Dungeon Sprint DCSS version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 8710458777591788369 9 DarkMoon the Vexing (level 2, -2/21 HPs) Began as a Formicid Arcane Marksman on Sept 29, 2020. Slain by a phantom (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:18 (33 turns). DarkMoon the Vexing (Formicid Arcane Marksman) Turns: 33, Time: 00:00:19 Health: -2/21 AC: 2 Str: 14 XL: 2 Next: 25% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 11 sling bullets (quivered) Armour h - a +0 robe (worn) Potions e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 1.1 Fighting + Level 3.2 Slings + Level 2.3 Dodging + Level 1.1 Spellcasting + Level 5.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ##..... 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex ##...... 5% 2 Inner Flame Hex/Fire #....... 30% 3 Portal Projectile Hex/Tloc #..... 30% 3 Cause Fear Hex ##........ 34% 4 Leda's Liquefaction Hex/Erth #......... 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You shoot a sling bullet. The sling bullet barely misses the worm. The sling bullet hits the iguana. The iguana is lightly wounded. The phantom blinks! The worm barely misses you. Firing (i - inventory) d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You shoot a sling bullet. The sling bullet hits the worm but does no damage. Unknown command. Firing (i - inventory) d - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You shoot a sling bullet. The sling bullet hits the worm! The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * The phantom hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...Zlw@W..††.(.<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a phantom, a worm, an iguana and an adder skeleton. Vanquished Creatures 2 dart slugs (D) A bat (D) A quokka (D) 2 frilled lizards (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DarkMoon the Formicid Arcane Marksman began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 6 | D | Reached skill level 4 in Hexes 9 | D | Reached skill level 5 in Hexes 9 | D | Reached XP level 2. HP: 20/21 MP: 3/3 24 | D | Noticed a phantom 33 | D | Slain by a phantom Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Hexes | 5 | 5.2 Slings | 3 | 3.2 Fighting | | 1.1 Spellcasting | | 1.1 Action || total -------------------------++------- Fire: Hunting sling || 19 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | Dungeon | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 34 daAuts