D:6) 14 gold pieces (65, -24, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (22, 37, D:7) a +0 rapier (24, 23, D:7) a +0 robe (26, 52, D:7) a scroll of random uselessness (36, 14, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, -4, D:8) a +0 chain mail (7, 3, D:8) a +0 giant club (12, 28, D:8) a +0 leather armour (20, 7, D:8) a +0 leather armour (20, 26, D:8) a +0 giant club (23, 15, D:8) an arrow (23, 27, D:8) a +0 shortbow 16 arrows (24, 12, D:8) a cursed +0 shortbow 4 arrows (24, 14, D:8) an arrow (25, 12, D:8) a +0 dagger a +0 robe 2 arrows (25, 18, D:8) a +0 short sword (27, 15, D:8) a +0 dagger a +0 robe (32, 16, D:8) an arrow (33, 15, D:8) a +0 shortbow 16 arrows a +0 robe a scroll of random uselessness (33, 20, D:8) 24 bolts (40, -6, D:8) a +0 robe (42, -15, D:8) a scroll of random uselessness (43, 7, D:8) a +0 scimitar (44, 5, D:8) a +0 long sword (44, 20, D:8) a +0 giant club (45, 20, D:8) a +0 spear (45, 21, D:8) a +0 whip (47, 19, D:8) a +0 plate armour (still there?) a +0 mace (still there?) (54, 19, D:8) a +0 plate armour (55, 12, D:8) a +0 flail a +0 shortbow 10 arrows (57, 12, D:8) an arrow (58, 11, D:8) an arrow (60, 10, D:8) 2 arrows (61, 10, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 12 arrows (2, -15, D:9) a +0 pair of boots (12, -10, D:9) a wand of random effects (22) (12, -4, D:9) a +0 dagger (17, 7, D:9) a +0 dagger (20, -30, D:9) a +0 scale mail a +0 spear (22, -11, D:9) a +0 leather armour (22, 13, D:9) a +1 chain mail of magic resistance a +0 hand axe (23, -31, D:9) 5 stones (23, -30, D:9) a +0 hand axe (23, -29, D:9) a +2 vampiric spear (24, -30, D:9) a +0 leather armour a +0 hand axe (24, -29, D:9) a +0 halberd a +2 halberd of venom (24, -27, D:9) a +0 halberd a +0 spear (25, -30, D:9) 311 stones 102 sling bullets a +2 whip of pain a +0 spear (25, -25, D:9) a +0 halberd (25, 8, D:9) a wand of random effects (14) (25, 18, D:9) 29 stones (26, -31, D:9) a +0 club (26, 12, D:9) a +0 dagger (28, -31, D:9) a stone (29, -31, D:9) a stone (31, 9, D:9) 15 stones (33, -28, D:9) a stone (34, -4, D:9) a +0 dagger (37, -24, D:9) a stone (37, -21, D:9) a stone (38, -23, D:9) a stone (38, -11, D:9) a +0 dagger (39, -24, D:9) a stone (39, -21, D:9) a stone (39, -16, D:9) a stone (40, -16, D:9) a +0 mace a +0 plate armour (41, -28, D:9) a +0 falchion (42, -18, D:9) a stone (42, -13, D:9) 16 bolts (42, -4, D:9) a +0 dagger a +0 robe (43, -18, D:9) 18 bolts (44, -33, D:9) a potion of cancellation (44, -17, D:9) a +0 whip (44, -12, D:9) a +0 whip (45, -12, D:9) a +0 whip (45, 3, D:9) a +0 long sword a +0 plate armour (54, -7, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, 6, D:10) a +1 pair of gloves (2, 6, D:10) a +2 whip of freezing a +2 dagger of flaming the cursed +1 long sword of Patience {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It has a curse placed upon it. (2, 39, D:10) a +0 dagger (4, 15, D:10) a +0 spear (6, 13, D:10) a +0 spear a +0 scale mail a +0 buckler (8, 38, D:10) a +0 robe (9, 14, D:10) a +0 halberd (10, 15, D:10) a cursed +0 flail (10, 16, D:10) a +0 giant club (13, 4, D:10) a +0 whip a +0 leather armour a +3 dagger a +0 robe a +0 halberd a +0 chain mail (14, 3, D:10) a +0 club a cursed +0 chain mail (20, 8, D:10) a +0 shortbow (23, 29, D:10) a +0 hand axe a +0 ring mail (34, 10, D:10) an arrow (34, 15, D:10) a +0 shortbow 18 arrows (35, 26, D:10) 17 sling bullets (38, 6, D:10) a cursed +0 scale mail (39, 6, D:10) a +0 whip a +0 leather armour (40, 6, D:10) a +0 dagger a +0 ring mail a +0 trident (50, -2, D:10) 20 stones (53, 28, D:10) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of death an uncursed staff of conjuration the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. 17 boomerangs (10, 15, Lair:1) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (20, -13, Lair:1) a +0 leather armour (20, -12, Lair:1) a +0 chain mail (36, 17, Lair:1) 20 sling bullets (46, -4, Lair:1) a +0 cloak a +2 pair of gloves of archery (57, 27, Lair:1) a +0 ring mail (61, -20, Lair:1) a +0 war axe (66, -3, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 bolts (9, -3, Lair:2) an electric eel corpse (10, 3, Lair:2) a scroll of noise (11, -19, Lair:2) a +0 ring mail (19, -4, Lair:2) a scroll of random uselessness