Darkell Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 5, D:1) a +0 whip (11, -13, D:1) a +0 dagger (12, 5, D:1) a +0 short sword (20, 2, D:1) a +0 ring mail (22, -29, D:1) a +0 club (23, -28, D:1) a +0 whip (26, -2, D:1) a +0 whip (29, 6, D:1) 21 stones (32, -25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -12, D:2) a stone (11, -11, D:2) a stone (16, -35, D:2) 16 bolts (20, -11, D:2) 18 stones (26, -34, D:2) a +0 club (26, -28, D:2) a +0 club (26, -26, D:2) a +0 club a +0 club 2 stones (27, -21, D:2) 15 stones (28, -28, D:2) a stone (29, -28, D:2) a stone (32, 1, D:2) a +0 mace (35, -21, D:2) a +0 ring mail (35, -18, D:2) a +0 chain mail (39, -40, D:2) a +0 club (40, -22, D:2) a +0 club (44, -36, D:2) 15 bolts (49, -10, D:2) a +0 trident (51, -34, D:2) 12 arrows (52, -23, D:2) a +0 ring mail (53, -6, D:2) 8 arrows (55, -27, D:2) 16 arrows (59, -23, D:2) a +0 whip (62, -42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 35, D:3) 12 gold pieces (2, 36, D:3) a gold piece (3, 35, D:3) 13 gold pieces (3, 36, D:3) 12 gold pieces (3, 37, D:3) 11 gold pieces (4, 35, D:3) 7 gold pieces (4, 36, D:3) 12 gold pieces (6, -10, D:3) a +0 giant club (6, 1, D:3) a +0 short sword (8, 11, D:3) a +0 club (10, 37, D:3) a +1 flail of protection a +0 scale mail (12, 36, D:3) a +0 robe (12, 40, D:3) 20 stones (15, 8, D:3) a stone (16, 8, D:3) a stone (17, 25, D:3) 24 stones (18, 4, D:3) a +0 ring mail (19, 45, D:3) a +0 club (21, 22, D:3) a +0 club (23, 39, D:3) a +0 dagger (24, 45, D:3) a +0 robe (26, 39, D:3) a +0 leather armour (27, 28, D:3) a +0 ring mail (27, 38, D:3) a stone (28, 38, D:3) a stone (38, 24, D:3) a +0 dagger a cursed +0 robe (39, 24, D:3) a +0 scale mail a +0 mace a +0 whip (39, 28, D:3) a +0 leather armour (40, 24, D:3) a +0 dagger a +0 robe (47, 20, D:3) a +0 dagger (55, -3, D:3) a +0 club Level 4 of the Dungeon [Shop] Ojunkeustu's Antique Weapon Emporium a +0 dagger (40 gold) a +0 hand axe of distortion (190 gold) a +0 mace (60 gold) a +0 shortbow (60 gold) a +0 dagger (40 gold) a +0 war axe (70 gold) a +0 hand axe (60 gold) a +5 giant spiked club (578 gold) a +0 quarterstaff (80 gold) the +4 great mace of Rikhuot {crush, +Rage MP+9 Str+2} (1266 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your magic capacity (+9). It lets you go berserk. a +0 spear (60 gold) the +12 rapier "Penug" {pierce, rF+ SInv Stlth-} (1656 gold) It inflicts extra damage upon your enemies. It protects you from fire. It lets you see invisible. It makes you less stealthy. [Shop] Derhana's Assorted Antiques a wand of flame (19/48) (273 gold) a scroll of teleportation (78 gold) a book of Debilitation (1040 gold) a cursed ring of teleportation (117 gold) a lightning rod (4/4) (1040 gold) a scroll of remove curse (78 gold) a cursed +0 quarterstaff (26 gold) the cursed +3 flail of Autumn {venom, Str-5 Int+5} (603 gold) It poisons the flesh of those it strikes. It affects your strength (-5). It affects your intelligence (+5). It has a curse placed