Darkell Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 19, D:1) a +0 club (10, 3, D:1) a +0 dagger (10, 6, D:1) 24 sling bullets (16, 12, D:1) 25 arrows (18, 56, D:1) a +0 club (23, 30, D:1) 8 stones (25, 18, D:1) a +0 scale mail (41, 28, D:1) a +0 club (45, 35, D:1) 5 stones (47, -1, D:1) 23 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +1 scale mail of cold resistance (22, -13, D:2) a +0 robe (27, -10, D:2) 5 stones (34, -12, D:2) a +0 leather armour (37, 12, D:2) a +0 plate armour (38, -11, D:2) 11 bolts (46, 16, D:2) a +0 mace (47, 27, D:2) a cursed -2 robe (53, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, -36, D:3) a +0 short sword 2 stones (8, -20, D:3) a +0 flail (14, -32, D:3) a +0 club (14, -27, D:3) a goblin corpse (15, -32, D:3) a quokka corpse (skeletalised by now) (16, -25, D:3) 23 stones (18, -29, D:3) 8 poisoned needles (23, -12, D:3) a +0 dagger of draining (24, -44, D:3) a +0 hunting sling (26, -14, D:3) a +0 scale mail (27, -32, D:3) 8 arrows (27, -29, D:3) a +0 robe (28, -26, D:3) a +0 dagger (32, -20, D:3) a cursed -1 dagger (40, -23, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (41, -21, D:3) a kobold corpse (skeletalised by now) (41, -18, D:3) 24 arrows (42, -18, D:3) a +0 ring mail (45, -17, D:3) 27 arrows Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (4, -3, D:4) the +8 quarterstaff of Daiwilae {vamp, Str+2 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It makes you more stealthy. (5, 9, D:4) a tomahawk a chunk of flesh (6, 8, D:4) a tomahawk (10, 5, D:4) a tomahawk (15, -7, D:4) a scorpion corpse