DarkShadow Level 1 of the Dungeon (0, 0, D:1) 11 stones (1, 15, D:1) a +0 whip (1, 22, D:1) 23 stones (2, 7, D:1) a +0 trident (11, -20, D:1) a +0 robe (15, 14, D:1) a +0 dagger (29, 27, D:1) a +0 hand axe (36, 7, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 23 stones (1, -4, D:2) 15 arrows (2, -1, D:2) a +0 short sword (4, 21, D:2) 9 stones (7, 5, D:2) a +2 dagger of holy wrath (22, 2, D:2) a +0 club (24, -11, D:2) 21 stones (26, -7, D:2) a +0 whip (44, 3, D:2) 18 stones Level 4 of the Dungeon (2, -19, D:4) 16 poisoned darts (2, 21, D:4) a +0 flail (5, -8, D:4) a +0 ring mail (7, 28, D:4) 16 arrows (14, 30, D:4) a +0 morningstar (16, -1, D:4) a +0 dagger a +0 dagger (16, 9, D:4) a +0 club (17, -17, D:4) a +0 dagger (17, -3, D:4) a +0 club a +0 dagger (17, -1, D:4) a +0 club (17, 4, D:4) a +0 club (17, 30, D:4) 3 large rocks (18, -16, D:4) 20 bolts (18, -5, D:4) the +4 trident of the Endless March {pain, rElec Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It makes you more stealthy. (18, -4, D:4) a +0 club (18, -3, D:4) a +0 club a +2 dagger of draining 11 poisoned darts (19, 20, D:4) 5 large rocks (24, 20, D:4) a +0 dagger (28, 12, D:4) a +0 ring mail (35, -7, D:4) 18 stones (35, 4, D:4) a +0 short sword (36, -3, D:4) a +0 club Level 5 of the Dungeon (6, -4, D:5) 18 stones (7, -11, D:5) 7 poisoned darts (14, -2, D:5) a +0 robe (14, 19, D:5) 28 sling bullets (16, -20, D:5) a +0 ring mail of willpower (16, -11, D:5) a +0 dagger (18, -5, D:5) 14 stones (20, 20, D:5) 16 stones (21, -14, D:5) a +0 leather armour (27, 5, D:5) 25 bolts (31, 22, D:5) the +11 whip of the Spider Nest {freeze, rN++ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It greatly protects you from negative energy. (39, -4, D:5) a +0 giant club a +0 flail a +0 whip a +0 robe a +0 club a +0 whip a +0 halberd (45, 8, D:5) a +0 club (45, 15, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour (48, -15, D:5) a +0 giant club (54, -21, D:5) a +2 quarterstaff of chaos (57, -20, D:5) a +0 mace Level 6 of the Dungeon [Shop] Poorup's Lightly-Used Armoury a -1 barding (270 gold) a -1 demon blade (150 gold) a -1 bardiche (60 gold) a -3 executioner's axe (1 gold) a -3 triple crossbow (1 gold) a -3 double sword (1 gold) a -1 triple crossbow (75 gold) a -2 barding (195 gold) a -1 demon whip (150 gold) a -1 triple crossbow (75 gold) (0, 0, D:6) a scroll of enchant weapon (2, 19, D:6) a +0 dagger (3, 18, D:6) a +0 dagger a +0 robe (3, 20, D:6) a +0 club a +0 leather armour an orc skeleton (4, 18, D:6) a +0 halberd a +0 plate armour (4, 19, D:6) a +0 short sword an orc skeleton (7, 40, D:6) a +0 leather armour of fire resistance (26, 7, D:6) a +0 giant club (37, 9, D:6) a +0 giant club (41, 0, D:6) 17 stones (45, 12, D:6) a +0 robe