upon it. a potion of might (104 gold) a lamp of fire (1040 gold) a scroll of noise (26 gold) a potion of curing (78 gold) (0, 0, D:4) 8 stones (8, -39, D:4) a +0 hand axe (9, -40, D:4) a +0 short sword (10, -39, D:4) a +0 dagger (29, -31, D:4) a +3 dagger a +0 robe (30, -31, D:4) a +0 falchion a +0 chain mail a +0 dagger a +0 robe (30, -29, D:4) a +0 dagger a +0 robe (40, -20, D:4) a +0 giant club (41, -19, D:4) a +0 helmet (49, -40, D:4) a +0 short sword (50, -40, D:4) a +0 mace 3 tomahawks a +0 dagger a +0 ring mail (51, -40, D:4) a +0 dagger a cursed +0 dagger a +0 ring mail (57, -44, D:4) 16 stones (58, -9, D:4) a +0 dagger Level 5 of the Dungeon (15, -22, D:5) a +0 club (15, -21, D:5) a +0 flail a +0 whip (19, -26, D:5) a +0 scale mail (19, -22, D:5) a throwing net (20, -21, D:5) a throwing net (26, 4, D:5) 19 stones (32, -20, D:5) a +0 leather armour (32, -16, D:5) a cursed +0 ring mail (33, -30, D:5) a +0 ring mail (43, 10, D:5) a +0 whip (49, 7, D:5) a +0 whip Level 6 of the Dungeon [Shop] Ruhanub's Antique Weapon Shoppe a +0 quarterstaff (128 gold) a +0 great mace (208 gold) a +0 flail (112 gold) a +2 spear of freezing (556 gold) a +0 rapier (128 gold) a +0 mace (96 gold) a +0 falchion (96 gold) a +0 dagger (64 gold) a +0 war axe (112 gold) a +0 longbow (144 gold) a +2 great sword of electrocution (902 gold) a +0 rapier (128 gold) [Shop] Zadd's Jewellery Boutique an uncursed ring of protection from magic (300 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of magical power (240 gold) a +3 ring of intelligence (188 gold) a cursed -2 ring of strength (24 gold) an uncursed ring of wizardry (360 gold) a +3 ring of dexterity (188 gold) an uncursed ring of poison resistance (240 gold) [Shop] Biomu's Antique Weapon Emporium a +0 quarterstaff (96 gold) a +0 dagger (48 gold) a +0 short sword (72 gold) a +0 quarterstaff of pain (288 gold) a +0 glaive (156 gold) a +1 battleaxe of chopping (400 gold) a +0 trident (84 gold) a +0 dire flail (96 gold) a +2 dire flail of protection (403 gold) a +0 hand axe (72 gold) a +2 hand axe of venom (374 gold) the +11 hand crossbow of an ice cave {penet, rElec rF- Int+4} (1898 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It makes you vulnerable to fire. It insulates you from electricity. a +0 falchion (72 gold) (0, 0, D:6) a +0 giant spiked club (3, 13, D:6) a +0 trident (7, 6, D:6) 19 arrows (24, -5, D:6) 4 large rocks (39, 8, D:6) 19 sling bullets (45, -13, D:6) a +0 robe (48, 41, D:6) a +0 ring mail (49, 16, D:6) a cursed -3 giant club Level 7 of the Dungeon (0, 0, D:7) a worker ant corpse (3, 17, D:7) a +0 hand axe (7, 18, D:7) a jackal corpse (skeletalised by now) (9, -13, D:7) a +0 dagger (12, 10, D:7) a +0 giant club a +0 leather armour a +0 mace an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 11, D:7) a +0 flail (13, 10, D:7) a +0 chain mail a +0 mace a +0 falchion an orc corpse (skeletalised by now) (15, 12, D:7) 22 arrows (24, 0, D:7) 2 tomahawks (25, -1, D:7) a potion of curing